Batch #6402 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_12885 UISecondCostumeWnd::LoadLists: logic confirmed by peer review - fn_12886 UISecondCostumeWnd::SelectSavedEntries: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, willerthal, superintelligence, KWDev, Romain, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
183 lines
4.8 KiB
C++
183 lines
4.8 KiB
C++
#include "UI/Window/UISecondCostumeWnd.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Lists/UIListBox.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Client/Session.h"
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#include "Script/LuaScript.h"
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// OFFSET: 0x00949BA0
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// FUNCTION: fn_12885
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void UISecondCostumeWnd::LoadLists() {
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const int job = g_session.GetDisplayJob();
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const int sex = g_session.SyncUnknown0E98();
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for (int index = 1;; ++index) {
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const char* name = nullptr;
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int value = 0;
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g_luaScript->Call("_get_DressHeadPaletteList", "dd>sd", sex, index, &name, &value);
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if (name == nullptr) {
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break;
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}
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SecondCostumeEntry entry;
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entry.name = name;
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entry.unknown_0018 = value;
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this->m_entries[0].push_back(entry);
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}
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for (int index = 1;; ++index) {
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const char* name = nullptr;
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int value = 0;
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g_luaScript->Call("_get_Headstylelist", "dd>sd", sex, index, &name, &value);
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if (name == nullptr) {
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break;
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}
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SecondCostumeEntry entry;
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entry.name = name;
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entry.unknown_0018 = value;
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this->m_entries[1].push_back(entry);
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}
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for (int index = 1;; ++index) {
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const char* name = nullptr;
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int value = 0;
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g_luaScript->Call("_get_DressBodyPaletteList", "dd>sd", sex, index, &name, &value);
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if (name == nullptr) {
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break;
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}
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SecondCostumeEntry entry;
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entry.name = name;
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entry.unknown_0018 = value;
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this->m_entries[2].push_back(entry);
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}
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for (int index = 1;; ++index) {
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const char* name = nullptr;
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int value = 0;
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g_luaScript->Call("_get_dresslist", "ddd>sd", sex, job, index, &name, &value);
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if (name == nullptr) {
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break;
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}
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SecondCostumeEntry entry;
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entry.name = name;
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entry.unknown_0018 = value;
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this->m_entries[3].push_back(entry);
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}
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this->SelectSavedEntries();
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}
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// OFFSET: 0x0094A2D0
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// FUNCTION: fn_12886
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void UISecondCostumeWnd::SelectSavedEntries() {
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unsigned int index;
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for (index = 0; index < this->m_entries[0].size(); ++index) {
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if (this->m_entries[0][index].unknown_0018 == g_session.m_headPalette) {
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break;
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}
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}
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this->m_selected[0] = index < this->m_entries[0].size() ? index : 0;
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for (index = 0; index < this->m_entries[1].size(); ++index) {
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if (this->m_entries[1][index].unknown_0018 == g_session.m_head) {
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break;
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}
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}
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this->m_selected[1] = index < this->m_entries[1].size() ? index : 0;
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for (index = 0; index < this->m_entries[2].size(); ++index) {
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if (this->m_entries[2][index].unknown_0018 == g_session.m_bodyStyle) {
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break;
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}
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}
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this->m_selected[2] = index < this->m_entries[2].size() ? index : 0;
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for (index = 0; index < this->m_entries[3].size(); ++index) {
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if (this->m_entries[3][index].unknown_0018 == g_session.m_bodyCostume) {
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break;
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}
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}
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this->m_selected[3] = index < this->m_entries[3].size() ? index : 0;
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}
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// OFFSET: 0x0094EC60
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// FUNCTION: fn_12913
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void UISecondCostumeWnd::Paint() {
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int titleHeight = this->sub_8D2CE0(true, "Dress Room", 0);
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this->DrawPanelBackground(17, 0, "");
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int x = this->geometry.width - 204;
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const BitmapImage* bitmap = reinterpret_cast<const BitmapImage*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\dressroomback.bmp")));
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if (bitmap != nullptr) {
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this->DrawBitmap(x, titleHeight + 3, bitmap, false);
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}
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this->sub_948D20(x + 100, this->geometry.height - 35);
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}
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// OFFSET: 0x00951060
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// FUNCTION: fn_12948
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int UISecondCostumeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case 6:
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switch (a) {
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case 201:
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this->m_frameContext->windows.CloseWindow(259);
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break;
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case 226:
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if (this->m_page < 1) {
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this->m_page = 7;
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} else {
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--this->m_page;
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}
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this->Invalidate();
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return 0;
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case 227:
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this->m_page = this->m_page < 7 ? this->m_page + 1 : 0;
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this->Invalidate();
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return 0;
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case 336:
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if (this->m_list->selected != -1) {
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this->m_selected[this->m_tab] = this->m_list->selected;
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this->Invalidate();
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return 0;
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}
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break;
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}
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return 0;
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case 39:
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this->m_tab = static_cast<int>(a);
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this->RefreshList(static_cast<int>(a));
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return 0;
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default:
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return this->UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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}
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// OFFSET: 0x009514F0
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// FUNCTION: fn_12952
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void UISecondCostumeWnd::RefreshList(int tab) {
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this->m_list->Clear();
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for (unsigned i = 0; i < this->m_entries[tab].size(); ++i) {
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this->m_list->AddLine(this->m_entries[tab][i].name.c_str());
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}
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this->m_list->selected = this->m_selected[tab];
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this->m_list->Invalidate();
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this->Invalidate();
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}
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// OFFSET: 0x0094A410
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// FUNCTION: fn_12888
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bool UISecondCostumeWnd::Slot03() {
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return true;
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}
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