Batch #11163 by ragnarok-clanker: no function's compiled code changes; checked with 226 compiled unit(s), including every includer of Source/Client/Application/UnhandledExceptionHandler.h, Source/Contents/ReputeMgrLoad.inl, Source/Render/RenderSystemBase.h, Source/UI/Lists/UIListBoxTemplate.h, Source/Utility/Async/NRecycleObject.h.
16 lines
303 B
C++
16 lines
303 B
C++
#include "Utility/Async/NObject.h"
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namespace {
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// STATIC: 0x0138D3F0
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// GLOBAL: gl_24362
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std::uint32_t s_nextObjectId;
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}
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// OFFSET: 0x007369B0
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// FUNCTION: fn_07628
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NObject::NObject() : m_objectId(++s_nextObjectId) {
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}
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// OFFSET: 0x007369D0
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// FUNCTION: fn_07629
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NObject::~NObject() = default;
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