rodecomp/Source/Contents/Effects
ragnarok-clanker bdc35c078b Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ...
Batch #18143 by KWDev: 7 byte-identical, 0 confirmed by peer review.

- fn_18111 PakRegistry::Add: byte-identical
- fn_21283 CGameMode::LocationText: byte-identical
- fn_05320 CAchievementMgr::GetCompletedCount: byte-identical
- fn_18965 CSquareRangeEffect::OnProcess: byte-identical
- fn_07545 CWindEffect::Render: byte-identical
- fn_18179 ResourceMgr::ResolveMapName: byte-identical
- fn_02765 Split: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-12 10:04:54 +00:00
..
Core Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ... 2026-11-12 10:04:54 +00:00
Particles Decompile fn_19200 (CSpriteEffect::OnProcess) 2026-11-12 00:26:18 +00:00
Primitives Decompile fn_19786 (CEffectPrim::Prim3DTextureNoMaster) 2026-11-12 04:18:43 +00:00
Skills Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ... 2026-11-12 10:04:54 +00:00
EffectResourceSwitcher.cpp Confirm fn_06989 (CEZ2STREffectMgr::EffectId) 2026-11-12 05:16:20 +00:00
EffectResourceSwitcher.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
RDamageVar.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00