rodecomp/Source/UI/Quest/UIOngoingQuestInfo.cpp
ragnarok-clanker f17f965d39 Decompile 2 functions in Source/UI/Quest/UIOngoingQuestInfo.cpp, Source/UI/Quest/UIOngoingQuestInfo.h
Batch #5132 by Yommy: 2 byte-identical, 0 confirmed by peer review.

- fn_16231 CUIListBoxEx<OngoingQuestInfo::CUIRewardItem,OngoingQuestInfo::CRewardItemData>::Paint: byte-identical
- fn_16315 OngoingQuestInfo::CUIRewards::UpdateHeight: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 08:43:10 +00:00

130 lines
2.9 KiB
C++

#include "UI/Quest/UIOngoingQuestInfo.h"
#include "UI/Lists/UIVScrollBar.h"
#include "UI/Text/UITextViewerControl.h"
#include <algorithm>
template <>
void CUIListBoxEx<OngoingQuestInfo::CUIRewardItem, OngoingQuestInfo::CRewardItemData>::OnScroll(int position);
// OFFSET: 0x00A4FDE0
// FUNCTION: fn_16223
template <>
void CUIListBoxEx<OngoingQuestInfo::CUIRewardItem, OngoingQuestInfo::CRewardItemData>::ClearItems() {
for (OngoingQuestInfo::CUIRewardItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A4FE70
// FUNCTION: fn_16224
void CUIOngoingQuestInfo::Slot53() {
this->unknown_00B4 = 0;
this->m_resolveSkin = true;
this->Resize(342, 412);
this->Move(0, 0);
this->Slot15(this->geometry.width, this->geometry.height);
this->Slot16();
}
// OFFSET: 0x00A4FF10
// OFFSET: 0x00A539F0
// FUNCTION: fn_16231
template <>
void CUIListBoxEx<OngoingQuestInfo::CUIRewardItem, OngoingQuestInfo::CRewardItemData>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A53A00
// OFFSET: 0x00A53F80
// OFFSET: 0x00A55650
// FUNCTION: fn_16300
void CUIOngoingQuestInfo::OnFirstAction() {
}
namespace OngoingQuestInfo {
// OFFSET: 0x00A55710
// FUNCTION: fn_16301
void CUIRewards::OnPrepareItem(CUIRewardItem*, const CRewardItemData&) {
}
// OFFSET: 0x00A55860
// FUNCTION: fn_16303
void CUIContents::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A55870
// FUNCTION: fn_16304
void CUIRewardItem::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A55880
// FUNCTION: fn_16305
void CUIRewards::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A55890
// FUNCTION: fn_16306
void CUIScrollWindow::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A558A0
// FUNCTION: fn_16307
void CUIContents::Slot16() {
}
// OFFSET: 0x00A55940
// FUNCTION: fn_16309
void CUIRewardItem::Slot16() {
}
// OFFSET: 0x00A55B50
// FUNCTION: fn_16312
void CUIScrollWindow::Slot35(int value) {
this->scrollBar->Slot35(value);
}
// OFFSET: 0x00A55E10
// OFFSET: 0x00A55EA0
// FUNCTION: fn_16315
void CUIRewards::UpdateHeight() {
this->rewardList->Show(this->rewardList->data.size() != 0);
if (this->rewardList->data.size() != 0) {
this->rewardList->Resize(this->rewardList->geometry.width, this->rewardList->rowHeight * this->rewardList->data.size() + this->rewardList->itemY);
}
int bottom = 0;
for (UIWindow* child : this->m_children) {
if (child->geometry.visible) {
bottom = (std::max)(bottom, child->geometry.y + child->geometry.height);
}
}
UIWindow::Resize(this->geometry.width, bottom + 9);
}
// OFFSET: 0x00A55F20
// FUNCTION: fn_16316
void CUIScrollWindow::OnScroll(int position) {
int y = -position;
for (UIWindow* child : this->m_children) {
if (child != this->scrollBar) {
child->Move(child->geometry.x, y);
y = child->geometry.y + child->geometry.height;
}
}
}
}