rodecomp/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp
ragnarok-clanker f5517fb75f Decompile 3 functions in Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp, Source/UI/SkillDelayInfo/SkillDelayInfo.h, ...
Batch #5173 by youko: 3 byte-identical, 0 confirmed by peer review.

- fn_16812 CUIListBoxEx<SkillDelayInfo::CUIDelayItem,SkillDelayInfo::CDelayItemData>::Paint: byte-identical
- fn_16879 CUISkillDelayInfo::OnButtonClick: byte-identical
- fn_16880 CUISkillDelayInfo::OnSelectItem: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 09:11:39 +00:00

124 lines
3.8 KiB
C++

#include "UI/SkillDelayInfo/SkillDelayInfo.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Lists/UIVScrollBar.h"
#include "UI/Window/WindowBorder.h"
#include <algorithm>
#include <iterator>
template <>
void CUIListBoxEx<SkillDelayInfo::CUIDelayItem, SkillDelayInfo::CDelayItemData>::Paint();
template <>
void CUIListBoxEx<SkillDelayInfo::CUIDelayItem, SkillDelayInfo::CDelayItemData>::Slot35(int value);
template <>
void CUIListBoxEx<SkillDelayInfo::CUIDelayItem, SkillDelayInfo::CDelayItemData>::OnScroll(int position);
// OFFSET: 0x00A71140
// OFFSET: 0x00A71300
// OFFSET: 0x00A71950
// FUNCTION: fn_16806
template <>
void CUIListBoxEx<SkillDelayInfo::CUIDelayItem, SkillDelayInfo::CDelayItemData>::ClearItems() {
for (SkillDelayInfo::CUIDelayItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A719E0
// FUNCTION: fn_16807
void CUISkillDelayInfo::Slot53() {
this->unknown_00B4 = 0;
this->m_resolveSkin = true;
this->Resize(345, 379);
this->Move(0, 0);
this->Slot15(this->geometry.width, this->geometry.height);
this->Slot16();
this->SetSkinColors(0, 0, 0, 0);
}
// OFFSET: 0x00A71B50
// OFFSET: 0x00A75C80
// FUNCTION: fn_16812
template <>
void CUIListBoxEx<SkillDelayInfo::CUIDelayItem, SkillDelayInfo::CDelayItemData>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A75C90
// OFFSET: 0x00A76210
namespace SkillDelayInfo {
// OFFSET: 0x00A778C0
// FUNCTION: fn_16877
CUITime::~CUITime() = default;
}
// OFFSET: 0x00A77A70
// FUNCTION: fn_16879
void CUISkillDelayInfo::OnButtonClick() {
}
// OFFSET: 0x00A77B10
// FUNCTION: fn_16880
void CUISkillDelayInfo::OnSelectItem(SkillDelayInfo::CUIDelayItem*, const SkillDelayInfo::CDelayItemData&) {
}
namespace SkillDelayInfo {
// OFFSET: 0x00A77CE0
// FUNCTION: fn_16882
void CUIDelayItem::Paint() {
this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
DrawRectangleBorder(*this, 0, 0, 325, 22, this->borderColor);
this->FillRegion(1, 0, 43, 21, this->backgroundColor);
this->FillRegion(44, 0, 280, 21, 0xFFFFFF);
DrawRectangleBorder(*this, 44, 0, 1, 21, this->borderColor);
DrawRectangleBorder(*this, 114, 0, 1, 21, this->borderColor);
DrawRectangleBorder(*this, 184, 0, 1, 21, this->borderColor);
DrawRectangleBorder(*this, 254, 0, 1, 21, this->borderColor);
}
// OFFSET: 0x00A77F00
// FUNCTION: fn_16884
void CUITime::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A77F10
// FUNCTION: fn_16885
void CUIDelayItem::Slot16() {
this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
}
// OFFSET: 0x00A78180
// FUNCTION: fn_16887
void CUITime::Slot16() {
}
}
// OFFSET: 0x00A77DD0
// FUNCTION: fn_16883
void CUISkillDelayInfo::Paint() {
CUIFrameWnd::Paint();
this->backgroundColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{0, 2}, true);
this->borderColor = SkinPaletteColor(ResourceMgr::Instance(), SkinPaletteCell{6, 2}, true);
this->FillRegion(11, 28, 323, 23, this->backgroundColor);
DrawRectangleBorder(*this, 10, 27, 325, 25, this->borderColor);
DrawRectangleBorder(*this, 10, 58, 325, 46, this->borderColor);
this->FillRegion(11, 59, 323, 44, this->backgroundColor);
DrawRectangleBorder(*this, 11, 81, 323, 1, this->borderColor);
DrawRectangleBorder(*this, 54, 59, 1, 44, this->borderColor);
DrawRectangleBorder(*this, 194, 59, 1, 44, this->borderColor);
DrawRectangleBorder(*this, 124, 83, 1, 21, this->borderColor);
DrawRectangleBorder(*this, 264, 83, 1, 21, this->borderColor);
}