Batch #1185 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_07909 GroundLegacyLightmap::Decode: logic confirmed by peer review (annotation added to existing code) - fn_07910 CGndRes::Lightmap: logic confirmed by peer review (already on main) Reviewed-by: ragnarok-clanker
176 lines
5.6 KiB
C++
176 lines
5.6 KiB
C++
#include "Resource/World/GroundResource.h"
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#include <cstring>
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// OFFSET: 0x0074E1C0
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// FUNCTION: fn_07906
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CGndRes::CGndRes() : loaded(0), width(0), height(0), cellSize(10.0f) {
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}
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// OFFSET: 0x0074E390
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// OFFSET: 0x0074DD10
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// FUNCTION: fn_07908
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CGndRes::~CGndRes() = default;
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// OFFSET: 0x0074DB10
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// FUNCTION: fn_07899
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CGndRes* CGndRes::Create() {
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return new CGndRes;
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}
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// OFFSET: 0x0074DC80
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// FUNCTION: fn_07900
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bool CGndRes::Load(const char* name) {
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if (!this->m_file.Open(name, 0, true, false)) {
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return false;
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}
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std::uint32_t magic;
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this->m_file.Read(&magic, sizeof(magic));
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if (magic != 0x4E475247u) {
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return false;
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}
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this->loaded = 1;
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return this->Parse();
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}
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// OFFSET: 0x0074E650
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// FUNCTION: fn_07911
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bool CGndRes::Parse() {
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this->m_file.Read(&this->major, 1);
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this->m_file.Read(&this->minor, 1);
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if (this->major != 1 || this->minor <= 6) {
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return false;
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}
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this->m_file.Read(&this->width, sizeof(this->width));
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this->m_file.Read(&this->height, sizeof(this->height));
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this->m_file.Read(&this->cellSize, sizeof(this->cellSize));
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this->m_file.Read(&this->textureCount, sizeof(this->textureCount));
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std::uint32_t nameBytes;
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this->m_file.Read(&nameBytes, sizeof(nameBytes));
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this->textureNames.resize(static_cast<std::uint32_t>(this->textureCount));
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for (int index = 0; index < this->textureCount; ++index) {
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this->textureNames[index] = static_cast<const char*>(this->m_file.ReadPtr(nameBytes));
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}
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this->m_file.Read(&this->lightmapCount, sizeof(this->lightmapCount));
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std::uint32_t unused[3];
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this->m_file.Read(&unused[0], sizeof(unused[0]));
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this->m_file.Read(&unused[1], sizeof(unused[1]));
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this->m_file.Read(&unused[2], sizeof(unused[2]));
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if (this->minor >= 7) {
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this->lightmaps = static_cast<const unsigned char*>(this->m_file.ReadPtr(static_cast<std::uint32_t>(this->lightmapCount) << 8));
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} else {
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this->legacyLightmapIndices = static_cast<const std::uint32_t*>(this->m_file.ReadPtr(static_cast<std::uint32_t>(this->lightmapCount) << 4));
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std::uint32_t count;
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this->m_file.Read(&count, sizeof(count));
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this->legacyLightmaps = static_cast<const GroundLegacyLightmap*>(this->m_file.ReadPtr(40u * count));
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}
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this->m_file.Read(&this->tileCount, sizeof(this->tileCount));
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this->tiles = static_cast<const unsigned char*>(this->m_file.ReadPtr(40u * static_cast<std::uint32_t>(this->tileCount)));
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this->cells = static_cast<const unsigned char*>(this->m_file.ReadPtr(28u * static_cast<std::uint32_t>(this->width) * static_cast<std::uint32_t>(this->height)));
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if (this->minor >= 8) {
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this->ReadWater();
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}
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return true;
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}
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// OFFSET: 0x0074E870
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// FUNCTION: fn_07912
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void CGndRes::ReadWater() {
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GroundWater record;
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this->m_file.Read(&record.parameters, sizeof(record.parameters));
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this->m_file.Read(&this->waterWidth, sizeof(this->waterWidth));
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this->m_file.Read(&this->waterHeight, sizeof(this->waterHeight));
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const float count = static_cast<float>(this->waterWidth * this->waterHeight);
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const auto reserveCount = count < 0.0f ? static_cast<std::uint32_t>(-1) : static_cast<std::uint32_t>(count);
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this->waterHeights.reserve(reserveCount);
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this->water.reserve(reserveCount);
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if (this->major != 1) {
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return;
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}
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if (this->minor == 8) {
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this->waterDefault = record.parameters;
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float level = 0.0f;
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for (int index = 0; static_cast<float>(index) < count; ++index) {
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this->m_file.Read(&level, sizeof(level));
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this->waterHeights.push_back(level);
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record.parameters.level = level;
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std::memset(record.unknown_0018, 0, sizeof(record.unknown_0018));
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this->water.push_back(record);
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}
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} else if (this->minor == 9) {
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for (int index = 0; static_cast<float>(index) < count; ++index) {
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this->m_file.Read(&record.parameters, sizeof(record.parameters));
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std::memset(record.unknown_0018, 0, sizeof(record.unknown_0018));
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this->water.push_back(record);
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this->waterHeights.push_back(record.parameters.level);
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}
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}
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}
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// OFFSET: 0x0074DCE0
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// FUNCTION: fn_07901
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void CGndRes::Unload() {
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this->textureNames.clear();
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this->lightmaps = nullptr;
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this->tiles = nullptr;
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this->cells = nullptr;
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}
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// OFFSET: 0x0074E4B0
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// FUNCTION: fn_07909
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void GroundLegacyLightmap::Decode(unsigned char* output) const {
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int pixel = 0;
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for (int bit = 0; bit < 320; bit += 5) {
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const int shift = bit % 8;
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const unsigned char* packed = this->bits + bit / 8;
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unsigned char value;
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if (shift >= 4) {
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value = static_cast<unsigned char>(((packed[0] & (248 >> shift)) << shift) + (((248 << (8 - shift)) & packed[1]) >> (8 - shift)));
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} else {
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value = static_cast<unsigned char>((packed[0] & (248 >> shift)) << shift);
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}
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output[pixel++] = value;
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}
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}
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// OFFSET: 0x0074E540
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// FUNCTION: fn_07910
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void CGndRes::Lightmap(int index, unsigned char* output) const {
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if (this->minor >= 7) {
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std::memcpy(output, this->lightmaps + (static_cast<std::uint32_t>(index) << 8), 256);
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return;
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}
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const std::uint32_t* indices = this->legacyLightmapIndices + 4 * index;
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unsigned char brightness[64];
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unsigned char red[64];
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unsigned char green[64];
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unsigned char blue[64];
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this->legacyLightmaps[indices[0]].Decode(brightness);
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this->legacyLightmaps[indices[1]].Decode(red);
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this->legacyLightmaps[indices[2]].Decode(green);
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this->legacyLightmaps[indices[3]].Decode(blue);
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for (int pixel = 0; pixel < 64; ++pixel) {
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const unsigned transposed = static_cast<unsigned>(pixel) / 8 + 8 * (pixel & 7);
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output[transposed] = brightness[pixel];
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output[64 + 3 * transposed] = red[pixel];
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output[65 + 3 * transposed] = green[pixel];
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output[66 + 3 * transposed] = blue[pixel];
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}
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}
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