rodecomp/Source/Client/Mode/GameModePackets.cpp
ragnarok-clanker 260fbe78cc Decompile fn_21707 (CGameMode::IgnorePacket)
Batch #3292 by eAthena: 1 byte-identical, 0 confirmed by peer review.

- fn_21707 CGameMode::IgnorePacket: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Client/Mode/GameModePackets.cpp
2026-10-29 21:16:04 +00:00

33 lines
640 B
C++

#include "Client/Mode/CGameMode.h"
#include "Client/Session.h"
#include "Contents/Actors/Pc.h"
#include "Contents/Actors/RenderObject.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/MessageTable.h"
#include "Contents/World/World.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
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// OFFSET: 0x00D26600
// OFFSET: 0x00D27060
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// FUNCTION: fn_21707
void CGameMode::IgnorePacket(const unsigned char*) {
}
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