rodecomp/Source/Client/Session/SessionPredicates.cpp
ragnarok-clanker e2c01faac9 Decompile fn_23851 (CSession::HasTrackedAchievement)
Batch #17868 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_23851 CSession::HasTrackedAchievement: logic confirmed by peer review

Peer-reviewed-by: Yommy, codeplay, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 05:01:28 +00:00

131 lines
3.2 KiB
C++

#include "Client/Mode/CGameMode.h"
#include "Contents/Skills/SkillId.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session/Session.h"
#include "Contents/Actors/GameActor.h"
#include "Contents/Actors/Pc.h"
#include "Contents/World/World.h"
#include <algorithm>
#include <cstdint>
#include <map>
template __declspec(noinline) SessionRecord6178Entry* std::allocator<SessionRecord6178Entry>::allocate(std::size_t);
template __declspec(noinline) std::vector<SessionRecord6178Entry>::~vector() noexcept;
// OFFSET: 0x00E1D6B0
// FUNCTION: fn_23850
int CSession::IsState291To303(int state) const {
switch (state) {
case SA_MONOCELL:
case SA_CLASSCHANGE:
case SA_SUMMONMONSTER:
case SA_REVERSEORCISH:
case SA_DEATH:
case SA_TAMINGMONSTER:
case SA_QUESTION:
case SA_GRAVITY:
case SA_LEVELUP:
case SA_INSTANTDEATH:
case SA_FULLRECOVERY:
case SA_COMA:
return 1;
default:
return 0;
}
}
// OFFSET: 0x00E1D700
// FUNCTION: fn_23851
bool CSession::HasTrackedAchievement(int id) const {
const auto it = std::find_if(this->trackedAchievements.begin(), this->trackedAchievements.end(), [id](SessionRecord6178 record) {
return id == record.id;
});
return it != this->trackedAchievements.end();
}
// OFFSET: 0x00E1D850
// FUNCTION: fn_23852
int CSession::IsType0Or4(int type) const {
if (type == 0 || type == 4) {
return 1;
}
return 0;
}
// OFFSET: 0x00E1DD50
// FUNCTION: fn_23879
int CSession::IsMonsterActor(CGameActor* actor) const {
if (!actor) {
return 0;
}
const int job = actor->GetEffectiveJob(-1);
if ((job > 1000 && job < 3999) || (job >= 20021 && job <= 31999)) {
return 1;
}
if (actor->GetEffectiveJob(-1) >= 2114) {
actor->GetEffectiveJob(-1);
}
return 0;
}
// OFFSET: 0x00E1DDB0
// FUNCTION: fn_23880
int CSession::IsLocalPlayerAid(std::uint32_t aid) const {
if (aid == 0) {
return 0;
}
CPlayer* player = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
if (player && aid == static_cast<std::uint32_t>(player->GetGdid())) {
return 1;
}
return 0;
}
// OFFSET: 0x00E1DDF0
// FUNCTION: fn_23881
int CSession::IsHomunAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]);
}
// OFFSET: 0x00E1DE10
// FUNCTION: fn_23882
int CSession::IsMercenaryAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == *reinterpret_cast<const std::uint32_t*>(&this->companionTargetState[8]);
}
// OFFSET: 0x00E1DE30
// FUNCTION: fn_23883
int CSession::IsCompanionAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return 0;
}
if (aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]) ||
aid == *reinterpret_cast<const std::uint32_t*>(&this->companionTargetState[8]) || aid == this->petGid ||
aid == static_cast<std::uint32_t>(this->elementalGid)) {
return 1;
}
auto it = this->summonHp.find(aid);
if (it == this->summonHp.end() || it->second == -1) {
return 0;
}
return 1;
}
// OFFSET: 0x00E1DF00
// FUNCTION: fn_23885
int CSession::IsPetAid(std::uint32_t aid) const {
if (aid == 0xFFFFFFFF) {
return false;
}
return aid == this->petGid;
}