rodecomp/Source/Contents/Items/EnchantMgr.cpp
ragnarok-clanker e04ed874af Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ...
Batch #17140 by ragnarok-clanker: 250 byte-identical, 218 confirmed by peer review.

- fn_03093 EffectResourceSwitcher::SetNames: logic confirmed by peer review
- fn_03097 EffectResourceSwitcher::OnProcess: logic confirmed by peer review
- fn_03154 CSkillAction_DamageWereRaptorForm::SpawnAttack02Effect: logic confirmed by peer review
- fn_03155 CSkillAction_DamageWereRaptorForm::PlayFormAttackEffect: logic confirmed by peer review (already on main)
- fn_03156 CSkillAction_DamageWereWolfForm::PlayFormAttackEffect: logic confirmed by peer review (already on main)
- fn_03157 CSkillAction_Icing::SpawnIcing: logic confirmed by peer review (already on main)
- fn_03158 CSkillAction_ThunderingBasic::PlayThunderEffect: logic confirmed by peer review (already on main)
- fn_03159 CSkillAction_ThunderingExpand::PlayThunderEffect: logic confirmed by peer review (already on main)
- fn_03160 CSkillAction_DamageWereRaptorForm::SpawnDirectionalEffect: logic confirmed by peer review
- fn_03177 CEfstAction_BasicAction::OnEfstBegin: logic confirmed by peer review
- fn_03179 CSkillAction_Icing::OnSkillCast: byte-identical
- fn_03180 CSkillAction_Thundering::OnSkillCast: logic confirmed by peer review (already on main)
- fn_03185 CEfstAction_AnimalForm::ResetAnimalForm: logic confirmed by peer review (already on main)
- fn_03188 CSkillAction_AT_ALPHA_CLAW::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03192 CSkillAction_AT_PULSE_OF_MADNESS::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03196 CSkillAction_AT_FRENZY_FANG::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03200 CSkillAction_AT_PINION_SHOT::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03205 CSkillAction_AT_QUILL_SPEAR::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03206 CSkillAction_AT_QUILL_SPEAR_S::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03210 CSkillAction_AT_NATURE_HARMONY::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03217 CSkillAction_AT_GRAVITY_HOLE::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03219 CSkillAction_AT_CHILLING_BLAST::OnSkillEffect: logic confirmed by peer review
- fn_03222 CSkillObjectAction_AT_GLACIER_MONOLITH::OnSkillObjectCreate: logic confirmed by peer review
- fn_03223 CSkillObjectAction_AT_GLACIER_MONOLITH::OnSkillObjectRemove: logic confirmed by peer review
- fn_03225 CSkillAction_AT_GLACIER_NOVA::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_03226 CSkillAction_AT_GLACIER_SHARD::OnGroundSkillCast: logic confirmed by peer review (already on main)
- fn_03227 CSkillAction_AT_GLACIER_SHARD::OnSkillEffect: logic confirmed by peer review
- fn_03229 CSkillAction_AT_GLACIER_STOMP::OnSkillEffect: logic confirmed by peer review
- fn_03231 CSkillAction_AT_ROARING_CHARGE::OnSkillEffect: logic confirmed by peer review
- fn_03233 CSkillAction_AT_ROARING_CHARGE_S::OnSkillEffect: logic confirmed by peer review
- fn_03234 CSkillAction_AT_ROARING_PIERCER::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03235 CSkillAction_AT_ROARING_PIERCEER_S::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03237 CSkillAction_AT_FURIOS_STORM::OnSkillEffect: logic confirmed by peer review
- fn_03243 CSkillAction_AT_ALPHA_PHASE::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03247 CSkillAction_AT_APEX_PHASE::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03251 CSkillAction_AT_FLIP_FLAP::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03256 CSkillAction_AT_AERO_SYNC::OnSkillEffect: logic confirmed by peer review
- fn_03259 CEfstAction_FLIP_FLAP_TARGET::OnEfstBegin: logic confirmed by peer review (already on main)
- fn_03261 CSkillAction_AT_SAVAGE_LUNGE::OnSkillEffect: logic confirmed by peer review
- fn_03264 CSkillAction_AT_TEMPEST_FLAP::OnSkillCast: logic confirmed by peer review (already on main)
- fn_03265 CSkillAction_AT_TEMPEST_FLAP::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03267 CSkillAction_AT_TERRA_HARVEST::OnSkillEffect: logic confirmed by peer review
- fn_03268 CSkillAction_AT_TERRA_WAVE::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_03270 CSkillAction_AT_SOLID_STOMP::OnSkillEffect: logic confirmed by peer review
- fn_03274 CEfstAction_ZEPHYR_LINK::OnEfstBegin: logic confirmed by peer review
- fn_03277 CEfstAction_INSANE::OnEfstBegin: logic confirmed by peer review
- fn_03280 CEfstAction_INSANE2::OnEfstBegin: logic confirmed by peer review
- fn_03281 CEfstAction_INSANE3::OnEfstBegin: logic confirmed by peer review
- fn_03327 CSkillAction_AT_PRIMAL_CLAW::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03329 CSkillAction_AT_FERAL_CLAW::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03341 CSkillAction_KR_DOUBLE_SLASH::OnSkillEffect: logic confirmed by peer review
- fn_03343 CSkillAction_KR_NASTY_SLASH::OnSkillEffect: logic confirmed by peer review
- fn_03347 CSkillAction_KR_CLAW_WAVE::OnGroundSkillEffect: logic confirmed by peer review
- fn_03349 CSkillAction_KR_EARTH_DRILL::OnSkillHit: logic confirmed by peer review
- fn_03351 CSkillAction_KR_EARTH_STAMP::OnGroundSkillEffect: logic confirmed by peer review
- fn_03354 CSkillAction_KR_GROUND_BLOOM::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03355 CSkillAction_KR_THUNDERING_CALL::OnSkillEffect: logic confirmed by peer review
- fn_03356 CSkillAction_KR_THUNDERING_CALL_S::OnSkillEffect: logic confirmed by peer review
- fn_03358 CSkillAction_KR_THUNDERING_FOCUS::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03360 CSkillAction_KR_THUNDERING_FOCUS_S::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03361 CSkillAction_KR_THUNDERING_ORB::OnGroundSkillEffect: logic confirmed by peer review
- fn_03362 CSkillAction_KR_THUNDERING_ORB_S::OnGroundSkillEffect: logic confirmed by peer review
- fn_03363 CSkillAction_KR_ICE_SPLASH::OnSkillEffect: logic confirmed by peer review
- fn_03366 CSkillObjectAction_KR_ICE_PILLAR::OnSkillObjectCreate: logic confirmed by peer review
- fn_03369 CSkillAction_KR_FEATHER_SPRINKLE::OnSkillEffect: logic confirmed by peer review
- fn_03374 CSkillAction_KR_SHARPEN_GUST::OnSkillEffect: logic confirmed by peer review
- fn_03378 CSkillAction_KR_SHARPEN_HAIL::OnSkillCast: logic confirmed by peer review
- fn_03379 CSkillAction_KR_SHARPEN_HAIL::OnSkillEffect: logic confirmed by peer review
- fn_03384 CSkillAction_KR_IRON_HOWLING::OnSkillEffect: logic confirmed by peer review
- fn_03390 CSkillAction_KR_TYPHOON_WING::OnGroundSkillEffect: logic confirmed by peer review
- fn_03396 CEfstAction_WIND_VEIL::OnEfstBegin: logic confirmed by peer review
- fn_03400 CSkillAction_SKID_KR_CHOP_CHOP::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_03436 CMapSkyMgr::CreateClouds: logic confirmed by peer review (already on main)
- fn_04459 CSkillAction_DR_WERERAPTOR::OnSkillEffect: logic confirmed by peer review
- fn_04466 CSkillAction_DR_ENRAGE_WOLF::OnSkillEffect: logic confirmed by peer review
- fn_04472 CSkillAction_DR_BLOOD_HOWLING::OnSkillEffect: logic confirmed by peer review
- fn_04476 CSkillAction_DR_NOMERCY_CLAW::OnSkillEffect: logic confirmed by peer review
- fn_04478 CSkillAction_DR_HUNGER::OnSkillEffect: logic confirmed by peer review
- fn_04479 CSkillAction_DR_HUNGER::OnSkillHit: logic confirmed by peer review
- fn_04481 CSkillAction_DR_CRUEL_BITE::OnSkillEffect: logic confirmed by peer review
- fn_04485 CSkillAction_DR_ENRAGE_RAPTOR::OnSkillEffect: logic confirmed by peer review
- fn_04491 CSkillAction_DR_PREENING::OnSkillEffect: logic confirmed by peer review
- fn_04495 CSkillAction_DR_SHOOTING_FEATHER::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_04498 CSkillAction_DR_FLICKING_TONADO::OnSkillEffect: logic confirmed by peer review
- fn_04500 CSkillAction_DR_LOW_FLIGHT::OnSkillEffect: logic confirmed by peer review
- fn_04504 CSkillAction_DR_NATURE_SHIELD::OnSkillEffect: logic confirmed by peer review
- fn_04522 CSkillAction_DR_TRUTH_OF_EARTH::OnSkillEffect: logic confirmed by peer review
- fn_04528 CSkillAction_DR_TRUTH_OF_ICE::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_04534 CSkillAction_DR_TRUTH_OF_WIND::OnSkillEffect: logic confirmed by peer review
- fn_04540 CSkillAction_DR_CUTTING_WIND::OnSkillEffect: logic confirmed by peer review
- fn_04541 CSkillAction_DR_CUTTING_WIND::OnSkillDamage: logic confirmed by peer review
- fn_04545 CSkillAction_DR_WIND_BOMB::OnSkillEffect: logic confirmed by peer review
- fn_04546 CSkillAction_DR_WIND_BOMB::OnSkillDamage: logic confirmed by peer review
- fn_04547 CSkillAction_DR_AROUND_FLOWER::OnSkillEffect: logic confirmed by peer review
- fn_04548 CSkillAction_DR_EARTH_FLOWER::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_04549 CSkillAction_DR_ICE_CLOUD::OnSkillEffect: logic confirmed by peer review
- fn_04550 CSkillAction_DR_ICE_TOTEM::OnSkillEffect: logic confirmed by peer review
- fn_04552 CSkillAction_DR_WEREWOLF::OnSkillEffect: logic confirmed by peer review
- fn_05551 CEnchantMgr::HandleEnchantResult: logic confirmed by peer review
- fn_07446 CShowEffect::Add: logic confirmed by peer review
- fn_08326 CEfstAction_ChangeSize::OnEfstBegin: byte-identical (already on main)
- fn_08329 CEfstAction_GenderChange::OnEfstBegin: byte-identical
- fn_08330 CEfstAction_GenderChange::OnEfstEnd: logic confirmed by peer review
- fn_08332 CEfstAction_ShowEffect::OnEfstBegin: byte-identical (already on main)
- fn_08336 CSkillAction_RA_UNLIMIT::OnSkillEffect: byte-identical
- fn_08337 CEfstAction_UNLIMIT::OnEfstBegin: logic confirmed by peer review
- fn_08340 CSkillAction_AG_ENERGY_CONVERSION::OnSkillCast: logic confirmed by peer review
- fn_08341 CSkillAction_AG_ENERGY_CONVERSION::OnSkillEffect: byte-identical
- fn_08342 CSkillAction_CD_DIVINUS_FLOS::OnSkillCast: byte-identical
- fn_08343 CSkillAction_CD_DIVINUS_FLOS::OnSkillEffect: byte-identical
- fn_08344 CSkillAction_CD_DIVINUS_FLOS::OnSkillDamage: logic confirmed by peer review
- fn_08345 CSkillAction_SHC_ENCHANTING_SHADOW::OnSkillCast: byte-identical
- fn_08349 CSkillAction_SHC_IMPACT_CRATER::OnSkillEffect: byte-identical
- fn_08350 CSkillAction_SHC_IMPACT_CRATER::OnSkillDamage: byte-identical
- fn_08352 CSkillAction_SHC_CROSS_SLASH::OnSkillEffect: byte-identical
- fn_08353 CSkillAction_SHC_CROSS_SLASH::OnSkillDamage: byte-identical
- fn_08355 CSkillAction_SHC_DANCING_KNIFE::OnSkillCast: byte-identical
- fn_08356 CSkillAction_SHC_DANCING_KNIFE::OnSkillDamage: byte-identical
- fn_08357 CEfstAction_DANCING_KNIFE::OnEfstBegin: byte-identical
- fn_08361 CSkillAction_SHC_SHADOW_STAB::OnSkillEffect: byte-identical
- fn_08362 CSkillAction_SHC_SHADOW_STAB::OnSkillDamage: logic confirmed by peer review
- fn_08363 CSkillAction_SHC_SHADOW_EXCEED::OnSkillCast: byte-identical
- fn_08364 CSkillAction_SHC_SHADOW_EXCEED::OnSkillEffect: byte-identical
- fn_08372 CSkillAction_ABC_CHASING_BREAK::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_08373 CSkillAction_ABC_CHASING_BREAK::OnSkillDamage: byte-identical
- fn_08376 CSkillAction_ABC_CHASING_SHOT::OnSkillCast: byte-identical
- fn_08377 CSkillAction_ABC_CHASING_SHOT::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_08378 CSkillAction_ABC_CHASING_SHOT::OnSkillHit: byte-identical
- fn_08379 CSkillAction_ABC_CHASING_SHOT::OnSkillDamage: byte-identical
- fn_08381 CSkillAction_ABC_HIT_AND_SLIDING::OnSkillDamage: byte-identical
- fn_08382 CSkillAction_ABC_ABYSS_FLAME::OnSkillCast: byte-identical
- fn_08383 CSkillAction_ABC_ABYSS_FLAME::OnSkillEffect: byte-identical
- fn_08384 CSkillAction_ABC_ABYSS_FLAME::OnSkillDamage: byte-identical
- fn_08386 CSkillAction_ABC_ABYSS_FLAME_ATK::OnSkillEffect: byte-identical
- fn_08387 CSkillAction_ABC_ABYSS_FLAME_ATK::OnSkillDamage: byte-identical
- fn_08388 CSkillAction_EM_PSYCHIC_STREAM::OnSkillCast: byte-identical
- fn_08389 CSkillAction_EM_PSYCHIC_STREAM::OnSkillEffect: byte-identical
- fn_08390 CSkillAction_EM_PSYCHIC_STREAM::OnSkillDamage: byte-identical
- fn_08392 CSkillAction_IQ_BLAZING_FLAME_BLAST::OnSkillCast: byte-identical
- fn_08393 CSkillAction_IQ_BLAZING_FLAME_BLAST::OnSkillEffect: byte-identical
- fn_08394 CSkillAction_IQ_BLAZING_FLAME_BLAST::OnSkillDamage: logic confirmed by peer review
- fn_08437 CSkillAction_BO_MAYHEMIC_THORNS::OnSkillCast: byte-identical (already on main)
- fn_08438 CSkillAction_BO_MAYHEMIC_THORNS::OnSkillEffect: byte-identical
- fn_08440 CSkillAction_BO_EXPLOSIVE_POWDER::OnSkillEffect: byte-identical
- fn_08442 CSkillAction_BO_MYSTERY_POWDER::OnSkillEffect: byte-identical
- fn_08443 CSkillAction_BO_MYSTERY_POWDER::OnSkillDamage: byte-identical
- fn_08444 CEfstAction_MYSTERY_POWDER::OnEfstBegin: byte-identical
- fn_08448 CSkillAction_BO_DUST_EXPLOSION::OnSkillDamage: byte-identical
- fn_08449 DustExplosionSpawner::operator(): logic confirmed by peer review
- fn_08450 CSkillAction_DK_VIGOR::OnSkillEffect: byte-identical
- fn_08451 CEfstAction_VIGOR::OnEfstBegin: byte-identical
- fn_08456 CSkillAction_DK_SERVANTWEAPON_ATK::OnSkillHit: byte-identical
- fn_08457 CSkillAction_DK_SERVANTWEAPON_ATK::OnSkillDamage: byte-identical
- fn_08461 CSkillAction_DK_SERVANT_W_PHANTOM::OnSkillDamage: logic confirmed by peer review
- fn_08462 CEfstAction_SERVANT_SIGN::OnEfstBegin: byte-identical
- fn_08468 CSkillAction_DK_SERVANT_W_PHANTOM::OnSkillHit: logic confirmed by peer review (already on main)
- fn_08470 CSkillAction_DK_SERVANT_W_DEMOL::OnSkillHit: logic confirmed by peer review
- fn_08471 CSkillAction_DK_SERVANT_W_DEMOL::OnSkillDamage: byte-identical
- fn_08473 CSkillAction_DK_STORMSLASH::OnSkillEffect: logic confirmed by peer review
- fn_08477 CSkillAction_DK_MADNESS_CRUSHER::OnSkillDamage: byte-identical
- fn_08479 CSkillAction_DK_DRAGONIC_PIERCE::OnSkillCast: byte-identical
- fn_08480 CSkillAction_DK_DRAGONIC_PIERCE::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_08481 CSkillAction_DK_DRAGONIC_PIERCE::OnSkillDamage: byte-identical
- fn_08484 CSkillAction_DK_DRAGONIC_BREATH::OnSkillEffect: byte-identical
- fn_08485 CSkillAction_DK_DRAGONIC_BREATH::OnSkillHit: logic confirmed by peer review
- fn_08488 CSkillAction_DK_CHARGINGPIERCE::OnSkillEffect: byte-identical
- fn_08490 CEfstAction_CHARGINGPIERCE_COUNT::OnEfstBegin: logic confirmed by peer review
- fn_08493 CSkillAction_DK_HACKANDSLASHER::OnSkillEffect: byte-identical
- fn_08494 CSkillAction_DK_HACKANDSLASHER::OnSkillDamage: byte-identical
- fn_08496 CSkillAction_DK_HACKANDSLASHER_ATK::OnSkillDamage: byte-identical
- fn_08498 CSkillAction_NPC_BLOCK_EXPLOSION::OnSkillEffect: byte-identical
- fn_08500 CSkillAction_NPC_FROST_FIELD::OnSkillEffect: logic confirmed by peer review
- fn_08501 CSkillAction_NPC_FROST_FIELD::OnSkillDamage: byte-identical
- fn_08502 CEfstAction_FROST_STORM::OnEfstBegin: byte-identical
- fn_08506 CSkillAction_NPC_LIGHTNING_JUDGEMENT::OnSkillEffect: logic confirmed by peer review
- fn_08507 CSkillAction_NPC_LIGHTNING_JUDGEMENT::OnSkillDamage: byte-identical
- fn_08508 CEfstAction_GROGGY::OnEfstBegin: byte-identical
- fn_08511 CSkillAction_NPC_RESET_EFST::OnSkillEffect: logic confirmed by peer review
- fn_08512 CEfstAction_TARGET_MARKER::OnEfstBegin: byte-identical
- fn_08517 CSkillAction_NPC_AIMED_SHOWER::OnSkillEffect: logic confirmed by peer review
- fn_08518 CSkillAction_NPC_AIMED_SHOWER::OnSkillDamage: byte-identical
- fn_08520 CSkillAction_NPC_BLAZING_ERUPTION::OnSkillEffect: logic confirmed by peer review
- fn_08522 CEfstAction_BLOCK_SEAL::OnEfstBegin: byte-identical
- fn_08527 CSkillAction_HN_DOUBLEBOWLINGBASH::OnSkillEffect: byte-identical
- fn_08530 CSkillAction_HN_MEGA_SONIC_BLOW::OnSkillEffect: byte-identical
- fn_08533 CSkillAction_HN_SHIELD_CHAIN_RUSH::OnSkillEffect: byte-identical
- fn_08536 CSkillAction_HN_SPIRAL_PIERCE_MAX::OnSkillEffect: logic confirmed by peer review
- fn_08539 CSkillAction_HN_METEOR_STORM_BUSTER::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08544 CSkillAction_HN_JUPITEL_THUNDER_STORM::OnSkillEffect: byte-identical
- fn_08547 CSkillAction_HN_JACK_FROST_NOVA::OnSkillCast: logic confirmed by peer review
- fn_08550 CSkillObjectAction_HN_JACK_FROST_NOVA::OnSkillObjectCreate: byte-identical
- fn_08551 CSkillObjectAction_HN_JACK_FROST_NOVA::OnSkillObjectRemove: byte-identical
- fn_08554 CSkillAction_HN_HELLS_DRIVE::OnSkillEffect: logic confirmed by peer review
- fn_08558 CSkillObjectAction_HN_GROUND_GRAVITATION::OnSkillObjectCreate: byte-identical
- fn_08562 CSkillAction_HN_NAPALM_VULCAN_STRIKE::OnSkillHit: byte-identical
- fn_08565 CSkillAction_HN_BREAKINGLIMIT::OnSkillEffect: byte-identical
- fn_08566 CEfstAction_BREAKINGLIMIT::OnEfstBegin: byte-identical
- fn_08571 CSkillAction_HN_RULEBREAK::OnSkillEffect: byte-identical
- fn_08572 CEfstAction_RULEBREAK::OnEfstBegin: byte-identical
- fn_08575 CSkillAction_HN_OVERCOMING_CRISIS::OnSkillEffect: byte-identical
- fn_08579 CSkillAction_IG_CROSS_RAIN::OnSkillCast: byte-identical
- fn_08581 CSkillObjectAction_IG_CROSS_RAIN::OnSkillObjectCreate: logic confirmed by peer review
- fn_08583 CSkillAction_IG_GRAND_JUDGEMENT::OnSkillCast: byte-identical
- fn_08584 CSkillAction_IG_GRAND_JUDGEMENT::OnSkillEffect: logic confirmed by peer review
- fn_08585 CEfstAction_IG_GRAND_JUDGEMENT::OnEfstBegin: byte-identical
- fn_08590 CSkillAction_IG_GUARDIAN_SHIELD::OnSkillEffect: byte-identical
- fn_08591 CEfstAction_IG_GUARDIAN_SHIELD::OnEfstBegin: byte-identical
- fn_08596 CSkillAction_IG_HOLY_SHIELD::OnSkillCast: byte-identical
- fn_08597 CSkillAction_IG_HOLY_SHIELD::OnSkillEffect: byte-identical
- fn_08598 CEfstAction_IG_HOLY_SHIELD::OnEfstBegin: byte-identical
- fn_08604 CSkillAction_IG_JUDGEMENT_CROSS::OnSkillCast: byte-identical
- fn_08605 CSkillAction_IG_JUDGEMENT_CROSS::OnSkillEffect: logic confirmed by peer review
- fn_08606 CSkillAction_IG_JUDGEMENT_CROSS::OnSkillHit: byte-identical
- fn_08607 CSkillAction_IG_JUDGEMENT_CROSS::OnSkillDamage: logic confirmed by peer review
- fn_08609 CSkillAction_IG_OVERSLASH::OnSkillCast: byte-identical
- fn_08610 CSkillAction_IG_OVERSLASH::OnSkillEffect: byte-identical
- fn_08611 CSkillAction_IG_OVERSLASH::OnSkillDamage: byte-identical
- fn_08612 CSkillAction_IG_REBOUND_SHIELD::OnSkillCast: byte-identical
- fn_08613 CSkillAction_IG_REBOUND_SHIELD::OnSkillEffect: byte-identical
- fn_08617 CSkillAction_IG_ULTIMATE_SACRIFICE::OnSkillEffect: byte-identical
- fn_08618 CEfstAction_IG_ULTIMATE_SACRIFICE::OnEfstBegin: logic confirmed by peer review
- fn_08622 CSkillAction_IG_IMPERIAL_CROSS::OnSkillEffect: byte-identical
- fn_08623 CSkillAction_IG_IMPERIAL_CROSS::OnSkillDamage: byte-identical
- fn_08625 CSkillAction_IG_RADIANT_SPEAR::OnSkillCast: byte-identical
- fn_08626 CSkillAction_IG_RADIANT_SPEAR::OnSkillEffect: logic confirmed by peer review
- fn_08627 CSkillAction_IG_RADIANT_SPEAR::OnSkillDamage: byte-identical
- fn_08628 CSkillAction_IG_IMPERIAL_PRESSURE::OnSkillCast: byte-identical
- fn_08629 CSkillAction_IG_IMPERIAL_PRESSURE::OnSkillEffect: byte-identical
- fn_08630 CSkillAction_IG_IMPERIAL_PRESSURE::OnSkillDamage: byte-identical
- fn_08632 CSkillAction_IG_SHIELD_SHOOTING::OnSkillCast: byte-identical
- fn_08633 CSkillAction_IG_SHIELD_SHOOTING::OnSkillEffect: logic confirmed by peer review
- fn_08634 CSkillAction_IG_SHIELD_SHOOTING::OnSkillDamage: byte-identical
- fn_08636 CSkillAction_IG_ATTACK_STANCE::OnSkillCast: byte-identical
- fn_08637 CSkillAction_IG_ATTACK_STANCE::OnSkillEffect: byte-identical
- fn_08638 CEfstAction_IG_ATTACK_STANCE::OnEfstBegin: byte-identical
- fn_08644 CSkillAction_IG_GUARD_STANCE::OnSkillCast: byte-identical
- fn_08645 CSkillAction_IG_GUARD_STANCE::OnSkillEffect: byte-identical
- fn_08646 CEfstAction_IG_GUARD_STANCE::OnEfstBegin: byte-identical
- fn_08653 CSkillAction_MT_SPARK_BLASTER::OnSkillEffect: byte-identical
- fn_08657 CSkillAction_MT_TRIPLE_LASER::OnSkillHit: byte-identical
- fn_08659 CSkillAction_MT_MIGHTY_SMASH::OnSkillEffect: byte-identical
- fn_08662 CSkillAction_MT_ENERGY_CANNONADE::OnSkillCast: byte-identical
- fn_08663 CSkillAction_MT_ENERGY_CANNONADE::OnSkillEffect: byte-identical
- fn_08664 CSkillAction_MT_ENERGY_CANNONADE::OnSkillHit: byte-identical
- fn_08665 CSkillAction_MT_ENERGY_CANNONADE::OnSkillDamage: byte-identical
- fn_08667 CSkillAction_MT_RUSH_STRIKE::OnSkillEffect: logic confirmed by peer review
- fn_08668 CSkillAction_MT_RUSH_STRIKE::OnSkillDamage: byte-identical
- fn_08670 CSkillAction_MT_POWERFUL_SWING::OnSkillEffect: logic confirmed by peer review
- fn_08671 CSkillAction_MT_POWERFUL_SWING::OnSkillDamage: byte-identical
- fn_08676 CSkillAction_NW_INTENSIVE_AIM::OnSkillEffect: byte-identical
- fn_08677 CEfstAction_INTENSIVE_AIM_COUNT::OnEfstBegin: logic confirmed by peer review
- fn_08680 CSkillAction_NW_GRENADE_FRAGMENT::OnSkillEffect: logic confirmed by peer review
- fn_08683 CSkillAction_NW_THE_VIGILANTE_AT_NIGHT_GUN_GATLING::OnSkillEffect: logic confirmed by peer review
- fn_08685 CSkillAction_NW_THE_VIGILANTE_AT_NIGHT_GUN_SHOTGUN::OnSkillEffect: logic confirmed by peer review
- fn_08688 CSkillAction_NW_ONLY_ONE_BULLET::OnTargetSkillCast: byte-identical
- fn_08689 CSkillAction_NW_ONLY_ONE_BULLET::OnSkillDamage: byte-identical
- fn_08692 CSkillAction_NW_SPIRAL_SHOOTING::OnSkillEffect: byte-identical
- fn_08695 CSkillAction_NW_MAGAZINE_FOR_ONE::OnSkillEffect: byte-identical
- fn_08698 CSkillAction_NW_WILD_FIRE::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08702 CSkillAction_NW_BASIC_GRENADE::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08707 CSkillAction_NW_HASTY_FIRE_IN_THE_HOLE::OnGroundSkillEffect: logic confirmed by peer review
- fn_08713 CSkillObjectAction_NW_GRENADES_DROPPING::OnSkillObjectCreate: byte-identical
- fn_08716 CSkillAction_NW_AUTO_FIRING_LAUNCHER::OnSkillEffect: byte-identical
- fn_08719 CSkillAction_NW_HIDDEN_CARD::OnSkillEffect: byte-identical
- fn_08720 CEfstAction_HIDDEN_CARD::OnEfstBegin: byte-identical
- fn_08727 CSkillObjectAction_NW_MISSION_BOMBARD::OnSkillObjectCreate: byte-identical
- fn_08729 CSkillAction_NW_WILD_SHOT::OnSkillCast: byte-identical
- fn_08730 CSkillAction_NW_WILD_SHOT::OnSkillEffect: logic confirmed by peer review
- fn_08731 CSkillAction_NW_WILD_SHOT::OnSkillDamage: byte-identical
- fn_08734 CSkillAction_NW_MIDNIGHT_FALLEN::OnSkillCast: byte-identical
- fn_08735 CSkillAction_NW_MIDNIGHT_FALLEN::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08736 CSkillAction_NW_MIDNIGHT_FALLEN::OnSkillDamage: byte-identical
- fn_08738 CEfstAction_NIGHTMARE::OnEfstBegin: byte-identical
- fn_08741 CEfstAction_SHADOW_CLOCK::OnEfstBegin: byte-identical
- fn_08744 CSkillObjectAction_SS_SBUNSHIN::OnSkillObjectCreate: byte-identical
- fn_08745 CSkillObjectAction_SS_SBUNSHIN::OnSkillObjectRemove: byte-identical
- fn_08746 CSkillObjectAction_SS_KUNAITRAP::OnSkillObjectCreate: byte-identical
- fn_08747 CSkillObjectAction_SS_KUNAITRAP::OnSkillObjectRemove: byte-identical
- fn_08748 CSkillAction_SS_TOKEDASU::OnGroundSkillEffect: logic confirmed by peer review
- fn_08752 CSkillAction_SS_AKUMUKESU::OnSkillEffect: byte-identical
- fn_08755 CSkillAction_SS_SHINKIROU::OnSkillCast: byte-identical (already on main)
- fn_08756 CSkillAction_SS_KAGEGARI::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08759 CSkillAction_SS_KAGENOMAI::OnSkillEffect: byte-identical
- fn_08762 CSkillAction_SS_KAGEGISSEN::OnSkillEffect: byte-identical
- fn_08764 CSkillAction_SS_FUUMASHOUAKU::OnSkillCast: byte-identical
- fn_08765 CSkillObjectAction_NPC_FUUMA::OnSkillObjectCreate: byte-identical
- fn_08767 CSkillAction_SS_FUUMAKOUCHIKU::OnSkillCast: byte-identical
- fn_08768 CSkillAction_SS_FUUMAKOUCHIKU::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08769 CSkillAction_SS_FUUMASHOUAKU_HIT::OnSkillHit: byte-identical
- fn_08771 CSkillAction_SS_KUNAIWAIKYOKU::OnSkillCast: byte-identical
- fn_08772 CSkillAction_SS_KUNAIWAIKYOKU::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08774 CSkillAction_SS_KUNAIKAITEN::OnSkillEffect: logic confirmed by peer review
- fn_08776 CSkillAction_SS_KUNAIKUSSETSU::OnSkillCast: byte-identical
- fn_08777 CSkillAction_SS_KUNAIKUSSETSU::OnSkillEffect: logic confirmed by peer review
- fn_08781 CSkillAction_SS_SEKIENHOU::OnSkillEffect: logic confirmed by peer review (already on main)
- fn_08785 CSkillAction_SS_REIKETSUHOU::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08788 CSkillAction_SS_RAIDENPOU::OnSkillCast: byte-identical
- fn_08789 CSkillAction_SS_RAIDENPOU::OnSkillEffect: byte-identical
- fn_08790 CSkillAction_SS_RAIDENPOU::OnSkillDamage: byte-identical
- fn_08794 CSkillAction_SS_KINRYUUHOU::OnSkillEffect: byte-identical
- fn_08795 CSkillAction_SS_KINRYUUHOU::OnSkillDamage: byte-identical
- fn_08799 CSkillAction_SS_ANTENPOU::OnSkillEffect: byte-identical
- fn_08803 CSkillAction_SS_KAGEAKUMU::OnSkillHit: byte-identical
- fn_08807 CSkillAction_SS_HITOUAKUMU::OnSkillEffect: logic confirmed by peer review
- fn_08811 CSkillAction_SS_ANKOKURYUUAKUMU::OnSkillEffect: byte-identical
- fn_08812 CSkillAction_SS_ANKOKURYUUAKUMU::OnSkillHit: byte-identical
- fn_08813 CSkillAction_SS_FOUR_CHARM::OnSkillEffect: logic confirmed by peer review
- fn_08815 CSkillObjectAction_SKE_STAR_CANNON::OnSkillObjectCreate: byte-identical
- fn_08818 CSkillAction_SKE_ALL_IN_THE_SKY::OnTargetSkillCast: byte-identical
- fn_08820 CEfstAction_SKY_ENCHANT::OnEfstBegin: byte-identical
- fn_08822 CEfstAction_SKY_ENCHANT::OnEfstUpdate: byte-identical
- fn_08824 CSkillAction_SKE_SKY_SUN::OnSkillEffect: logic confirmed by peer review
- fn_08825 CSkillAction_SKE_SKY_SUN::OnSkillDamage: byte-identical
- fn_08827 CSkillAction_SKE_SKY_MOON::OnSkillCast: logic confirmed by peer review
- fn_08828 CSkillAction_SKE_SKY_MOON::OnSkillEffect: byte-identical
- fn_08829 CSkillAction_SKE_SKY_MOON::OnSkillDamage: byte-identical
- fn_08830 CSkillAction_SKE_STAR_LIGHT_KICK::OnSkillEffect: byte-identical
- fn_08831 CSkillAction_SKE_STAR_LIGHT_KICK::OnSkillDamage: byte-identical
- fn_08833 CEfstAction_RISING_SUN::OnEfstBegin: logic confirmed by peer review
- fn_08835 CEfstAction_RISING_SUN::OnEfstUpdate: byte-identical
- fn_08836 CEfstAction_NOON_SUN::OnEfstBegin: logic confirmed by peer review
- fn_08838 CEfstAction_NOON_SUN::OnEfstUpdate: byte-identical
- fn_08839 CEfstAction_SUNSET_SUN::OnEfstBegin: logic confirmed by peer review
- fn_08841 CEfstAction_SUNSET_SUN::OnEfstUpdate: byte-identical
- fn_08843 CSkillAction_SKE_NOON_BLAST::OnSkillEffect: byte-identical
- fn_08845 CSkillAction_SKE_SUNSET_BLAST::OnSkillEffect: logic confirmed by peer review
- fn_08847 CEfstAction_RISING_MOON::OnEfstBegin: byte-identical
- fn_08849 CEfstAction_RISING_MOON::OnEfstUpdate: byte-identical
- fn_08850 CEfstAction_MIDNIGHT_MOON::OnEfstBegin: byte-identical
- fn_08852 CEfstAction_MIDNIGHT_MOON::OnEfstUpdate: byte-identical
- fn_08853 CEfstAction_DAWN_MOON::OnEfstBegin: byte-identical
- fn_08855 CEfstAction_DAWN_MOON::OnEfstUpdate: byte-identical
- fn_08858 CSkillAction_SKE_MIDNIGHT_KICK::OnSkillEffect: byte-identical
- fn_08861 CSkillAction_SKE_DAWN_BREAK::OnSkillEffect: byte-identical
- fn_08865 CSkillObjectAction_SKE_TWINKLING_GALAXY::OnSkillObjectCreate: byte-identical
- fn_08868 CEfstAction_STAR_BURST::OnEfstBegin: byte-identical
- fn_08876 CSkillAction_SOA_TALISMAN_OF_FIVE_ELEMENTS::OnSkillEffect: byte-identical
- fn_08879 CSkillAction_SOA_TALISMAN_OF_SOUL_STEALING::OnSkillHit: logic confirmed by peer review
- fn_08881 CSkillAction_SOA_EXORCISM_OF_MALICIOUS_SOUL::OnSkillEffect: byte-identical
- fn_08883 CSkillAction_SOA_TALISMAN_OF_BLUE_DRAGON::OnSkillEffect: logic confirmed by peer review
- fn_08884 CEfstAction_T_FIRST_GOD::OnEfstBegin: byte-identical
- fn_08888 CSkillAction_SOA_TALISMAN_OF_WHITE_TIGER::OnSkillEffect: logic confirmed by peer review
- fn_08889 CEfstAction_T_SECOND_GOD::OnEfstBegin: byte-identical
- fn_08893 CSkillAction_SOA_TALISMAN_OF_RED_PHOENIX::OnSkillEffect: byte-identical
- fn_08894 CEfstAction_T_THIRD_GOD::OnEfstBegin: byte-identical
- fn_08898 CSkillAction_SOA_TALISMAN_OF_BLACK_TORTOISE::OnGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_08900 CEfstAction_T_FOURTH_GOD::OnEfstBegin: byte-identical
- fn_08904 CSkillAction_SOA_TALISMAN_OF_FOUR_BEARING_GOD::OnSkillEffect: byte-identical
- fn_08906 CSkillAction_SOA_CIRCLE_OF_DIRECTIONS_AND_ELEMENTALS::OnSkillEffect: byte-identical
- fn_08907 CEfstAction_T_FIVETH_GOD::OnEfstBegin: byte-identical
- fn_08912 CSkillAction_SOA_SOUL_OF_HEAVEN_AND_EARTH::OnSkillEffect: byte-identical
- fn_08913 CEfstAction_HEAVEN_AND_EARTH::OnEfstBegin: byte-identical
- fn_08918 CSkillAction_SOA_TALISMAN_OF_PROTECTION::OnSkillEffect: byte-identical
- fn_08921 CSkillAction_SOA_TALISMAN_OF_WARRIOR::OnSkillEffect: byte-identical
- fn_08924 CSkillAction_SOA_TALISMAN_OF_MAGICIAN::OnSkillEffect: byte-identical
- fn_08926 CSkillAction_SOA_SOUL_GATHERING::OnSkillEffect: byte-identical
- fn_08929 CSkillObjectAction_SOA_TOTEM_OF_TUTELARY::OnSkillObjectCreate: byte-identical
- fn_08930 CSkillObjectAction_SOA_TOTEM_OF_TUTELARY::OnSkillObjectRemove: byte-identical
- fn_08932 CSkillAction_SH_CHUL_HO_SONIC_CLAW::OnSkillEffect: logic confirmed by peer review
- fn_08935 CSkillAction_SH_HOWLING_OF_CHUL_HO::OnSkillEffect: byte-identical
- fn_08936 CEfstAction_HOGOGONG::OnEfstBegin: byte-identical
- fn_08941 CSkillAction_SH_HOGOGONG_STRIKE::OnSkillHit: byte-identical
- fn_08943 CSkillAction_SH_KI_SUL_WATER_SPRAYING::OnSkillEffect: byte-identical
- fn_08945 CSkillAction_SH_MARINE_FESTIVAL_OF_KI_SUL::OnSkillEffect: byte-identical
- fn_08946 CEfstAction_MARINE_FESTIVAL::OnEfstBegin: byte-identical
- fn_08948 CSkillAction_SH_SANDY_FESTIVAL_OF_KI_SUL::OnSkillEffect: byte-identical
- fn_08949 CEfstAction_SANDY_FESTIVAL::OnEfstBegin: byte-identical
- fn_08951 CSkillAction_SH_KI_SUL_RAMPAGE::OnSkillEffect: byte-identical
- fn_08953 CSkillAction_SH_COLORS_OF_HYUN_ROK::OnSkillEffect: logic confirmed by peer review
- fn_08957 CSkillObjectAction_SH_HYUN_ROKS_BREEZE::OnSkillObjectCreate: byte-identical
- fn_08959 CSkillAction_SH_HYUN_ROK_CANNON::OnSkillEffect: byte-identical
- fn_08961 CSkillAction_SH_TEMPORARY_COMMUNION::OnSkillEffect: byte-identical
- fn_08962 CEfstAction_TEMPORARY_COMMUNION::OnEfstBegin: logic confirmed by peer review
- fn_08967 CSkillAction_SH_BLESSING_OF_MYSTICAL_CREATURES::OnSkillEffect: byte-identical
- fn_08969 CSkillAction_SH_CHUL_HO_BATTERING::OnSkillCast: byte-identical
- fn_08970 CSkillAction_SH_CHUL_HO_BATTERING::OnSkillEffect: byte-identical
- fn_08971 CSkillAction_SH_CHUL_HO_BATTERING::OnSkillDamage: logic confirmed by peer review
- fn_08972 CSkillAction_SH_HYUN_ROK_SPIRIT_POWER::OnSkillCast: byte-identical
- fn_08973 CSkillAction_SH_HYUN_ROK_SPIRIT_POWER::OnSkillEffect: byte-identical
- fn_08974 CSkillAction_SH_HYUN_ROK_SPIRIT_POWER::OnSkillDamage: byte-identical
- fn_08976 CSkillAction_TR_ROSEBLOSSOM::OnSkillDamage: byte-identical
- fn_08977 CSkillAction_TR_ROSEBLOSSOM_ATK::OnSkillDamage: byte-identical
- fn_08978 CSkillAction_TR_KVASIR_SONATA::OnSkillCast: byte-identical
- fn_08979 CSkillAction_TR_KVASIR_SONATA::OnSkillEffect: byte-identical
- fn_08982 CSkillAction_TR_PRON_MARCH::OnSkillCast: logic confirmed by peer review
- fn_08983 CSkillAction_TR_PRON_MARCH::OnSkillEffect: byte-identical
- fn_08987 CSkillAction_TR_JAWAII_SERENADE::OnSkillCast: byte-identical
- fn_08988 CSkillAction_TR_JAWAII_SERENADE::OnSkillEffect: byte-identical
- fn_08992 CSkillAction_TR_AIN_RHAPSODY::OnSkillCast: byte-identical
- fn_08993 CSkillAction_TR_AIN_RHAPSODY::OnSkillEffect: byte-identical
- fn_08997 CSkillAction_TR_GEF_NOCTURN::OnSkillCast: byte-identical
- fn_08998 CSkillAction_TR_GEF_NOCTURN::OnSkillEffect: logic confirmed by peer review
- fn_09002 CSkillAction_TR_RHYTHMICAL_WAVE::OnSkillCast: logic confirmed by peer review
- fn_09003 CSkillAction_TR_RHYTHMICAL_WAVE::OnSkillEffect: byte-identical
- fn_09004 CSkillAction_TR_RHYTHMICAL_WAVE::OnSkillDamage: byte-identical
- fn_09006 CSkillAction_TR_METALIC_FURY::OnSkillEffect: byte-identical
- fn_09007 CSkillAction_TR_MYSTIC_SYMPHONY::OnSkillCast: byte-identical
- fn_09008 CSkillAction_TR_MYSTIC_SYMPHONY::OnSkillEffect: byte-identical
- fn_09009 CEfstAction_MYSTIC_SYMPHONY::OnEfstBegin: byte-identical
- fn_09015 CSkillAction_TR_RHYTHMSHOOTING::OnSkillCast: byte-identical
- fn_09016 CSkillAction_TR_RHYTHMSHOOTING::OnSkillHit: byte-identical
- fn_09017 CSkillAction_TR_RHYTHMSHOOTING::OnSkillDamage: byte-identical
- fn_09018 CSkillAction_TR_ROKI_CAPRICCIO::OnSkillCast: byte-identical
- fn_09019 CSkillAction_TR_ROKI_CAPRICCIO::OnSkillEffect: byte-identical
- fn_09020 CSkillAction_TR_ROSEBLOSSOM::OnSkillCast: byte-identical
- fn_09021 CSkillAction_TR_ROSEBLOSSOM::OnSkillEffect: byte-identical
- fn_09023 CSkillAction_WH_GALESTORM::OnSkillCast: logic confirmed by peer review
- fn_09024 CSkillAction_WH_GALESTORM::OnSkillEffect: byte-identical
- fn_09025 CSkillAction_WH_GALESTORM::OnSkillDamage: byte-identical
- fn_09026 CSkillAction_WH_CALAMITYGALE::OnSkillCast: byte-identical
- fn_09027 CSkillAction_WH_CALAMITYGALE::OnSkillEffect: byte-identical
- fn_09028 CEfstAction_CALAMITYGALE::OnEfstBegin: byte-identical
- fn_09037 CSkillAction_WH_CRESCIVE_BOLT::OnSkillCast: byte-identical
- fn_09038 CSkillAction_WH_CRESCIVE_BOLT::OnSkillDamage: byte-identical
- fn_09039 CSkillAction_WH_WILD_WALK::OnSkillCast: byte-identical
- fn_09040 CSkillAction_WH_WILD_WALK::OnSkillEffect: byte-identical
- fn_09041 CSkillAction_WH_WILD_WALK::OnSkillDamage: logic confirmed by peer review
- fn_10225 UIRuneSystemWnd::SendMsg: logic confirmed by peer review
- fn_17682 CWorld::LoadMapEffects: logic confirmed by peer review (already on main)
- fn_17955 CChampionMonsterMgr::ApplyEffects: logic confirmed by peer review (already on main)
- fn_20087 CRagEffect::OnProcess3: logic confirmed by peer review
- fn_21019 CGameActor::SetHatEffect: logic confirmed by peer review (already on main)
- fn_21020 CGameActor::SetEffectState: byte-identical (already on main)
- fn_21021 CGameActor::SetEffectInstance: byte-identical
- fn_21112 CGameActor::SendMsg: logic confirmed by peer review
- fn_21156 CGameActor::SetCharm: logic confirmed by peer review
- fn_21166 CGameActor::SetTetraBall: logic confirmed by peer review (already on main)
- fn_21194 CGameActor::PlayGroundSkillEffect: logic confirmed by peer review (already on main)
- fn_21196 CGameActor::ProcessSkillMessage: logic confirmed by peer review
- fn_21296 CGameMode::LaunchTargetEffect: logic confirmed by peer review
- fn_21312 LaunchBulletSpriteEffect: byte-identical
- fn_21314 CGameMode::PlayItemUseEffect: logic confirmed by peer review
- fn_21953 CGameMode::ApplyStatusChange: logic confirmed by peer review
- fn_21963 CGameMode::NotifySkillCasting: logic confirmed by peer review
- fn_21965 LaunchSkillActorEffect: logic confirmed by peer review
- fn_21967 LaunchSkillCastEffect: logic confirmed by peer review
- fn_21970 CGameMode::ReceiveActorStatusValue: logic confirmed by peer review
- fn_22008 CGameMode::SpawnSkillWarningPlanes: logic confirmed by peer review (already on main)
- fn_22013 CGameMode::ReceiveRuneRewardPacket: logic confirmed by peer review
- fn_22027 CGameMode::ReceiveRuneGradeResult: logic confirmed by peer review (already on main)
- fn_22037 CGameMode::ReceiveGradeEnchantResult: logic confirmed by peer review (already on main)
- fn_22038 CGameMode::ReceiveAchievementUpdate: logic confirmed by peer review
- fn_22128 CGameMode::ReceiveWindow348Result: logic confirmed by peer review
- fn_22140 CGameMode::ReceiveStatusChangeNotice: logic confirmed by peer review
- fn_22143 CGameMode::ReceiveNotifyEffect: logic confirmed by peer review (already on main)
- fn_22147 CGameMode::ReceiveNotifyGroundSkill: logic confirmed by peer review (already on main)
- fn_22149 CGameMode::ReceiveNotifySkill: logic confirmed by peer review (already on main)
- fn_22189 CGameMode::ReceiveSoulEnergy: logic confirmed by peer review (already on main)
- fn_22192 CGameMode::UpdateActorSpiritCount: logic confirmed by peer review (already on main)
- fn_22208 CGameMode::ReceiveSkillUse: logic confirmed by peer review (already on main)
- fn_22252 CItem::SendMsg: logic confirmed by peer review (already on main)
- fn_22670 CPlayer::ReapplySkillEffects: logic confirmed by peer review (already on main)
- fn_23895 CSession::PlaySkillEffect: logic confirmed by peer review
- fn_23896 CSession::PlaySkillTargetEffect: byte-identical
- fn_23901 CSession::PlaySkillGroundEffect: logic confirmed by peer review
- fn_24271 CSkill::LaunchGroundEffects: logic confirmed by peer review
- fn_24287 CSkill::OnProcess: logic confirmed by peer review
- fn_24296 CDummyEffectLauncher::SendMsg: logic confirmed by peer review
- fn_24302 CSkill::SendMsg: logic confirmed by peer review
- fn_45483 LaunchLuaSkillEffect: logic confirmed by peer review
- fn_45492 CSkillAction_WH_CRESCIVE_BOLT::OnSkillHit: logic confirmed by peer review
- fn_18774 EffectLists::Spawn: logic confirmed by peer review
- fn_21763 CGameMode::ReceiveBroadcast: logic confirmed by peer review (already on main)
- fn_21777 CGameMode::ReceiveZoneServerChange: logic confirmed by peer review (already on main)
- fn_22566 CPc::RenderBodyOutline: logic confirmed by peer review (already on main)
- fn_22594 CGrannyPc::Render: logic confirmed by peer review (already on main)
- fn_22597 CGrannyPc::RenderCached: logic confirmed by peer review (already on main)
- fn_19253 SetWindEffectInfo: logic confirmed by peer review (already on main)

Reviewed-by: ragnarok-clanker
2026-11-11 14:13:18 +00:00

1018 lines
31 KiB
C++

#include "Contents/Items/EnchantMgr.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "Network/Packets/PacketId.h"
#include "Client/Session/Session.h"
#include "Contents/Effects/Core/EffectLists.h"
#include "Contents/Items/ItemDBToIDMgr.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/Tables/MessageTable.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "UI/Enchant/EnchantUI.h"
#include "UI/Window/UIWindowMgr.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdint>
namespace {
#pragma pack(push, 1)
struct CloseEnchantPacket {
/* 0000 */ int16_t packetType;
};
struct RandomEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
};
struct PerfectEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int32_t itemId;
};
struct UpgradeEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int16_t slot;
};
struct UpgradePerfectEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int16_t slot;
/* 000E */ int32_t itemId;
};
#pragma pack(pop)
}
// OFFSET: 0x0067FF60
// FUNCTION: fn_05523
CEnchantMgr::CEnchantMgr() {
m_request.packetType = 0;
m_request.group = 0;
m_request.index = -1;
m_request.slot = -1;
m_inputBlocked = true;
}
// INLINED
CEnchantMgr::~CEnchantMgr() {
}
// OFFSET: 0x00682960
// FUNCTION: fn_05540
void CEnchantMgr::SendCloseEnchant() {
CloseEnchantPacket packet;
packet.packetType = ID_CZ_CLOSE_UI_ENCHANT;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
}
// OFFSET: 0x00683BC0
// FUNCTION: fn_05544
void CEnchantMgr::OpenEnchant(uint64_t group) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
if (g_windowMgr.LookupWindow(WID_ENCHANTUI)) {
g_windowMgr.CloseWindow(WID_ENCHANTUI);
}
} else {
CUIEnchantUI* window = static_cast<CUIEnchantUI*>(g_windowMgr.EnsureWindow(WID_ENCHANTUI));
if (window) {
window->SetEnchantGroup(group);
this->m_inputBlocked = false;
}
}
}
// OFFSET: 0x006841D0
// FUNCTION: fn_05551
void CEnchantMgr::HandleEnchantResult(int messageId, int itemId) {
if (messageId == 0xF11) {
auto enchant = this->m_enchants.find(this->m_request.group);
if (enchant == this->m_enchants.end()) {
return;
}
ITEM_INFO item = LookupClientItemByIdentity(g_session.m_inventoryItems, this->m_request.index);
if (item.identity[1] == 0) {
return;
}
if (this->m_request.packetType == 0xB9E) {
for (int slot : enchant->second.slots) {
if (static_cast<uint32_t>(slot) < 4) {
item.SetCard(0, slot);
}
}
} else {
if (static_cast<uint16_t>(this->m_request.slot) > 3) {
return;
}
item.SetCard(itemId, this->m_request.slot);
}
g_session.UpdateInventoryItem(item, 1);
int effect = 0;
const vector3d position = {0.0f, 0.0f, 0.0f};
switch (this->m_request.packetType) {
case ID_CZ_REQUEST_RANDOM_ENCHANT:
case ID_CZ_REQUEST_PERFECT_ENCHANT:
effect = 0x908;
break;
case ID_CZ_REQUEST_UPGRADE_ENCHANT:
case 0xBF0:
case 0xBF1:
effect = 0x90B;
break;
case ID_CZ_REQUEST_RESET_ENCHANT:
effect = 0x90E;
break;
}
g_effectMgr->Spawn(g_session.m_aid, effect, position, 0, -1, 0, 0);
} else if (messageId == 0xF12) {
int effect = 0;
const vector3d position = {0.0f, 0.0f, 0.0f};
switch (this->m_request.packetType) {
case ID_CZ_REQUEST_RANDOM_ENCHANT:
case ID_CZ_REQUEST_PERFECT_ENCHANT:
case ID_CZ_REQUEST_UPGRADE_ENCHANT:
case 0xBF0:
case 0xBF1:
effect = 0x909;
break;
case ID_CZ_REQUEST_RESET_ENCHANT:
effect = 0x90F;
break;
}
g_effectMgr->Spawn(g_session.m_aid, effect, position, 0, -1, 0, 0);
} else {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(messageId)), 0xFF, 0, 0, 0);
}
g_windowMgr.CloseWindow(WID_ENCHANTUI);
this->m_inputBlocked = false;
}
// OFFSET: 0x00683C20
// FUNCTION: fn_05545
void CEnchantMgr::RequestPerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
PerfectEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_PERFECT_ENCHANT;
packet.group = group;
packet.index = index;
packet.itemId = itemId;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9C, group, index, slot};
}
// OFFSET: 0x00683D10
// FUNCTION: fn_05546
void CEnchantMgr::RequestRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
RandomEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_RANDOM_ENCHANT;
packet.group = group;
packet.index = index;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9B, group, index, slot};
}
// OFFSET: 0x00683E00
// FUNCTION: fn_05547
void CEnchantMgr::RequestResetEnchant(uint64_t group, int16_t index) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
RandomEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_RESET_ENCHANT;
packet.group = group;
packet.index = index;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9E, group, index, -1};
}
// OFFSET: 0x00683EF0
// FUNCTION: fn_05548
void CEnchantMgr::RequestUpgradePerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradePerfectEnchantPacket packet;
packet.packetType = 0xBF1;
packet.group = group;
packet.index = index;
packet.slot = slot;
packet.itemId = itemId;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xBF1, group, index, slot};
}
// OFFSET: 0x00683FF0
// FUNCTION: fn_05549
void CEnchantMgr::RequestUpgradeEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradeEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_UPGRADE_ENCHANT;
packet.group = group;
packet.index = index;
packet.slot = slot;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9D, group, index, slot};
}
// OFFSET: 0x006840E0
// FUNCTION: fn_05550
void CEnchantMgr::RequestUpgradeRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradeEnchantPacket packet;
packet.packetType = 0xBF0;
packet.group = group;
packet.index = index;
packet.slot = slot;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xBF0, group, index, slot};
}
// OFFSET: 0x00686BF0
// FUNCTION: fn_05568
int L_AddRandomUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 5th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string firstItemName(lua_tostring(L, -3));
std::string secondItemName(lua_tostring(L, -2));
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
int firstItemId = CItemDBToIDMgr::GetInstance()->GetItemID(firstItemName);
if (firstItemId != 0) {
int secondItemId = CItemDBToIDMgr::GetInstance()->GetItemID(secondItemName);
if (secondItemId != 0) {
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].randomUpgrades[firstItemId].rates[secondItemId] = rate;
}
}
return 2;
}
// OFFSET: 0x00686F30
// FUNCTION: fn_05569
int L_AddTargetItem(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddTargetItem : 1th argument must be number");
return 2;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddTargetItem : 2th argument must be string");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
std::string itemName(lua_tostring(L, -1));
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
mgr->m_enchants[id].targetItems.push_back(itemId);
}
return 2;
}
// OFFSET: 0x006875D0
// FUNCTION: fn_05571
int L_ApproveRandomOption(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_ApproveRandomOption : 1th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_ApproveRandomOption : 2th argument must be boolean");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
bool approve = lua_toboolean(L, -1) != 0;
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].approveRandomOption = approve;
return 2;
}
// OFFSET: 0x006876D0
// FUNCTION: fn_05572
int L_GetSlotCount(lua_State* L) {
if (lua_tostring(L, -1) != nullptr) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(lua_tostring(L, -1));
if (itemId != 0) {
ITEM_INFO item;
item.SetItemId(itemId);
lua_pushnumber(L, ItemSlotsCount(item));
return 1;
}
}
lua_pushnumber(L, -1);
return 1;
}
// OFFSET: 0x00687870
// FUNCTION: fn_05573
int L_SetCaution(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCaution : 1th argument must be number");
return 2;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCaution : 2th argument must be string");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
std::string caution(lua_tostring(L, -1));
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].caution = caution;
return 2;
}
// OFFSET: 0x00687A50
// FUNCTION: fn_05574
int L_SetCondition(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 3th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t condition1 = static_cast<uint32_t>(lua_tonumber(L, -2));
uint32_t condition2 = static_cast<uint32_t>(lua_tonumber(L, -1));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].condition1 = condition1;
mgr->m_enchants[static_cast<uint64_t>(id)].condition2 = condition2;
return 2;
}
// OFFSET: 0x00687EF0
// FUNCTION: fn_05576
int L_SetGradeBonus(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 2th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 3th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
std::map<uint32_t, uint64_t> gradeBonus;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t grade = static_cast<uint32_t>(lua_tonumber(L, -2));
uint64_t bonus = static_cast<uint64_t>(lua_tonumber(L, -1));
gradeBonus[grade] = bonus;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->m_enchants[id].options[optionKey].gradeBonus = gradeBonus;
return 2;
}
// OFFSET: 0x00688E70
// FUNCTION: fn_05580
int L_SetSlotOrder(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSlotOrder : 1th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSlotOrder : 2th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
std::vector<int> slots;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
slots.push_back(static_cast<uint32_t>(lua_tonumber(L, -1)));
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].slots = slots;
return 2;
}
// OFFSET: 0x006890A0
// FUNCTION: fn_05581
int L_SetSuccessRate(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 3th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].options[optionKey].successRate = rate;
return 2;
}
// OFFSET: 0x00689250
// FUNCTION: fn_05583
void EnchantMgrNullSub() {
}
// OFFSET: 0x006821B0
// FUNCTION: fn_05537
void CEnchantMgr::AddPerfectEnchant(uint64_t group, uint32_t optionKey, const std::string& itemName, uint64_t cost,
const std::map<std::string, int>& materials) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
m_enchants[group].options[optionKey].perfectEnchants[itemId].cost = cost;
m_enchants[group].options[optionKey].perfectEnchants[itemId].materials = ConvertMaterials(materials);
}
}
// OFFSET: 0x00682310
// FUNCTION: fn_05538
void CEnchantMgr::AddPerfectUpgradeEnchant(uint64_t group, uint32_t optionKey, const std::string& baseItemName, const std::string& itemName,
uint64_t cost, const std::map<std::string, int>& materials) {
int baseItemId = CItemDBToIDMgr::GetInstance()->GetItemID(baseItemName);
if (baseItemId != 0) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].cost = cost;
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].materials = ConvertMaterials(materials);
}
}
}
// OFFSET: 0x006827B0
// FUNCTION: fn_05539
bool CEnchantMgr::CallScript(const std::string& name) {
lua_State* L = m_lua.GetState();
if (L == nullptr) {
return false;
}
lua_getglobal(L, name.c_str());
if (lua_pcall(L, 0, 2, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
return false;
}
if (lua_type(L, -2) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "1th argument must be boolean");
return false;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "2th argument must be string");
return false;
}
int success = lua_toboolean(L, -2);
std::string message(lua_tostring(L, -1));
if (!success) {
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
return false;
}
return true;
}
// OFFSET: 0x006829A0
// FUNCTION: fn_05541
EnchantInfo* CEnchantMgr::GetEnchantInfo(uint64_t group) {
auto it = m_enchants.find(group);
if (it == m_enchants.end()) {
return nullptr;
}
return &it->second;
}
// OFFSET: 0x00682A00
// FUNCTION: fn_05542
std::map<int, int> CEnchantMgr::ConvertMaterials(std::map<std::string, int> materials) {
std::map<int, int> result;
for (auto it = materials.begin(); it != materials.end(); ++it) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
if (itemId != 0) {
result[itemId] = it->second;
}
}
return result;
}
// OFFSET: 0x00682D10
// FUNCTION: fn_05543
bool CEnchantMgr::Init() {
m_lua.SetGlobal("MAX_REFINE_LEVEL", 20.0);
m_lua.SetGlobal("MAX_GRADE_LEVEL", 7.0);
m_lua.SetGlobal("MAX_SLOT_NUM", 4.0);
m_lua.SetGlobal("MAX_MATERIAL_NUM", 8.0);
m_lua.SetGlobal("IS_CLIENT", true);
m_lua.SetGlobal("C_SetSlotOrder", L_SetSlotOrder);
m_lua.SetGlobal("C_AddTargetItem", L_AddTargetItem);
m_lua.SetGlobal("C_SetCondition", L_SetCondition);
m_lua.SetGlobal("C_ApproveRandomOption", L_ApproveRandomOption);
m_lua.SetGlobal("C_SetReset", L_SetReset);
m_lua.SetGlobal("C_SetCaution", L_SetCaution);
m_lua.SetGlobal("C_SetRequire", L_SetRequire);
m_lua.SetGlobal("C_SetSuccessRate", L_SetSuccessRate);
m_lua.SetGlobal("C_SetGradeBonus", L_SetGradeBonus);
m_lua.SetGlobal("C_SetEnchant", L_SetEnchant);
m_lua.SetGlobal("C_AddPerfectEnchant", L_AddPerfectEnchant);
m_lua.SetGlobal("C_AddUpgradeEnchant", L_AddUpgradeEnchant);
m_lua.SetGlobal("C_SetRandomUpgradeRequire", L_SetRandomUpgradeRequire);
m_lua.SetGlobal("C_AddRandomUpgradeEnchant", L_AddRandomUpgradeEnchant);
m_lua.SetGlobal("C_AddPerfectUpgradeEnchant", L_AddPerfectUpgradeEnchant);
m_lua.SetGlobal("C_GetSlotCount", L_GetSlotCount);
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList_f.lub")) {
return false;
}
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList.lub")) {
return false;
}
if (!CallScript("CheckFile")) {
return false;
}
return CallScript("LoadAllData");
}
// OFFSET: 0x006845C0
// FUNCTION: fn_05552
void CEnchantMgr::SetEnchant(uint64_t group, uint32_t optionKey, uint32_t slot, const std::map<std::string, uint64_t>& enchants) {
std::map<int, uint64_t> items;
for (auto it = enchants.begin(); it != enchants.end(); ++it) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
if (itemId != 0) {
items[itemId] = it->second;
}
}
m_enchants[group].options[optionKey].enchants[slot] = items;
}
// OFFSET: 0x006864D0
// FUNCTION: fn_05566
int L_AddPerfectEnchant(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->AddPerfectEnchant(id, optionKey, itemName, cost, materials);
return 2;
}
// OFFSET: 0x00686830
// FUNCTION: fn_05567
int L_AddPerfectUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -6)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 6th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
std::string baseItemName(lua_tostring(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
return 2;
}
// OFFSET: 0x006871E0
// FUNCTION: fn_05570
int L_AddUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -6)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 5th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 6th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
std::string baseItemName(lua_tostring(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].isUpgrade = true;
mgr->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
return 2;
}
// OFFSET: 0x00687BB0
// FUNCTION: fn_05575
int L_SetEnchant(lua_State* L) {
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 3th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
uint32_t slot = static_cast<uint32_t>(lua_tonumber(L, -2));
std::map<std::string, uint64_t> enchants;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
enchants[lua_tostring(L, -2)] = rate;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->SetEnchant(id, optionKey, slot, enchants);
return 2;
}
// OFFSET: 0x00688290
// FUNCTION: fn_05577
int L_SetRandomUpgradeRequire(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 3th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].cost = cost;
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].materials = mgr->ConvertMaterials(materials);
}
return 2;
}
// OFFSET: 0x006886E0
// FUNCTION: fn_05578
int L_SetRequire(lua_State* L) {
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 3th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].requireCost = cost;
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].requireMaterials = mgr->ConvertMaterials(materials);
return 2;
}
// OFFSET: 0x00688A70
// FUNCTION: fn_05579
int L_SetReset(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 1th argument must be number");
return 2;
}
if (lua_type(L, -4) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 2th argument must be boolean");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 3th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 5th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
bool enabled = lua_toboolean(L, -4) != 0;
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[id].resetEnabled = enabled;
mgr->m_enchants[id].resetRate = rate;
mgr->m_enchants[id].resetCost = cost;
mgr->m_enchants[id].resetMaterials = mgr->ConvertMaterials(materials);
return 2;
}