rodecomp/Source/UI/Text/UIStaticText_LF.cpp
ragnarok-clanker 7055c5a928 Confirm fn_12966 (UIStaticText_LF::SetText)
Batch #18346 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_12966 UIStaticText_LF::SetText: logic confirmed by peer review (already on main)

Peer-reviewed-by: alisonrag, kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 15:21:55 +00:00

67 lines
2.2 KiB
C++

#include "UI/Text/UIStaticText_LF.h"
#include <cstdint>
#include <string>
template __declspec(noinline) std::string::basic_string(const std::string&);
// OFFSET: 0x0094ECF0
// FUNCTION: fn_12915
void UIStaticText_LF::Paint() {
this->ClearSurface(0xFFFF00FF);
this->DrawWrappedFormattedText(
0, 0,
*reinterpret_cast<const std::string*>(reinterpret_cast<const char*>(this) + 0x7C),
this->geometry.width,
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x94),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x98),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x9C),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0),
*reinterpret_cast<const std::uint32_t*>(reinterpret_cast<const char*>(this) + 0xA4),
*reinterpret_cast<const unsigned char*>(reinterpret_cast<const char*>(this) + 0xA8)
);
}
// OFFSET: 0x0094EEA0
// FUNCTION: fn_12920
void UIStaticText_LF::OnLBtnDown(int x, int y) {
if (this->parent) {
this->parent->OnLBtnDown(x, y);
}
}
// OFFSET: 0x0094EFA0
// FUNCTION: fn_12925
void UIStaticText_LF::OnLBtnUp(int x, int y) {
if (this->parent) {
this->parent->OnLBtnUp(x, y);
}
}
// OFFSET: 0x0094F300
// FUNCTION: fn_12936
void UIStaticText_LF::OnWheel(int delta) {
if (this->parent) {
this->parent->OnWheel(delta);
}
}
// OFFSET: 0x00951BF0
// FUNCTION: fn_12966
void UIStaticText_LF::SetText(std::string text) {
*reinterpret_cast<std::string*>(reinterpret_cast<char*>(this) + 0x7C) = text;
std::list<std::string> lines;
this->WrapFormattedText(
text, &lines, this->geometry.width,
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x9C),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0),
*reinterpret_cast<const unsigned char*>(reinterpret_cast<const char*>(this) + 0xA8)
);
const int count = static_cast<int>(lines.size());
this->Resize(
this->geometry.width,
(count - 1) * *reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x94) +
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0) * count
);
this->Invalidate();
}