rodecomp/Source/Contents/Effects
2026-10-27 09:47:29 +01:00
..
AttachedEffect.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
AttachedEffect.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Effect.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
Effect.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectActor.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectActor.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectAttachments.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
EffectAttachments.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectLists.cpp 🛠️ refactor(effects): replaced magic number 2343 with EF_UNK_2343 enum constant 2026-10-27 09:26:08 +01:00
EffectLists.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectParticle.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectParticle.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveColor.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveMotion.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveMotion.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveRecords.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveRendering.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectPrimitiveRendering.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectTypes.cpp 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectTypes.h 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectVisibility.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectVisibility.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
PartyEffect.cpp 🔥 refactor(PartyEffect): removed unused <new> include 2026-10-27 09:30:32 +01:00
PartyEffect.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
PartyMemberEffects.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
PartyMemberEffects.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RagEffectInitialization.cpp 🛠️ refactor(strings): wrote CP949 Korean literals as UTF-8 Hangul with /source-charset:utf-8 /execution-charset:.949 2026-10-27 09:42:20 +01:00
RagEffectInitialization.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
RagEffectState.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00