Batch #14947 by ragnarok-clanker: no function's compiled code changes; checked with 596 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/EquipWindowLook.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Camera/Camera.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Items/ItemInfo.h, Source/Render/SpriteQuad.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/World/WorldResource.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/MiniPartyGrid.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindowMgr.h.
27 lines
654 B
C
27 lines
654 B
C
#ifndef RAGNAROK_SOURCE_CLIENT_MODE_EQUIPWINDOWLOOK_H
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#define RAGNAROK_SOURCE_CLIENT_MODE_EQUIPWINDOWLOOK_H
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#include <cstddef>
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struct EquipWindowLook {
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/* 0000 */ int job;
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/* 0004 */ int sex;
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/* 0008 */ int head;
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/* 000C */ int accessory;
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/* 0010 */ int accessory2;
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/* 0014 */ int accessory3;
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/* 0018 */ int bodyPalette;
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/* 001C */ int headPalette;
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/* 0020 */ int robe;
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/* 0024 */ int bodyCostume;
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/* 0028 */ char name[24];
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};
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extern EquipWindowLook g_equipWindowLook;
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(EquipWindowLook) == 0x40);
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static_assert(offsetof(EquipWindowLook, name) == 0x28);
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#endif
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#endif
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