rodecomp/Source/UI/Edit/UICandidateWnd.cpp
ragnarok-clanker cb26c24e68 Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire
Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
2026-11-02 18:51:23 +00:00

202 lines
6.8 KiB
C++

#include "UI/Edit/UICandidateWnd.h"
#include "Client/Input/InputCharset.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Window/WindowBorder.h"
#include "Utility/Text/FormatString.h"
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x0096D300
// FUNCTION: fn_13194
UICandidateWnd::UICandidateWnd(UIWindowContext& windowContext) : UIFrameWnd(windowContext, 0) {}
// OFFSET: 0x0096D370
// FUNCTION: fn_13195
UICompositionWnd::UICompositionWnd(UIWindowContext& windowContext) : UIFrameWnd(windowContext, 0) {}
// OFFSET: 0x0096D3F0
// FUNCTION: fn_13196
UIKeyStrokeWnd::UIKeyStrokeWnd(UIWindowContext& windowContext) : UIFrameWnd(windowContext, 0) {}
// OFFSET: 0x0096D6F0
// FUNCTION: fn_13200
void UICandidateWnd::Slot15(int, int) {}
// OFFSET: 0x0096D700
// FUNCTION: fn_13201
void UICompositionWnd::Slot15(int, int) {}
// OFFSET: 0x0096D710
// FUNCTION: fn_13202
void UIKeyStrokeWnd::Slot15(int, int) {}
// OFFSET: 0x0096D720
// FUNCTION: fn_13203
void UICandidateWnd::Paint() {
this->DrawBorder(0, 0, 0, 0);
char text[65];
switch (g_language) {
case 0: {
std::memset(text, 0, sizeof(text));
int x = 14;
for (int i = 0; i < this->m_count;) {
++i;
StringFormat(text, sizeof(text), static_cast<std::size_t>(-1), "%d %s", i, this->m_candidates[i - 1].c_str());
this->DrawTextAt(x, 12, text, 0, 0, 12, 0, 0, 0);
x += 8 + this->TextWidth(text, static_cast<unsigned>(std::strlen(text)), 0, 12, 0, 0);
}
break;
}
case 2: {
std::memset(text, 0, sizeof(text));
int y = 12;
for (int i = 0; i < this->m_count;) {
int number = i + 1;
StringFormat(text, sizeof(text), static_cast<std::size_t>(-1), "%d %s", number, this->m_candidates[i].c_str());
if (this->m_selection == i) {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(8, y - 2, this->TextWidth(text, 0, 0, 12, 0, 0) + 4, 16, RGB(red, green, blue));
}
this->DrawTextAt(10, y, text, 0, 0, 12, 0, 0, 0);
y += 20;
i = number;
}
std::sprintf(text, "%d / %d", this->m_page + 1, this->m_lastPage + 1);
this->DrawTextAt(110 - this->TextWidth(text, 0, 0, 12, 0, 0), 192, text, 0, 0, 12, 0, 0, 0);
return;
}
case 3:
case 4: {
std::memset(text, 0, sizeof(text));
int x = 14;
for (int i = 0; i < this->m_count;) {
int number = i + 1;
StringFormat(text, sizeof(text), static_cast<std::size_t>(-1), "%d %s", number, this->m_candidates[i].c_str());
if (i == this->m_selection) {
this->DrawTextAt(x, 12, text, static_cast<int>(std::strlen(text)), 0, 12, 0xFF, 0, 0);
} else {
this->DrawTextAt(x, 12, text, 0, 0, 12, 0, 0, 0);
}
x += this->TextWidth(text, static_cast<unsigned>(std::strlen(text)), 0, 12, 0, 0) + 8;
i = number;
}
break;
}
default:
return;
}
FillTriangle(*this, 8, 18, 14, 10, 14, 26, this->m_page > 0 ? 0xFF9F70 : 0xD2D2D2);
int width = this->geometry.width;
FillTriangle(*this, width - 8, 18, width - 14, 10, width - 14, 26, this->m_page < this->m_lastPage ? 0xFF9F70 : 0xD2D2D2);
}
// OFFSET: 0x0096DB20
// FUNCTION: fn_13204
void UICompositionWnd::Paint() {
this->DrawBorder(0, 0, 0, 0);
this->DrawTextAt(10, 12, this->m_text.c_str(), 0, 0, 12, 0, 0, 0);
}
// OFFSET: 0x0096DB60
// FUNCTION: fn_13205
void UIKeyStrokeWnd::Paint() {
if (g_language != 4) {
return;
}
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->FillRegion(1, 1, this->geometry.width - 2, this->geometry.height - 2, RGB(red, green, blue));
SkinPaletteChannels(ResourceMgr::Instance(), 22, 2, red, green, blue);
const std::uint32_t color = RGB(red, green, blue);
this->FillRegion(0, 0, this->geometry.width, 1, color);
this->FillRegion(0, 0, 1, this->geometry.height, color);
this->FillRegion(0, this->geometry.height - 1, this->geometry.width, 1, color);
this->FillRegion(this->geometry.width - 1, 0, 1, this->geometry.height, color);
using IndicatorText = const char* (__thiscall*)(InputCharset*);
for (int index = 0; index < 4; ++index) {
auto table = *reinterpret_cast<IndicatorText**>(g_serverLanguage);
const char* source = table[1](g_serverLanguage) + index * 2;
char text[3] = {source[0], source[1], 0};
this->DrawTextAt(2 + index * 14, 2, text, 2, 0, 12, 0, 0, 0);
}
}
// OFFSET: 0x0096DD40
// FUNCTION: fn_13206
int UICandidateWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 65) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
const std::string* candidates = reinterpret_cast<const std::string*>(argument1);
for (int i = 0; i < 9; ++i) {
this->m_candidates[i] = candidates[i];
}
const int* info = reinterpret_cast<const int*>(argument2);
this->m_selection = info[0];
this->m_page = info[1];
this->m_lastPage = info[2];
this->m_count = info[3];
char text[65];
std::memset(text, 0, sizeof(text));
int width = 0;
for (int i = 0; i < this->m_count;) {
++i;
StringFormat(text, sizeof(text), static_cast<std::size_t>(-1), "%d %s", i, this->m_candidates[i - 1].c_str());
if (g_language == 2) {
int textWidth = this->TextWidth(text, 0, 0, 12, 0, 0) + 8;
if (textWidth < width) {
textWidth = width;
}
width = textWidth;
} else {
width += 8 + this->TextWidth(text, 0, 0, 12, 0, 0);
}
}
int height;
if (g_language == 2) {
height = this->m_count * 20 + 14;
} else {
height = this->geometry.height;
}
this->Resize(width + 22, height);
this->Invalidate();
return 0;
}
// OFFSET: 0x0096DED0
// FUNCTION: fn_13207
int UICompositionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 66) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
const char* text = reinterpret_cast<const char*>(argument1);
if (text != nullptr) {
this->m_text = text;
int padded = this->TextWidth(text, 0, 0, 12, 0, 0) + 20;
int width = padded / 28 * 28;
width += padded != width ? 28 : 0;
if (width < 34) {
width = 34;
}
if (width != this->geometry.width) {
this->Resize(width, 34);
}
this->Invalidate();
}
return 0;
}
// OFFSET: 0x0096DFA0
// FUNCTION: fn_13208
int UIKeyStrokeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}