Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
239 lines
7.4 KiB
C++
239 lines
7.4 KiB
C++
#include "UI/Items/UIIllustWnd.h"
|
|
|
|
#include "Client/Mode/CMode.h"
|
|
#include "Client/Mode/ModeMgr.h"
|
|
#include "Resource/Bitmap/BitmapResource.h"
|
|
#include "Resource/ResourceMgr.h"
|
|
#include "Resource/TextureNames.h"
|
|
#include "UI/Buttons/UIBitmapButton.h"
|
|
#include "UI/Buttons/UIButton.h"
|
|
#include "UI/Window/UIWindowMgr.h"
|
|
|
|
// OFFSET: 0x0096C8D0
|
|
// FUNCTION: fn_13177
|
|
UIIllustWnd::UIIllustWnd(UIWindowContext& windows) : UIFrameWnd(windows, 0) {
|
|
this->m_titled = 0;
|
|
this->m_closable = 0;
|
|
this->geometry.currentAlpha = 32;
|
|
}
|
|
|
|
// OFFSET: 0x0096C970
|
|
// FUNCTION: fn_13178
|
|
UIMultiIllustWnd::UIMultiIllustWnd(UIWindowContext& windows) : UIFrameWnd(windows, 0) {
|
|
this->m_titled = 0;
|
|
this->m_closable = 0;
|
|
this->geometry.currentAlpha = 32;
|
|
}
|
|
|
|
// OFFSET: 0x0096CBD0
|
|
// FUNCTION: fn_13181
|
|
void UIIllustWnd::Slot15(int, int) {}
|
|
|
|
// OFFSET: 0x0096CBE0
|
|
// FUNCTION: fn_13182
|
|
void UIMultiIllustWnd::Slot15(int, int) {}
|
|
|
|
// OFFSET: 0x0096CBF0
|
|
// FUNCTION: fn_13183
|
|
void UIIllustWnd::Slot18() {
|
|
if (this->m_bitmapName.size() != 0) {
|
|
CRes* bitmap = ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str()));
|
|
ResourceMgr::Instance().Remove(bitmap);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0096CC40
|
|
// FUNCTION: fn_13184
|
|
void UIMultiIllustWnd::Slot18() {
|
|
if (this->m_bitmapName.size() != 0) {
|
|
CRes* bitmap = ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str()));
|
|
ResourceMgr::Instance().Remove(bitmap);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0096CC90
|
|
// FUNCTION: fn_13185
|
|
void UIIllustWnd::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
int top = 0;
|
|
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())));
|
|
if (this->m_titled != 0) {
|
|
top = this->DrawTitleBar(false, "", 0);
|
|
}
|
|
this->DrawBitmap(0, top, &bitmap->image, true);
|
|
}
|
|
|
|
// OFFSET: 0x0096CD00
|
|
// FUNCTION: fn_13186
|
|
void UIMultiIllustWnd::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
int top = 0;
|
|
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())));
|
|
if (this->m_titled != 0) {
|
|
top = this->DrawTitleBar(false, "", 0);
|
|
}
|
|
this->DrawBitmap(0, top, &bitmap->image, true);
|
|
}
|
|
|
|
// OFFSET: 0x0096CD70
|
|
// FUNCTION: fn_13187
|
|
void UIMultiIllustWnd::Slot25(int, int) {}
|
|
|
|
// OFFSET: 0x0096CD80
|
|
// FUNCTION: fn_13188
|
|
void UIIllustWnd::Slot27(int x, int y) {
|
|
if (this->m_closable != 0) {
|
|
UIFrameWnd::Slot27(x, y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0096CDA0
|
|
// FUNCTION: fn_13189
|
|
void UIMultiIllustWnd::Slot27(int x, int y) {
|
|
if (this->m_closable != 0) {
|
|
UIFrameWnd::Slot27(x, y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0096CDC0
|
|
// FUNCTION: fn_13190
|
|
int UIIllustWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
if (message == 6) {
|
|
if (argument1 == 201) {
|
|
g_modeMgr.GetGameMode()->SendMsg(100, reinterpret_cast<int>(""), -1, 1, 0);
|
|
g_windowMgr.ReleaseCapture();
|
|
}
|
|
return 0;
|
|
}
|
|
if (message == 34) {
|
|
if (argument1 == -1) {
|
|
this->m_titled = 0;
|
|
this->m_closable = 0;
|
|
this->DeleteChildren();
|
|
return 0;
|
|
}
|
|
if (argument1 == -2) {
|
|
this->m_titled = 1;
|
|
return 0;
|
|
}
|
|
this->AddCloseButton("", 0)->Move(this->geometry.width - 16, 3);
|
|
this->m_closable = 1;
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
if (message != 78) {
|
|
if (this->m_closable == 0) {
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
const char* name = reinterpret_cast<const char*>(argument1);
|
|
this->m_bitmapName = "유저인터페이스\\Illust\\";
|
|
this->m_bitmapName += name;
|
|
CBitmapRes* bitmap;
|
|
if (!ResourceMgr::Instance().Exists(this->m_bitmapName.c_str()) ||
|
|
(bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())))) == nullptr) {
|
|
this->m_bitmapName = "유저인터페이스\\cardbmp\\";
|
|
this->m_bitmapName += name;
|
|
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())));
|
|
if (bitmap == nullptr) {
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
}
|
|
if (this->geometry.height != bitmap->image.height || this->geometry.width != bitmap->image.width) {
|
|
if (this->m_titled != 0) {
|
|
CBitmapRes* titlebar = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\titlebar_left.bmp")));
|
|
this->Resize(bitmap->image.width, titlebar->image.height + bitmap->image.height);
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
this->Resize(bitmap->image.width, bitmap->image.height);
|
|
}
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x0096D010
|
|
// FUNCTION: fn_13191
|
|
int UIMultiIllustWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
if (message == 6) {
|
|
if (argument1 == 201) {
|
|
g_modeMgr.GetGameMode()->SendMsg(100, reinterpret_cast<int>(""), -1, 0, 0);
|
|
g_windowMgr.ReleaseCapture();
|
|
}
|
|
return 0;
|
|
}
|
|
if (message == 34) {
|
|
if (argument1 == 10) {
|
|
this->m_closable = 0;
|
|
} else if (argument1 == 12) {
|
|
this->m_titled = 0;
|
|
this->geometry.currentAlpha = 128;
|
|
this->m_state = -1;
|
|
this->m_closable = 0;
|
|
} else if (argument1 == -1) {
|
|
this->m_titled = 0;
|
|
this->m_closable = 0;
|
|
this->DeleteChildren();
|
|
return 0;
|
|
} else if (argument1 == -2) {
|
|
this->m_titled = 1;
|
|
return 0;
|
|
} else if (argument1 == 5) {
|
|
this->m_state = 5;
|
|
this->m_titled = 0;
|
|
this->m_closable = 0;
|
|
return 0;
|
|
}
|
|
this->AddCloseButton("", 0)->Move(this->geometry.width - 16, 3);
|
|
this->m_closable = 1;
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
if (message != 78) {
|
|
if (this->m_closable == 0) {
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
const char* name = reinterpret_cast<const char*>(argument1);
|
|
this->m_bitmapName = "유저인터페이스\\Illust\\";
|
|
this->m_bitmapName += name;
|
|
CBitmapRes* bitmap;
|
|
if (!ResourceMgr::Instance().Exists(this->m_bitmapName.c_str()) ||
|
|
(bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())))) == nullptr) {
|
|
this->m_bitmapName = "유저인터페이스\\cardbmp\\";
|
|
this->m_bitmapName += name;
|
|
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_bitmapName.c_str())));
|
|
if (bitmap == nullptr) {
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
}
|
|
if (this->geometry.height != bitmap->image.height || this->geometry.width != bitmap->image.width) {
|
|
if (this->m_titled != 0) {
|
|
CBitmapRes* titlebar = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\titlebar_left.bmp")));
|
|
this->Resize(bitmap->image.width, titlebar->image.height + bitmap->image.height);
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
this->Resize(bitmap->image.width, bitmap->image.height);
|
|
}
|
|
this->Invalidate();
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x0096D2C0
|
|
// FUNCTION: fn_13192
|
|
bool UIIllustWnd::CanHitTest() {
|
|
return this->m_titled != 0 || this->m_closable != 0;
|
|
}
|
|
|
|
// OFFSET: 0x0096D2E0
|
|
// FUNCTION: fn_13193
|
|
bool UIMultiIllustWnd::CanHitTest() {
|
|
return this->m_titled != 0 || this->m_closable != 0;
|
|
}
|