Batch #10125 by ragnarok-clanker: forced by an admin (143 lower score(s), 416 changed function(s)); checked with 475 compiled unit(s), including every includer of Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Layout/SnapMgr.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/MiniPartyManager.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIBartermarketWnd.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/WindowDialogs.h, Source/UI/Layout/WindowSnapping.h. Deletes: Source/UI/Layout/WindowSnapping.h
103 lines
3.4 KiB
C++
103 lines
3.4 KiB
C++
#include "UI/Window/UICollectionSystemWnd.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Renderer.h"
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#include "Render/Textures/SpriteAtlas.h"
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#include "Render/Textures/SpritePixels.h"
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#include "Render/Textures/Texture.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/Sprites/ActionResource.h"
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#include "Resource/Sprites/SpriteResource.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x00910890
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// FUNCTION: fn_12504
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CUICollectionSystemWnd::CUICollectionSystemWnd(UIWindowContext& windows)
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: UIFrameWnd(windows, 0), m_frameDelay(15), unknown_00B8(-1), unknown_00BC(0),
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m_frame(0), m_lastFrame(-1), m_paused(false), m_lastTick(0) {
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this->m_action = static_cast<CActRes*>(ResourceMgr::Instance().Load("collection_slotmachine.act"));
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this->m_sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load("collection_slotmachine.spr"));
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}
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// OFFSET: 0x0091EC30
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// FUNCTION: fn_12635
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void CUICollectionSystemWnd::Slot15(int, int) {}
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// OFFSET: 0x0092B830
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// FUNCTION: fn_12658
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void CUICollectionSystemWnd::Paint() {
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const ActionFrame& current = this->m_action->Frame(this->unknown_00BC, this->m_frame);
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const std::uint32_t* palette = this->m_sprite->palette;
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SpriteAtlasRecord record{};
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for (int index = 0; index < current.cellCount; ++index) {
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const SpriteFrameCell& cell = current.Cell(index);
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if (cell.image == -1) {
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continue;
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}
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const SpriteRleImage* image = this->m_sprite->images[0][cell.image];
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CTexture* texture = g_renderer->atlas.Find(image, palette, record);
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if (!texture) {
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texture = g_renderer->atlas.Insert(this->m_context->renderSystem, image, palette, record, g_serviceType, g_resourceReuseDelay);
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}
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this->geometry.surface->DrawSurface(
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this->geometry.width / 2 + cell.x, this->geometry.height / 2 + cell.y, texture, static_cast<int>(record.u0 * 256.0f),
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static_cast<int>(record.v0 * 256.0f), image->width, image->height, cell.mirrored != 0, image->unknown_0004 + 1, image->unknown_0006 + 1, 0, 0
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);
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}
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const std::uint32_t now = timeGetTime();
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if (!this->m_paused && static_cast<int>(now - this->m_lastTick) > this->m_frameDelay) {
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++this->m_frame;
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if (this->m_frame >= static_cast<int>(this->m_action->FrameCount(this->unknown_00BC))) {
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this->m_frame = 0;
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}
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this->m_lastTick = now;
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}
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}
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// OFFSET: 0x00930A40
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// FUNCTION: fn_12691
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void CUICollectionSystemWnd::Slot25(int, int) {
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if (this->unknown_00BC == 0) {
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this->unknown_00BC = 1;
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g_modeMgr.GetGameMode()->SendMsg(282, this->unknown_00B8, 0, 0, 0);
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}
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}
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// OFFSET: 0x00932E20
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// FUNCTION: fn_12717
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void CUICollectionSystemWnd::Slot19() {
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this->Invalidate();
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const std::uint32_t now = timeGetTime();
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if (this->m_frame == this->m_lastFrame) {
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if (!this->m_paused) {
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this->m_paused = true;
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this->m_lastTick = now;
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}
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if (static_cast<int>(now - this->m_lastTick) > 2000) {
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g_windowMgr.CloseWindow(196);
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}
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}
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}
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// OFFSET: 0x00934740
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// FUNCTION: fn_12741
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int CUICollectionSystemWnd::SendMsg(UIWindow*, int message, std::intptr_t a, std::intptr_t b, std::intptr_t, std::intptr_t) {
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if (message == 80) {
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if (a == 0) {
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this->unknown_00B8 = b;
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return 0;
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}
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this->m_lastFrame = b;
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this->m_frame = 0;
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this->m_frameDelay = 200;
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}
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return 0;
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}
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