Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
167 lines
4.5 KiB
C++
167 lines
4.5 KiB
C++
#include "UI/Window/UINewSelectCharWnd.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "UI/Window/UIMileageWnd.h"
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#include "Client/Session.h"
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#include "Contents/MessageTable.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketId.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Text/ColoredText.h"
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#include "Utility/Text/FormatString.h"
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#include <cstddef>
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#include <cstdint>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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#pragma pack(push, 1)
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struct DynamicNpcCreatePacket {
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/* 0000 */ std::int16_t id;
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/* 0002 */ char name[24];
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};
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#pragma pack(pop)
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}
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// GLOBAL: gl_24859
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int g_mileageWndActive;
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// GLOBAL: gl_24860
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int g_mileageWndPoint;
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// GLOBAL: gl_24890
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int g_mileageWndElapsed;
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// GLOBAL: gl_24861
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int g_mileageWndBonus;
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// OFFSET: 0x0094D4D0
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// FUNCTION: fn_12905
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void UIMileageWnd::Paint() {
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this->ClearSurface(0xFF00FF);
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std::string text;
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const std::string background = FormatOwnedString("유저인터페이스\\basic_interface\\mileage_bg%d.bmp", this->m_bonus);
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text = background;
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this->DrawBitmap(0, 0, reinterpret_cast<const BitmapImage*>(ResourceMgr::Instance().Load(Resolve(text.c_str()))), true);
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if (this->m_point >= 300) {
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text = std::string("-- : --");
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} else {
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const std::string remaining = FormatOwnedString("%02d : %02d", this->m_remaining / 60, this->m_remaining % 60);
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text = remaining;
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}
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int textWidth = this->TextWidth(text.c_str(), 0, 0, 12, 0, 0);
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DrawOutlinedText(*this, (this->geometry.width - textWidth) >> 1, 15, text.c_str(), 0, 0xFFFFFF, 0, 0, 12, 0, 0);
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text = FormatOwnedString("%d", this->m_point).c_str();
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textWidth = this->TextWidth(text.c_str(), 0, 0, 12, 0, 0);
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DrawOutlinedText(*this, this->geometry.width - textWidth - 9, this->geometry.height - 16, text.c_str(), 0, 0xFFFFFF, 0, 0, 12, 0, 0);
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}
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// OFFSET: 0x0094EE70
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// FUNCTION: fn_12918
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void UIMileageWnd::Slot25(int x, int y) {
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}
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// OFFSET: 0x0094EF10
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// FUNCTION: fn_12923
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void UIMileageWnd::Slot31(int x, int y) {
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if (g_session.unknown_0000 == 20) {
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return;
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}
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DynamicNpcCreatePacket packet = {ID_CZ_DYNAMICNPC_CREATE_REQUEST};
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StringFormat(packet.name, sizeof(packet.name), static_cast<std::size_t>(-1), "GOLDPCCAFE");
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GetRagConnection().Send(sizeof(packet), &packet);
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}
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// OFFSET: 0x0094EFC0
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// FUNCTION: fn_12926
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void UIMileageWnd::Slot28(int x, int y) {
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if (this->m_tooltip.size() == 0) {
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return;
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}
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int tipX = 10;
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int tipY = -20;
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this->ToScreen(tipX, tipY);
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static_cast<ModeTooltip*>(g_charViewMode)->Show(this->m_tooltip.c_str(), tipX, tipY, -1, false, true);
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}
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// OFFSET: 0x0094F040
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// FUNCTION: fn_12929
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void UIMileageWnd::Slot27(int x, int y) {
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}
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// OFFSET: 0x0094F130
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// FUNCTION: fn_12932
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void UIMileageWnd::Slot19() {
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if (!this->geometry.visible || this->m_point >= 300 || this->m_remaining == 0) {
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return;
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}
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const std::uint32_t now = timeGetTime();
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const std::uint32_t elapsed = now - this->m_startTime;
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if (elapsed < 1000) {
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return;
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}
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const std::uint32_t seconds = elapsed / 1000;
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this->m_remaining -= seconds;
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if (this->m_remaining < 0) {
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this->m_remaining = 0;
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}
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this->m_startTime = seconds * 1000 - elapsed + now;
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this->Invalidate();
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g_mileageWndElapsed = 3600 - this->m_remaining;
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}
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// OFFSET: 0x0094C230
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// FUNCTION: fn_12894
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void UIMileageWnd::Slot15(int width, int height) {
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const std::string title = FormatOwnedString(LookupMessage(2619), 300);
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this->m_tooltip = title;
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}
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// OFFSET: 0x00950690
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// FUNCTION: fn_12942
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int UIMileageWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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if (message != 34) {
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return this->UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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g_mileageWndActive = static_cast<int>(a);
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this->Show(static_cast<int>(a));
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if (a != 0) {
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this->m_point = static_cast<int>(b);
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g_mileageWndPoint = static_cast<int>(b);
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this->m_bonus = static_cast<int>(d);
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g_mileageWndBonus = static_cast<int>(d);
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int remaining = 3600 - static_cast<int>(c);
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if (remaining < 0) {
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remaining = 0;
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}
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this->m_remaining = remaining;
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this->m_startTime = timeGetTime();
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this->Show(g_serviceOptions.Get(219));
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}
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this->Invalidate();
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return 0;
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}
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// OFFSET: 0x00946B50
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// FUNCTION: fn_12850
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UIMileageWnd::UIMileageWnd(UIWindowContext& windows)
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: UIFrameWnd(windows, 0), m_startTime(0), m_point(0), m_remaining(0), m_bonus(1) {
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this->m_tooltip.clear();
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}
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