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ModelActor.cpp
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Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
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2026-10-29 13:12:37 +01:00 |
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ModelActor.h
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelActorBounds.cpp
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Align method names with DHXJ (call-graph matches): CEffectPrim::Prim3DParticle/Prim3DParticleNoMaster/Prim3DParticleOrbit, matrix::AppendScale/AppendXRotation/AppendZRotation/AppendTranslate/MakeYRotation/MakeZRotation, CRenderObject::CalcDist (2 overloads). Pure rename, codegen unchanged (504/504 functions identical with includers).
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2026-10-29 13:12:37 +01:00 |
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ModelAnimation.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelAnimation.h
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelLighting.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelMovies.cpp
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ModelNode.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelNode.h
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelNodeBounds.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelOcclusion.cpp
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ModelPlayback.cpp
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ModelQuaternion.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelRendering.cpp
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Rename AffineMatrix -> matrix (DHXJ); clashes with variables named matrix use the elaborated form 'struct matrix'. Pure rename, codegen unchanged (383/383 functions identical with includers).
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2026-10-29 12:33:14 +01:00 |
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ModelRendering.h
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ModelSpatial.cpp
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ModelSpatial.h
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ModelTextureAnimation.cpp
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