rodecomp/Source/Contents/Sound
ragnarok-clanker 408f0d6674 Maintenance: [forced, user-approved] Family S1: move IsMonsterClass (fn_21065, 0xCADC90) from CGameActor to CSession and drop reinter
Batch #10272 by ragnarok-clanker: forced by an admin (1 lower score(s), 7 changed function(s)); checked with 282 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Actors/GameActor.h.
2026-11-03 14:56:56 +00:00
..
SoundConfiguration.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
SoundConfiguration.h Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
SoundMaker.cpp Maintenance: [forced, user-approved] Family S1: move IsMonsterClass (fn_21065, 0xCADC90) from CGameActor to CSession and drop reinter 2026-11-03 14:56:56 +00:00
SoundMaker.h Decompile fn_17172 (CGameActor::HasUnknown030CEntry) 2026-11-01 06:19:00 +00:00
SoundMgr.cpp Maintenance: [forced, user-approved] Family G22: remove StoreBackupData, ItemTagRetirement/ItemTagRemoval, SoundMgrContext, JobInheri 2026-11-03 11:44:08 +00:00
SoundMgr.h Maintenance: [forced, user-approved] Family G22: remove StoreBackupData, ItemTagRetirement/ItemTagRemoval, SoundMgrContext, JobInheri 2026-11-03 11:44:08 +00:00