rodecomp/Source/UI/Dialogs/UIWaitDBSaveWnd.h
ragnarok-clanker 3152f84a20 Maintenance: [forced, user-approved] Family G5: remove invented UIWaitDBSaveWndContext (WindowManagerWindows& windows), its ctor para
Batch #10198 by ragnarok-clanker: forced by an admin (1 lower score(s), 3 changed function(s)); checked with 490 compiled unit(s), including every includer of Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Window/UIWindowMgr.h.
2026-11-02 21:38:44 +00:00

30 lines
739 B
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIWAITDBSAVEWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UIWAITDBSAVEWND_H
#include "UI/Window/UIWindow.h"
#include <cstdint>
class CActRes;
class CSprRes;
class UIWaitDBSaveWnd : public UIWindow {
public:
UIWaitDBSaveWnd(UIWindowContext& windowContext);
void Slot15(int width, int height) override;
void Slot18() override;
void Slot19() override;
void Paint() override;
void Slot27(int x, int y) override;
/* 007C */ int m_animation;
/* 0080 */ int m_frame;
/* 0084 */ unsigned int m_loopLimit;
/* 0088 */ CSprRes* m_sprite;
/* 008C */ CActRes* m_action;
/* 0090 */ std::uint32_t m_startTime;
/* 0094 */ unsigned int m_loop;
/* 0098 */ std::uint32_t m_closeTime;
};
#endif