rodecomp/Source/UI/Shop/UIMerchantShopTitle.cpp
ragnarok-clanker cb26c24e68 Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire
Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
2026-11-02 18:51:23 +00:00

162 lines
4.6 KiB
C++

#include "Client/Mode/ModeCursor.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Configuration/ServiceOptions.h"
#include "Contents/ForbiddenWords.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Shop/UIMerchantShopTitle.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Text/UIStaticText.h"
// OFFSET: 0x0085ACE0
// FUNCTION: fn_10788
void UIMerchantShopTitle::Slot15(int, int) {
this->label = new UIStaticText(*this->m_context);
this->label->SetSize(this->geometry.width - 34, 15);
this->label->Move(31, 8);
this->label->SetTextFitted("");
this->label->fontFamily = 0;
this->label->fontHeight = 12;
this->label->bold = 0;
this->label->italic = 0;
this->AddChild(this->label);
}
// OFFSET: 0x0085D150
// FUNCTION: fn_10811
void UIMerchantShopTitle::Paint() {
this->ClearSurface(0xFFFF00FF);
const std::uint32_t color = this->ownerAid == g_session.unknown_5BF0 ? 0x7DFAFF : 0xFFFFFF;
DrawFilledRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height - 6, color);
DrawRoundedBorder(*this, 2, 2, this->geometry.width - 4, this->geometry.height - 10, 0xC3C3C3);
const char* icon = this->buyingShop != 0 ? "유저인터페이스\\buyingshop.bmp" : "유저인터페이스\\shop.bmp";
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(icon)));
this->DrawBitmap(3, 3, bitmap ? &bitmap->image : nullptr, true);
}
// OFFSET: 0x0085EC40
// FUNCTION: fn_10843
void UIMerchantShopTitle::Slot25(int, int) {
if (!g_serviceOptions.Get(167)) {
return;
}
CMode* mode = g_modeMgr.GetGameMode();
if (this->buyingShop != 0) {
if (g_windowMgr.unknown_0308 == 0) {
mode->SendMsg(272, this->ownerAid, 0, 0, 0);
}
} else if (g_windowMgr.unknown_0418 == 0) {
mode->SendMsg(84, this->ownerAid, 0, 0, 0);
}
}
// OFFSET: 0x0085E920
// FUNCTION: fn_10832
void UIMerchantShopTitle::Slot26(int, int) {
CMode* mode = g_modeMgr.GetGameMode();
if (this->buyingShop != 0) {
if (g_windowMgr.unknown_0308 == 0) {
mode->SendMsg(272, this->ownerAid, 0, 0, 0);
}
} else if (g_windowMgr.unknown_0418 == 0) {
mode->SendMsg(84, this->ownerAid, 0, 0, 0);
}
}
// OFFSET: 0x0085F9E0
// FUNCTION: fn_10878
void UIMerchantShopTitle::ResetCursor(int x, int y) {
if (x >= 0 && x < this->geometry.width && y >= 0 && y <= this->geometry.height) {
this->m_context->cursor.Set(2, this->m_context->cursorTick);
} else {
this->m_context->cursor.Set(0, this->m_context->cursorTick);
}
}
// OFFSET: 0x0085FE20
// FUNCTION: fn_10886
void UIMerchantShopTitle::Slot32(int, int) {
if (g_serviceOptions.Get(167)) {
g_modeMgr.gameMode->SendMsg(245, 0, 0, 0, 0);
g_session.unknown_1760.clear();
g_session.unknown_1748.clear();
}
}
// OFFSET: 0x0084FE60
// FUNCTION: fn_10667
UIMerchantShopTitle::UIMerchantShopTitle(UIWindowContext& windows, ForbiddenWords& forbiddenWords, int buyingShop)
: UIWindow(windows, 0), buyingShop(buyingShop), m_forbiddenWords(&forbiddenWords) {
this->geometry.id = 189;
}
// OFFSET: 0x00864DB0
// FUNCTION: fn_10918
int UIMerchantShopTitle::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message == 6) {
return 0;
}
if (message == 28) {
this->ownerAid = a;
return 0;
}
if (message != 34) {
return UIWindow::SendMsg(sender, message, a, b, c, d);
}
char* text = reinterpret_cast<char*>(a);
if (this->m_forbiddenWords->Contains(text) == true) {
std::string masked;
this->m_forbiddenWords->Mask(text, &masked);
}
std::string title(text);
const std::size_t end = title.find('\r');
if (end != std::string::npos) {
title = title.substr(0, end);
}
this->unknown_0084 = static_cast<std::int16_t>(b);
switch (this->unknown_0084) {
case 1:
this->label->fontFamily = 21;
break;
case 2:
this->label->fontFamily = 20;
break;
case 3:
this->label->fontFamily = 22;
break;
case 4:
this->label->fontFamily = 23;
break;
case 5:
this->label->fontFamily = 24;
break;
case 6:
this->label->fontFamily = 25;
break;
case 7:
this->label->fontFamily = 26;
break;
case 8:
this->label->fontFamily = 27;
break;
case 9:
this->label->fontFamily = 28;
break;
default:
this->label->fontFamily = 0;
break;
}
this->label->bold = 0;
this->label->italic = 0;
this->label->fontHeight = 12;
this->label->SetTextFitted(title.c_str());
this->Invalidate();
return 0;
}