rodecomp/Source/UI/Text/UIBalloonText.h
ragnarok-clanker 5e424af693 Maintenance: [forced, user-approved] Remove fabricated BalloonTextContext (family A; follow-up to the CLanguage steps that removed it
Batch #10188 by ragnarok-clanker: forced by an admin (3 lower score(s), 14 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UITransBalloonText.h.
2026-11-02 20:06:58 +00:00

51 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_TEXT_UIBALLOONTEXT_H
#define RAGNAROK_SOURCE_UI_TEXT_UIBALLOONTEXT_H
#include "UI/Window/UIWindow.h"
#include <string>
#include <vector>
class FontCache;
struct TextLocale;
struct ItemDescriptions;
class UIBalloonText : public UIWindow {
friend class UIBalloonOpenBtn;
friend class UIHotKeyWnd;
friend class CGameMode;
friend class UIBookWnd;
friend class UISelCharForUServerWnd;
public:
UIBalloonText(UIWindowContext& windows);
~UIBalloonText() override;
bool CanHitTest() override;
void Slot19() override;
void Paint() override;
void SetText(const char* text, int width);
void WrapText(const char* text, int width);
void FitText();
void SetFontHeight(int height);
protected:
/* 007C */ unsigned char unknown_007C;
/* 0080 */ int m_fontHeight;
/* 0084 */ std::vector<std::string> m_lines;
/* 0090 */ std::uint32_t m_textColor;
/* 0094 */ std::uint32_t m_outlineColor;
/* 0098 */ std::uint16_t unknown_0098;
/* 009A */ std::uint16_t m_fontMode;
/* 009C */ unsigned char m_richText;
void* unknown_00A0;
};
extern int g_nameBalloonFontHeight;
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(UIBalloonText) == 168);
#endif
#endif