Batch #10188 by ragnarok-clanker: forced by an admin (3 lower score(s), 14 changed function(s)); checked with 53 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UITransBalloonText.h.
35 lines
980 B
C++
35 lines
980 B
C++
#ifndef RAGNAROK_SOURCE_UI_TEXT_UINAMEBALLOONTEXT_H
|
|
#define RAGNAROK_SOURCE_UI_TEXT_UINAMEBALLOONTEXT_H
|
|
|
|
#include "UI/Text/UIBalloonText.h"
|
|
|
|
#include <string>
|
|
|
|
class CActorNameCard;
|
|
|
|
class UINameBalloonText : public UIBalloonText {
|
|
public:
|
|
__declspec(noinline) UINameBalloonText(UIWindowContext& windows);
|
|
~UINameBalloonText() override;
|
|
void Slot19() override;
|
|
void Paint() override;
|
|
virtual void SetIcon(const char* name, unsigned char framed);
|
|
virtual void SetName(const CActorNameCard& card, bool stripHash, unsigned char monsterType);
|
|
virtual void AddNameLine(const char* text);
|
|
|
|
/* 00A0 */ std::string iconName;
|
|
/* 00B8 */ int unknown_00B8;
|
|
/* 00BC */ unsigned char monsterType;
|
|
/* 00BD */ unsigned char framed;
|
|
};
|
|
|
|
class UIVerticalNameBalloonText : public UINameBalloonText {
|
|
public:
|
|
UIVerticalNameBalloonText(UIWindowContext& windows);
|
|
void Paint() override;
|
|
void AddNameLine(const char* text) override;
|
|
|
|
/* 00C0 */ int textHeight;
|
|
};
|
|
|
|
#endif
|