rodecomp/Source
ragnarok-clanker 2b5feb07af Decompile 3 functions in Source/Contents/Effects/EZ2STREffect.cpp
Batch #11849 by Yommy: 3 byte-identical, 0 confirmed by peer review.

- fn_19034 CEZ2STRScreenEffect::Slot25: byte-identical
- fn_19035 CEZ2STRScreenEffect::Slot33: byte-identical
- fn_19042 CEZ2STRScreenEffect::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-05 04:59:13 +00:00
..
Archive Decompile 2 functions in Source/Archive/GPak.cpp 2026-11-05 04:58:42 +00:00
Client Decompile fn_21411 (CGameMode::HuntTargetText) 2026-11-05 04:58:12 +00:00
Contents Decompile 3 functions in Source/Contents/Effects/EZ2STREffect.cpp 2026-11-05 04:59:13 +00:00
File Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h, ... 2026-11-05 04:28:09 +00:00
Interface
Network Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp 2026-11-05 03:42:59 +00:00
Render Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00
Resource Decompile 2 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h 2026-11-05 04:52:59 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile fn_09913 (UIRefiningWnd::Slot26) 2026-11-05 04:57:59 +00:00
Utility Decompile fn_02529 (NRecycleObjectPool<CAccountLinkedUserDataLoadAsyncWork>::NRecycleObjectPool<CAccountLinkedUserDataLoadAsyncWork>) 2026-11-05 04:56:12 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp
LexiconTrie.cpp