rodecomp/Source/Client
ragnarok-clanker 2b755e795a Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial
Batch #10239 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 494 compiled unit(s), including every includer of Source/UI/GameSettings/GameSettingsUI.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h.
Deletes: Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h
2026-11-03 11:10:29 +00:00
..
Application Maintenance: [forced, user-approved] Family G15: remove ScriptOptions (reference view over g_session.m_hotkeyScript) and the unused G 2026-11-03 00:44:20 +00:00
Browser Maintenance: [forced, user-approved] Family G21: remove the Browser reference bundles BrowserInPlaceFrame, BrowserInPlaceSite, Browse 2026-11-03 10:27:10 +00:00
Input Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
Mode Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
Stove Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
ClientOptions.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
CrashTestPureVirtualCall.cpp Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke) 2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke) 2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte 2026-11-02 22:46:30 +00:00
ModeBaseEvents.h Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte 2026-11-02 22:46:30 +00:00
ModeCursorDrawing.cpp Decompile fn_17824 (CMode::DrawCursor) 2026-10-29 09:01:52 +00:00
ModeFade.cpp Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in 2026-11-02 14:34:46 +00:00
ModeFade.h Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in 2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeFadeOut.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ... 2026-10-29 12:58:19 +00:00
ModeScreenshot.h Decompile fn_17830 (SanitizeScreenshotName) 2026-10-28 19:44:47 +00:00
ModeTransitions.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
Registry.cpp Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU 2026-10-26 19:23:28 +00:00
Registry.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Replay.cpp Decompile fn_24199 (CSession::BuildMessengerReplayRecords) 2026-10-31 18:37:01 +00:00
Replay.h Decompile fn_24200 (CSession::BuildItemReplayRecords) 2026-10-31 14:27:06 +00:00
ReplayControl.cpp Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ... 2026-10-27 11:01:59 +00:00
ReplayPacketRecorder.cpp Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
ReplayPacketRecorder.h Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
ReplayRecordOption.h ♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options 2026-10-27 14:43:03 +00:00
Session.cpp Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur 2026-11-03 10:07:55 +00:00
Session.h Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
SessionAchievements.cpp Decompile fn_23737 (CSession::ToggleTrackedAchievement) 2026-10-31 16:28:18 +00:00
SessionParty.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
SessionPredicates.cpp Decompile fn_23883 (CSession::IsCompanionAid) 2026-10-31 01:41:04 +00:00
SessionState.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
Timer.cpp Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00
Timer.h Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h 2026-10-29 00:11:58 +00:00