rodecomp/Source
ragnarok-clanker 2baabc0d92 Maintenance: Replace (*reinterpret_cast<ModeTooltip**>(0x013495BC)) with reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode) (0x013495
Batch #8873 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 1 compiled unit(s).
2026-10-31 22:08:34 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: Replace raw address call reinterpret_cast<...>(0x00A8CF20)(&g_windowMgr, 0x154) in sub_D6E440 with g_windowMgr.CloseWind 2026-10-31 22:03:37 +00:00
Contents Maintenance: Replace (*reinterpret_cast<CMode**>(0x013495BC)) with g_modeMgr.gameMode (0x013495BC = g_modeMgr 0x013495B8 + 4 = CModeM 2026-10-31 22:07:39 +00:00
File Decompile fn_21249 (sub_CCFF10) 2026-10-31 03:37:20 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Decompile fn_23604 (CSession::LoadOptionInfo) 2026-10-31 16:00:20 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: Replace (*reinterpret_cast<ModeTooltip**>(0x013495BC)) with reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode) (0x013495 2026-10-31 22:08:34 +00:00
Utility Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00