rodecomp/Source/Contents/Effects
2026-10-29 16:00:58 +01:00
..
CharacterParticleBundle.h Decompile fn_18576 (?Create@?$CEffectAllocator@VCChopChopClawMarks@@@?A0x3d349e23@@UAEPAVCEffect@@XZ) 2026-10-29 09:57:46 +00:00
Effect.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
Effect.h Decompile fn_03111 (CEffect::Slot22) 2026-10-29 14:34:08 +00:00
EffectActor.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectActor.h Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
EffectAttachments.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
EffectAttachments.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectForceRender.cpp Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ... 2026-10-29 12:59:22 +00:00
EffectLists.cpp Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ... 2026-10-29 10:47:33 +00:00
EffectLists.h Decompile 3 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/Effect.cpp, ... 2026-10-29 10:47:33 +00:00
EffectMaker.cpp Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectMaker.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
EffectPrim.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
EffectPrim.h Decompile 15 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrim.h 2026-10-29 14:39:20 +00:00
EffectPrimitiveColor.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
EffectPrimitiveMotion.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
EffectPrimitiveMotion.h Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 14:19:13 +00:00
EffectPrimitiveRecords.cpp EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers). 2026-10-29 15:58:02 +01:00
EffectPrimitiveRendering.cpp EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers). 2026-10-29 15:58:02 +01:00
EffectPrimitiveRendering.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
EffectPrimitiveState.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
EffectPrimitiveState.h EffectPrimitiveState: name 84 CEffectPrim members after DHXJ (layout matches DHXJ member order with 12-byte std::vector and one extra 2026 dword at 0x1D8): stateCnt, duration, pattern, count, renderFlag, numSegment, speed/accel, gravSpeed/gravAccel, longitude/latitude/roll, size, alpha*, lati*/long*/roll* speeds and accels, radius*, width*/height*, orgPos, deltaPos/deltaPos2/deltaPos3, segPos, rotAxis, transform/rotTransform, etc. Pure rename, codegen unchanged (221/221 functions with includers). 2026-10-29 15:58:02 +01:00
EffectTypes.cpp 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectTypes.h 🛠️ refactor(effects): added EF_UNK enum entries and replaced raw numeric effect IDs 2026-10-27 09:46:33 +01:00
EffectVisibility.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EffectVisibility.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
GravityControlEffect.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00
PartyEffect.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
PartyEffect.h Rename AttachedEffect -> CRagEffect (DHXJ), AttachedEffect.{h,cpp} -> RagEffect.{h,cpp}. Pure rename, codegen unchanged (129/129 functions identical with includers). 2026-10-29 12:19:20 +01:00
PartyMemberEffects.cpp Decompile 3 functions in Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, ... 2026-10-29 12:59:44 +00:00
PartyMemberEffects.h Decompile 18 functions in Source/Client/Application/UnhandledExceptionHandler.cpp, Source/Client/Session.h, ... 2026-10-29 09:48:08 +00:00
RagEffect.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
RagEffect.h Decompile 3 functions in Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h 2026-10-29 14:44:24 +00:00
RagEffectInitialization.cpp RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
RagEffectInitialization.h Decompile fn_18182 (ResourceMgr::Exists) 2026-10-28 19:50:12 +00:00
RagEffectState.h RagEffectState: name CRagEffect members after DHXJ (param[4], longitude, latitude, tlvertX/Y/Z, defZ, isDirection, type, level, flag, count, stateCnt, duration, deltaPos/deltaPos2/deltaPos3, primList, objSeg). tlvert/longitude become floats (were uint32 written through bit_cast). Codegen unchanged except Hit4 (59.2->60.4%) and ProcessEZ2STR (58.6->59.0%), both from dropping the bit_cast stores; 120/122 identical with includers. 2026-10-29 16:00:58 +01:00
SkillEffects.h Decompile 4 functions in Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/GravityControlEffect.h, ... 2026-10-29 09:55:51 +00:00