Batch #7333 by gordaoprogramas: 0 byte-identical, 2 confirmed by peer review. - fn_13490 UIBasicInfoWnd::SetHeight: logic confirmed by peer review - fn_13497 UIBasicInfoWnd::RefreshLayout: logic confirmed by peer review Peer-reviewed-by: eAthena, Romain Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
154 lines
4.6 KiB
C++
154 lines
4.6 KiB
C++
#include "UI/Window/UIBasicInfoWnd.h"
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#include "Client/Session.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <cstdio>
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// OFFSET: 0x00998190
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// FUNCTION: fn_13489
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bool UIBasicInfoWnd::Slot03() {
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return true;
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}
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// OFFSET: 0x009981A0
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// FUNCTION: fn_13490
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void UIBasicInfoWnd::SetHeight(int height) {
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if (height == this->collapsedHeight) {
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this->Resize(this->geometry.width, this->collapsedHeight);
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this->nameText->Resize(this->geometry.width - 30, 15);
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this->nameText->SetTextFitted(g_session.DecodePlayerName());
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this->nameText->Move(17, 3);
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this->hpBar->Move(-100, -100);
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this->spBar->Move(-100, -100);
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this->apBar->Move(-100, -100);
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this->baseExpBar->Move(-100, -100);
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this->jobExpBar->Move(-100, -100);
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} else if (height == this->expandedHeight) {
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this->Resize(this->geometry.width, this->expandedHeight);
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this->hpBar->Move(35, 53);
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this->spBar->Move(35, 68);
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if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) {
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this->apBar->Move(35, 83);
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}
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this->nameText->Resize(this->geometry.width - 20, 15);
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this->nameText->SetTextFitted(g_session.DecodePlayerName());
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this->nameText->Move(9, 22);
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if (g_session.GetMaxBaseLevel(g_session.GetDisplayJob()) == g_session.m_level) {
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this->baseExpBar->Move(-200, 78);
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} else {
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this->baseExpBar->Move(85, this->layoutOffset + 76);
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}
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if (g_session.m_jobLevel < g_session.GetMaxJobLevel(g_session.GetDisplayJob())) {
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this->jobExpBar->Move(85, this->layoutOffset + 88);
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} else {
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this->jobExpBar->Move(-200, 88);
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}
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}
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if (UIWindow* window = g_windowMgr.LookupWindow(307)) {
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int screenX = 0;
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int screenY = 0;
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this->ToScreen(screenX, screenY);
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window->Move(screenX, this->geometry.height + screenY);
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}
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}
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// OFFSET: 0x00999490
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// FUNCTION: fn_13497
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void UIBasicInfoWnd::RefreshLayout() {
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const int height = this->geometry.height;
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if (g_session.IsTreeGroupThree(g_session.GetDisplayJob())) {
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if (height == this->collapsedHeight) {
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this->layoutOffset = this->extendedOffset;
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this->collapsedHeight = this->extendedCollapsedHeight;
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this->expandedHeight = this->extendedExpandedHeight;
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this->SetHeight(this->extendedCollapsedHeight);
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} else if (height == this->expandedHeight) {
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this->layoutOffset = this->extendedOffset;
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this->collapsedHeight = this->extendedCollapsedHeight;
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this->expandedHeight = this->extendedExpandedHeight;
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this->SetHeight(this->extendedExpandedHeight);
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}
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} else {
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if (height == this->collapsedHeight) {
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this->layoutOffset = this->normalOffset;
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this->collapsedHeight = this->normalCollapsedHeight;
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this->expandedHeight = this->normalExpandedHeight;
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this->SetHeight(this->normalCollapsedHeight);
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} else if (height == this->expandedHeight) {
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this->layoutOffset = this->normalOffset;
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this->collapsedHeight = this->normalCollapsedHeight;
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this->expandedHeight = this->normalExpandedHeight;
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this->SetHeight(this->normalExpandedHeight);
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}
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this->apBar->Move(-100, -100);
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}
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this->Invalidate();
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}
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// OFFSET: 0x00999BC0
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// FUNCTION: fn_13499
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void UIBasicInfoWnd::Slot11() {
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if (this->saved) {
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this->saved->height = this->geometry.height;
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this->saved->width = this->geometry.width;
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this->saved->x = this->geometry.x;
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this->saved->y = this->geometry.y;
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this->saved->unknown_0010 = this->mode;
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}
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}
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// OFFSET: 0x00999360
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// FUNCTION: fn_13494
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void UIBasicInfoWnd::Slot25(int x, int y) {
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if (y < 17) {
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UIFrameWnd::Slot25(x, y);
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}
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}
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// OFFSET: 0x00999330
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// FUNCTION: fn_13493
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void UIBasicInfoWnd::Slot26(int x, int y) {
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if (y < 17) {
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this->SendMsg(this, 6, 202, 0, 0, 0);
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}
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}
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// OFFSET: 0x00999430
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// FUNCTION: fn_13496
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void UIBasicInfoWnd::Slot27(int x, int y) {
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UIFrameWnd::Slot27(x, y);
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if (UIWindow* window = g_windowMgr.LookupWindow(307)) {
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int screenX = 0;
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int screenY = 0;
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this->ToScreen(screenX, screenY);
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window->Move(screenX, this->geometry.height + screenY);
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}
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}
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// OFFSET: 0x00999380
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// FUNCTION: fn_13495
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void UIBasicInfoWnd::Slot28(int x, int y) {
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if (this->geometry.height != this->expandedHeight) {
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return;
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}
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int top = this->geometry.height - 20;
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if (x < 0 || x >= 100 || y < top || y >= this->geometry.height) {
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return;
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}
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char text[64];
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std::sprintf(text, "Weight %d%%", g_session.m_maxWeight ? g_session.m_weight * 100 / g_session.m_maxWeight : 0);
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int screenX = 0;
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int screenY = top - 19;
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this->ToScreen(screenX, screenY);
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this->m_controls->services.Tooltip(text, screenX, screenY, -1, false, true);
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}
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