Batch #1430 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_02115 CRendererDX7::SetCamera: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Render/RendererDX7.cpp, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenGeometry.cpp, Source/Render/TextureQuad.cpp, Source/Render/UIRPDataDrawing.cpp
16 lines
381 B
C++
16 lines
381 B
C++
#include "Render/RendererDX7.h"
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// OFFSET: 0x0055EC00
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void CRendererDX7::SetClearColor(unsigned color) {
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this->clearColor = color;
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}
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// OFFSET: 0x0055ED40
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// FUNCTION: fn_02115
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void CRendererDX7::SetCamera(const float* eye, const float* target, const float* up) {
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}
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// OFFSET: 0x0055F690
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void CRendererDX7::SetTextureFormat(unsigned format) {
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this->unknown_024C = format;
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}
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