rodecomp/Source/UI/Window/UIPetEvolutionWnd.cpp
ragnarok-clanker ca690786a0 Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-07 21:38:02 +00:00

245 lines
8.9 KiB
C++

#include "UI/Window/UIPetEvolutionWnd.h"
#include "Client/Session.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/MessageTable.h"
#include "Contents/PetEvolutionMgr.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketId.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UITextButton.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <string>
// OFFSET: 0x009AAF30
// FUNCTION: fn_13761
UIPetEvolutionWnd::UIPetEvolutionWnd() : UIFrameWnd(0) {
this->m_petEggId = -1;
this->m_evolvedEggId = -1;
}
// OFFSET: 0x009AB0E0
// FUNCTION: fn_13762
UIPetEvolutionWnd::~UIPetEvolutionWnd() {
}
// OFFSET: 0x009AB170
// FUNCTION: fn_13763
void UIPetEvolutionWnd::OnCreate(int width, int height) {
this->AddCloseButton("", 0);
UIBitmapButton* okButton = new UIBitmapButton();
okButton->SetBitmap("유저인터페이스\\btn_big_ok.bmp", 0, 0);
okButton->SetBitmap("유저인터페이스\\btn_big_ok_a.bmp", 1, 0);
okButton->SetBitmap("유저인터페이스\\btn_big_ok_b.bmp", 2, 0);
okButton->SetSize(okButton->BitmapWidth(), okButton->BitmapHeight());
okButton->Move(this->geometry.width - (okButton->BitmapWidth() * 2 + 20), this->geometry.height - okButton->BitmapHeight() - 10);
okButton->SetId(184);
this->AddChild(okButton);
UIBitmapButton* cancelButton = new UIBitmapButton();
cancelButton->SetBitmap("유저인터페이스\\btn_big_cancel.bmp", 0, 0);
cancelButton->SetBitmap("유저인터페이스\\btn_big_cancel_a.bmp", 1, 0);
cancelButton->SetBitmap("유저인터페이스\\btn_big_cancel_b.bmp", 2, 0);
cancelButton->SetSize(cancelButton->BitmapWidth(), cancelButton->BitmapHeight());
cancelButton->Move(this->geometry.width - cancelButton->BitmapWidth() - 10, this->geometry.height - cancelButton->BitmapHeight() - 10);
cancelButton->SetId(185);
this->AddChild(cancelButton);
}
// OFFSET: 0x009AB320
// FUNCTION: fn_13764
void UIPetEvolutionWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
this->DrawTitleBar(true, LookupMessage(2567), 0);
char text[260];
std::memset(text, 0, sizeof(text));
{
std::string unused;
int job = g_session.GetPetJobByEggItem(this->m_petEggId);
if (job != -1) {
g_session.GetPetIllustName(job, g_session.unknown_1038, text);
CBitmapRes* illust = dynamic_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
if (!illust) {
illust = dynamic_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("userinterface\\illust\\pet_noimage.bmp")));
}
if (illust) {
this->FillRegion(12, 29, illust->image.width, illust->image.height, 0x9B9B9B);
this->DrawBitmap(10, 27, &illust->image, false);
DrawRectangleBorder(*this, 10, 27, illust->image.width, illust->image.height, 0);
}
}
CBitmapRes* arrow = dynamic_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\img_next.bmp")));
if (arrow) {
this->DrawBitmap(
static_cast<int>((this->geometry.width - arrow->image.width) * 0.5), static_cast<int>((134 - arrow->image.height) * 0.5 + 27.0),
&arrow->image, true
);
}
job = g_session.GetPetJobByEggItem(this->m_evolvedEggId);
if (job != -1) {
g_session.GetPetIllustName(job, g_session.unknown_1038, text);
CBitmapRes* illust = dynamic_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
if (!illust) {
illust = dynamic_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("userinterface\\illust\\pet_noimage.bmp")));
}
if (illust) {
this->FillRegion(this->geometry.width - illust->image.width - 8, 29, illust->image.width, illust->image.height, 0x9B9B9B);
this->DrawBitmap(this->geometry.width - illust->image.width - 10, 27, &illust->image, false);
DrawRectangleBorder(*this, this->geometry.width - illust->image.width - 10, 27, illust->image.width, illust->image.height, 0);
}
}
}
this->DrawTextAt(10, 200, LookupMessage(2569), 0, 0, 12, 0, 0, 0);
int index = 0;
for (auto it = this->m_materials.begin(); it != this->m_materials.end(); ++it, ++index) {
std::memset(text, 0, sizeof(text));
std::sprintf(text, "%dea", it->second);
UITextButton* button = this->m_materialButtons[index];
this->DrawTextAt(button->geometry.width + button->geometry.x + 10, button->geometry.y + 1, text, 0, 0, 12, 0, 1, 0
);
}
this->DrawTextAt(10, this->geometry.height - 52, LookupMessage(2570), 0, 0, 12, 0, 0, 0);
}
namespace {
#pragma pack(push, 1)
struct PACKET_CZ_PET_EVOLUTION {
/* 0000 */ std::uint16_t packetType;
/* 0002 */ std::uint16_t packetLength;
/* 0004 */ int evolvedEggId;
/* 0008 */ unsigned char materials[252];
};
#pragma pack(pop)
}
// OFFSET: 0x009AB760
// FUNCTION: fn_13765
int UIPetEvolutionWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case 6:
if (argument1 == 184) {
std::vector<std::uint16_t> materials;
for (auto it = this->m_materials.begin(); it != this->m_materials.end(); ++it) {
ITEM_INFO item = LookupClientItem(g_session.m_inventoryItems, it->first, 1);
if (item.quantity < it->second) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2574)), 255, 0, 0, 0);
return 0;
}
materials.push_back(static_cast<std::uint16_t>(item.unknown_0000[1]));
materials.push_back(static_cast<std::uint16_t>(it->second));
}
if (g_session.unknown_1038 != 0) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2607)), 255, 0, 0, 0);
return 0;
}
int count = static_cast<int>(materials.size());
std::uint16_t length = static_cast<std::uint16_t>(count * 2 + 8);
PACKET_CZ_PET_EVOLUTION packet;
std::memset(packet.materials, 0, sizeof(packet.materials));
packet.packetType = ID_CZ_PET_EVOLUTION;
packet.packetLength = length;
packet.evolvedEggId = this->m_evolvedEggId;
std::memcpy(packet.materials, materials.data(), count * 2);
GetRagConnection().Send(static_cast<short>(length), &packet);
g_windowMgr.CloseWindow(261);
} else if (argument1 == 185 || argument1 == 201) {
g_windowMgr.CloseWindow(261);
}
break;
case 98: {
ITEM_INFO item;
item.SetItemId(argument1);
item.identified = 1;
g_windowMgr.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
break;
}
case 142: {
this->m_materials.clear();
this->m_petEggId = argument1;
this->m_evolvedEggId = argument2;
std::pair<bool, std::vector<std::pair<int, int>>> result = g_petEvolutionMgr->GetMaterials(argument1, argument2);
if (result.first) {
this->m_materials = result.second;
}
this->RebuildButtons();
break;
}
default:
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->Invalidate();
return 0;
}
// OFFSET: 0x009ABC20
// FUNCTION: fn_13766
void UIPetEvolutionWnd::RebuildButtons() {
const char* name = g_session.GetPetString(g_session.GetPetJobByEggItem(this->m_petEggId));
if (name) {
UITextButton* button = new UITextButton();
button->Configure(name, 0xFF6464, 0, 12, 1, 1);
button->m_hoverColor = 0x9B9B9B;
button->ResizeToTextClipped(button->geometry.width - 10, button->geometry.height);
button->SetId(this->m_petEggId);
button->Move(10, 171);
button->CenterIn(90, button->geometry.height);
button->SetTooltip(name);
this->AddChild(button);
}
name = g_session.GetPetString(g_session.GetPetJobByEggItem(this->m_evolvedEggId));
if (name) {
UITextButton* button = new UITextButton();
button->Configure(name, 0xFF6464, 0, 12, 1, 1);
button->m_hoverColor = 0x9B9B9B;
button->ResizeToTextClipped(button->geometry.width - 10, button->geometry.height);
button->SetId(this->m_evolvedEggId);
button->Move(this->geometry.width - 100, 171);
button->CenterIn(90, button->geometry.height);
button->SetTooltip(name);
this->AddChild(button);
}
this->m_materialButtons.clear();
int y = 230;
for (auto it = this->m_materials.begin(); it != this->m_materials.end(); ++it) {
ITEM_INFO item;
item.SetItemId(it->first);
char text[260];
std::memset(text, 0, sizeof(text));
int capacity = sizeof(text);
item.GetIdDisplayName(text, capacity, 0);
UITextButton* button = new UITextButton();
button->Configure(text, 0xFF6464, 0, 12, 1, 1);
button->m_hoverColor = 0x9B9B9B;
button->ResizeToTextClipped(button->geometry.width, button->geometry.height);
button->SetId(it->first);
button->Move(10, y);
this->AddChild(button);
this->m_materialButtons.push_back(button);
y += 20;
}
}