rodecomp/Source/Contents/CashEmotionMgr.cpp
ragnarok-clanker 30cb35dd8f Decompile fn_10816 (UISpriteButton::Paint)
Batch #5014 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10816 UISpriteButton::Paint: logic confirmed by peer review

Peer-reviewed-by: willerthal, youko, Qwenkler3.8
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 11:26:46 +00:00

2251 lines
60 KiB
C++

#include "Contents/CashEmotionMgr.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Renderer.h"
#include "Render/Textures/SpriteAtlas.h"
#include "Render/Textures/Texture.h"
#include "Resource/PaletteResource.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Sprites/SpriteResource.h"
#include "UI/Buttons/UISpriteButton.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/SimpleStringMgr.h"
#include "Network/TextEncoding.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "Resource/TextureNames.h"
#include "Script/LuaScript.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UICashEmotionSprBtn.h"
#include "UI/CashEmotion/UICashEmotionPack.h"
#include "UI/CashEmotion/UICashEmotionPiece.h"
#include "UI/Chat/ChatSuggestions.h"
#include "UI/Edit/UIEditCtrl.h"
#include "Contents/MessageTable.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Text/UIStaticText.h"
#include "UI/UILapineScrollBar.h"
#include "UI/Window/InputFocus.h"
#include "UI/Window/UIFrameWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include "Utility/Text/FormatString.h"
extern "C" {
#include <lauxlib.h>
#include <lua.h>
}
#include <algorithm>
#include <array>
#include <cctype>
#include <climits>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <format>
#include <functional>
#include <iterator>
#include <map>
#include <new>
#include <windows.h>
// STATIC: 0x013896C4
// GLOBAL: gl_24350
CCashEmotionMgr* g_cashEmotionMgr = nullptr;
// STATIC: 0x01457848
// GLOBAL: gl_24484
ChatSuggestions* g_chatSuggestions = nullptr;
class ICashEmotionAction {
public:
virtual ~ICashEmotionAction();
virtual bool Execute(int packId, int argument) = 0;
bool ExecuteNamed(const char* name);
};
class CCashEmotionAction_Play : public ICashEmotionAction {
public:
CCashEmotionAction_Play();
~CCashEmotionAction_Play() override;
bool Execute(int packId, int emotionId) override;
protected:
/* 0004 */ int m_diceEmotion;
/* 0008 */ int m_yutEmotion;
};
class UICashEmotionPack_Purchase : public UICashEmotionPack {
public:
~UICashEmotionPack_Purchase() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void UpdateExpiry(Timestamp* expiry) override;
void ShowExpiry(__time32_t expiry) override;
protected:
/* 00E0 */ ICashEmotionAction* m_selectAction;
/* 00E4 */ ICashEmotionAction* m_purchaseAction;
};
class UICashEmotionPack_Search : public UICashEmotionPack {
public:
void Paint() override;
};
class UICashEmotionPack_Search_Normal : public UICashEmotionPack_Search {
public:
~UICashEmotionPack_Search_Normal() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
/* 00E0 */ ICashEmotionAction* m_action;
};
class UICashEmotionPack_Search_UnPurchased : public UICashEmotionPack_Search {
public:
~UICashEmotionPack_Search_UnPurchased() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
protected:
/* 00E0 */ ICashEmotionAction* m_action;
};
class UICashEmotionPack_Unpurchase : public UICashEmotionPack {
public:
void Paint() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void SetPressed(bool pressed, bool force);
protected:
/* 00E0 */ bool m_pressed;
/* 00E4 */ std::string unknown_00E4;
};
class UICashEmotionScrollBar : public UIScrollBar {
public:
void Paint() override;
void SetDisabled(bool disabled);
protected:
/* 00B4 */ bool m_disabled;
};
class UICashEmotionScrollWnd : public UIScrollWnd {
public:
UICashEmotionScrollWnd(UIWindowContext& windows, int width, int height, unsigned char cached);
void Slot15(int width, int height) override;
virtual void Slot53() = 0;
void AddChild(UIWindow* child);
};
class UICashEmotionListChildWnd_Abstract : public UICashEmotionScrollWnd {
public:
void Slot35(int delta) override;
virtual void Refresh(const char* filter) = 0;
virtual const char* Filter() = 0;
};
class UICashEmotionListChildWnd_Basic : public UICashEmotionListChildWnd_Abstract {
public:
void Slot15(int width, int height) override;
void Slot19() override;
void Paint() override;
const char* Filter() override;
protected:
/* 00B0 */ std::vector<UIWindow*> m_items;
/* 00BC */ ICashEmotionAction* m_selectAction;
/* 00C0 */ ICashEmotionAction* m_playAction;
};
class UICashEmotionListChildWnd_Purchase : public UICashEmotionListChildWnd_Abstract {
public:
void Slot15(int width, int height) override;
void Paint() override;
const char* Filter() override;
void UpdateExpiry(int packId, Timestamp* expiry);
protected:
/* 00B0 */ std::vector<UICashEmotionPack*> m_items;
/* 00BC */ ICashEmotionAction* unknown_00BC;
/* 00C0 */ std::string m_filter;
};
class UICashEmotionListChildWnd_Search : public UICashEmotionListChildWnd_Abstract {
public:
void Slot15(int width, int height) override;
void Paint() override;
const char* Filter() override;
protected:
/* 00B0 */ std::uint8_t unknown_00B0[0x10];
/* 00C0 */ std::string m_filter;
};
class UICashEmotionListChildWnd_UnPurchased : public UICashEmotionListChildWnd_Abstract {
public:
void Slot15(int width, int height) override;
void Paint() override;
const char* Filter() override;
protected:
/* 00B0 */ std::vector<UICashEmotionPack*> m_items;
/* 00BC */ std::string m_filter;
};
struct CashEmotionListPlacement {
/* 0000 */ int x;
/* 0004 */ int y;
/* 0008 */ int width;
/* 000C */ int height;
};
class UICashEmotionListWnd : public UIFrameWnd {
public:
UICashEmotionListWnd(UIWindowContext& windows, UIFrameContext& frame, UIButtonContext& controls);
void Slot11() override;
void Slot19() override;
void Paint() override;
UIBitmapButton* CreateButton(int x, int y, int width, int height, int id, const char* format, bool hasDisabled);
void RefreshCurrentList();
void ShowPack(int packId);
void sub_7C7E50();
void ResetLists();
int SetPeriod(int packId);
void SetTab(char tab);
void UpdateExpiry(int packId, Timestamp* expiry);
void RefreshSelection();
protected:
/* 00B4 */ CashEmotionListPlacement* m_placement;
/* 00B8 */ UICashEmotionListChildWnd_Basic* m_basicList;
/* 00BC */ UICashEmotionListChildWnd_Purchase* m_purchaseList;
/* 00C0 */ UICashEmotionListChildWnd_Search* m_searchList;
/* 00C4 */ UICashEmotionListChildWnd_UnPurchased* m_unpurchasedList;
/* 00C8 */ std::map<char, UIWindow*> m_tabs;
/* 00D0 */ char m_tab;
/* 00D4 */ UIBitmapButton* unknown_00D4;
/* 00D8 */ UIEditCtrl* m_searchEdit;
/* 00DC */ UIBitmapButton* unknown_00DC;
/* 00E0 */ UIBitmapButton* unknown_00E0;
/* 00E4 */ UIBitmapButton* unknown_00E4;
/* 00E8 */ UICashEmotionListChildWnd_Abstract* m_currentList;
/* 00EC */ UIStaticText* m_period;
UIButtonContext* m_controls;
};
class UICashEmotionMiniWnd : public UIWindow {
public:
~UICashEmotionMiniWnd() override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
unsigned int Select(int actionId);
void Select(CashEmotionCommand* command);
void Previous();
void Refresh(int first);
void Next();
void SetIndex(int index);
protected:
/* 007C */ CashEmotionCommand* m_selected;
/* 0080 */ std::array<UICashEmotionPiece*, 3> m_pieces;
/* 008C */ UIBitmapButton* m_previous;
/* 0090 */ UIBitmapButton* m_next;
/* 0094 */ ICashEmotionAction* m_action;
/* 0098 */ int m_page;
/* 009C */ int m_selectedIndex;
UICashEmotionPieceContext* m_controls;
};
// OFFSET: 0x00591CA0
// FUNCTION: fn_02839
CCashEmotionAction_Play::CCashEmotionAction_Play() : m_diceEmotion(0), m_yutEmotion(0) {
this->m_diceEmotion = g_cashEmotionMgr->GetSpecialEmotion(CashEmotionSpecial::Dice);
this->m_yutEmotion = g_cashEmotionMgr->GetSpecialEmotion(CashEmotionSpecial::Yut);
}
// OFFSET: 0x00591D30
// OFFSET: 0x00591D80
// FUNCTION: fn_02841
ICashEmotionAction::~ICashEmotionAction() {
}
// OFFSET: 0x00591E60
// FUNCTION: fn_02844
bool ICashEmotionAction::ExecuteNamed(const char* name) {
if (!name || std::strlen(name) == 0) {
return false;
}
return this->Execute(g_cashEmotionMgr->BasePackId(), g_cashEmotionMgr->FindEmotionId(name));
}
// OFFSET: 0x00591EB0
// OFFSET: 0x00592290
// FUNCTION: fn_02849
CashEmotionCommand::CashEmotionCommand(const std::string& name, int packId, int emotionId) : name(name) {
this->Add(packId, emotionId);
}
// OFFSET: 0x005923D0
// FUNCTION: fn_02850
void CashEmotionCommand::Add(int packId, int emotionId) {
if (packId < 0 || emotionId < 0) {
return;
}
this->entries.emplace_back(packId, emotionId);
}
// OFFSET: 0x00592420
// FUNCTION: fn_02851
std::pair<int, int> CashEmotionCommand::Get(int index) const {
if (index < 0 || static_cast<std::size_t>(index) >= this->entries.size()) {
return std::pair<int, int>(-1, -1);
}
return this->entries[index];
}
// OFFSET: 0x00592520
// FUNCTION: fn_02856
CashEmotionData::CashEmotionData(int id, int subId, const char* name, int unknown20, int unknown24, int actId, int sprId)
: id(id), subId(subId), name(name), unknown_0020(unknown20), unknown_0024(unknown24), actId(actId), sprId(sprId) {
}
// OFFSET: 0x00592820
// FUNCTION: fn_02860
bool CashEmotionPackOrder::operator()(const int& left, const int& right) const {
const char* leftTitle = this->mgr->GetPackTitle(left);
if (!leftTitle) {
return false;
}
const char* rightTitle = this->mgr->GetPackTitle(right);
if (!rightTitle) {
return true;
}
int result = _stricmp(leftTitle, rightTitle);
return this->ascending ? result < 0 : result > 0;
}
// OFFSET: 0x00596430
// FUNCTION: fn_02915
CCashEmotionMgr::CCashEmotionMgr()
: m_enabled(true), unknown_0005{}, m_action(nullptr), unknown_000C(0), unknown_0010{}, m_emotionsByPack{}, unknown_0050{}, m_packNames{}, unknown_00B0{},
m_commands{}, unknown_0198{} {
}
// OFFSET: 0x00598520
// FUNCTION: fn_02928
CCashEmotionMgr::~CCashEmotionMgr() {
if (this->m_action) {
this->m_action = nullptr;
}
}
// OFFSET: 0x00598C70
// FUNCTION: fn_02934
void CCashEmotionMgr::Reset() {
this->m_emotionsByPack.clear();
this->m_packNames.clear();
this->m_commands.clear();
}
// OFFSET: 0x00598F00
// FUNCTION: fn_02935
void CCashEmotionMgr::ClearOwnedPacks() {
this->m_unownedPacks.clear();
this->m_ownedPacks.clear();
this->m_expiry.clear();
}
// OFFSET: 0x00598F40
// FUNCTION: fn_02936
void CCashEmotionMgr::ClearCommands() {
for (auto& entry : this->m_commands) {
delete reinterpret_cast<CashEmotionCommand*>(entry.second);
}
this->m_commands.erase(this->m_commands.begin(), this->m_commands.end());
}
// OFFSET: 0x005994B0
// FUNCTION: fn_02939
int CCashEmotionMgr::FindEmotionId(const char* name) {
if (!name || std::strlen(name) == 0) {
return -1;
}
std::string key(name);
auto it = this->m_emotionIds.find(key);
if (it == this->m_emotionIds.end()) {
return -1;
}
return it->second;
}
// OFFSET: 0x00599650
// FUNCTION: fn_02940
bool CCashEmotionMgr::Initialize() {
if (g_cashEmotionMgr) {
return false;
}
g_cashEmotionMgr = new (std::nothrow) CCashEmotionMgr;
if (!g_cashEmotionMgr) {
return false;
}
if (!g_cashEmotionMgr->m_enabled) {
delete g_cashEmotionMgr;
g_cashEmotionMgr = nullptr;
return false;
}
return true;
}
// OFFSET: 0x00599700
// FUNCTION: fn_02941
void CCashEmotionMgr::Shutdown() {
if (g_cashEmotionMgr) {
g_cashEmotionMgr->Reset();
delete g_cashEmotionMgr;
g_cashEmotionMgr = nullptr;
}
}
// OFFSET: 0x00599020
// FUNCTION: fn_02937
void CCashEmotionMgr::HideSuggestions() {
if (g_chatSuggestions) {
g_chatSuggestions->Show(0);
}
}
// OFFSET: 0x00599730
// FUNCTION: fn_02942
int CCashEmotionMgr::ProcessChatCommand(const char* command) {
if (!g_chatSuggestions || !g_chatSuggestions->window) {
return 0;
}
if (!command || std::strlen(command) < 1 || command[0] != '/') {
g_chatSuggestions->Show(0);
return 0;
}
const char* key = command + 1;
auto it = this->m_commands.find(key);
int actionId = 0;
if (it != this->m_commands.end()) {
actionId = it->second;
}
if (actionId != 0) {
g_chatSuggestions->Show(1);
auto* miniWnd = reinterpret_cast<UICashEmotionMiniWnd*>(g_chatSuggestions->window);
return static_cast<int>(miniWnd->Select(actionId));
} else {
this->HideSuggestions();
return 0;
}
}
// OFFSET: 0x005998C0
// FUNCTION: fn_02943
const char* CCashEmotionMgr::GetPackName(int packId) {
auto it = this->m_packNames.find(packId);
if (it == this->m_packNames.end()) {
return nullptr;
}
return it->second.c_str();
}
// OFFSET: 0x00599930
// FUNCTION: fn_02944
std::vector<int> CCashEmotionMgr::FindBaseEmotions(const char* filter) {
std::vector<int> result;
auto it = this->unknown_0050.find(this->unknown_000C);
if (it == this->unknown_0050.end()) {
return result;
}
result.reserve(it->second.size());
if (filter) {
std::vector<int> others;
others.reserve(it->second.size());
for (int emotionId : it->second) {
const char* name = this->GetEmotionName(this->unknown_000C, emotionId);
if (name) {
if (std::strstr(name, filter)) {
result.push_back(emotionId);
} else {
others.push_back(emotionId);
}
}
}
std::sort(result.begin(), result.end(), CashEmotionPackOrder{this, true});
for (int emotionId : others) {
result.push_back(emotionId);
}
} else {
std::copy(it->second.begin(), it->second.end(), std::back_inserter(result));
}
return result;
}
// OFFSET: 0x00599C60
// FUNCTION: fn_02945
CashEmotionTable* CCashEmotionMgr::GetBasePackEmotions() {
auto it = this->m_emotionsByPack.find(this->unknown_000C);
return it != this->m_emotionsByPack.end() ? &it->second : nullptr;
}
// OFFSET: 0x00599CA0
// FUNCTION: fn_02946
int CCashEmotionMgr::GetSpecialEmotion(CashEmotionSpecial type) {
auto it = this->m_specials.find(type);
if (it != this->m_specials.end()) {
return it->second;
}
return this->LookupSpecialEmotion(type);
}
// OFFSET: 0x00599D00
// FUNCTION: fn_02947
CashEmotionData* CCashEmotionMgr::GetEmotionData(int packId, int emotionId) {
if (packId < 0 || emotionId < 0) {
return nullptr;
}
auto packIt = this->m_emotionsByPack.find(packId);
if (packIt == this->m_emotionsByPack.end()) {
return nullptr;
}
auto emoIt = packIt->second.find(emotionId);
if (emoIt == packIt->second.end()) {
return nullptr;
}
return &emoIt->second;
}
// OFFSET: 0x00599D70
// FUNCTION: fn_02948
const char* CCashEmotionMgr::GetEmotionName(int packId, int emotionId) {
auto packIt = this->m_emotionsByPack.find(packId);
if (packIt == this->m_emotionsByPack.end()) {
return nullptr;
}
auto emoIt = packIt->second.find(emotionId);
if (emoIt == packIt->second.end()) {
return nullptr;
}
return emoIt->second.name.c_str();
}
// OFFSET: 0x00599DE0
// FUNCTION: fn_02949
std::vector<int> CCashEmotionMgr::GetPackEmotions(int packId) {
std::vector<int> result;
auto it = this->unknown_0050.find(packId);
if (it == this->unknown_0050.end()) {
return result;
}
result.reserve(it->second.size());
for (int emotionId : it->second) {
result.push_back(emotionId);
}
return result;
}
// OFFSET: 0x0059A010
// FUNCTION: fn_02950
int CCashEmotionMgr::GetEarliestExpiry() {
int earliest = INT_MAX;
for (const auto& expiry : this->m_expiry) {
if (expiry.second.seconds < earliest) {
earliest = expiry.second.seconds;
}
}
return earliest;
}
// OFFSET: 0x0059A040
// FUNCTION: fn_02951
CashEmotionTable* CCashEmotionMgr::GetPackEmotionTable(int packId) {
auto it = this->m_emotionsByPack.find(packId);
if (it == this->m_emotionsByPack.end()) {
return nullptr;
}
return &it->second;
}
// OFFSET: 0x0059A080
// FUNCTION: fn_02952
CashEmotionPack* CCashEmotionMgr::GetPack(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return nullptr;
}
return &it->second;
}
// OFFSET: 0x0059A0C0
// FUNCTION: fn_02953
const char* CCashEmotionMgr::GetPackTitle(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return nullptr;
}
return it->second.name.c_str();
}
// OFFSET: 0x0059A110
// FUNCTION: fn_02954
int CCashEmotionMgr::GetPackUnknown18(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return -1;
}
return it->second.unknown_0018;
}
// OFFSET: 0x0059A150
// FUNCTION: fn_02955
Timestamp* CCashEmotionMgr::FindExpiry(int packId) {
for (auto& expiry : this->m_expiry) {
if (expiry.first == packId) {
return &expiry.second;
}
}
return nullptr;
}
// OFFSET: 0x0059A1C0
// FUNCTION: fn_02956
std::vector<int> CCashEmotionMgr::SortOwnedPacks(const char* filter) {
return this->SortPacks(this->m_ownedPacks, filter);
}
// OFFSET: 0x0059A5B0
// FUNCTION: fn_02958
unsigned int CCashEmotionMgr::GetPackEndTime(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return 0;
}
return it->second.endTime;
}
// OFFSET: 0x0059A5F0
// FUNCTION: fn_02959
unsigned int CCashEmotionMgr::GetPackStartTime(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return 0;
}
return it->second.startTime;
}
// OFFSET: 0x0059A630
// FUNCTION: fn_02960
void CCashEmotionMgr::Search(
const char* text, std::vector<std::pair<int, int>>& basePack, std::vector<std::pair<int, int>>& ownedPacks, std::vector<std::pair<int, int>>& otherPacks
) {
if (!text || std::strlen(text) < 1) {
return;
}
for (auto& entry : this->m_searchIndex) {
if (entry.first.find(text) == std::string::npos) {
continue;
}
if (entry.second.first == this->unknown_000C) {
this->AddSearchResult(basePack, entry.second);
} else if (this->IsOwnedPack(entry.second.first)) {
this->AddSearchResult(ownedPacks, entry.second);
} else {
this->AddSearchResult(otherPacks, entry.second);
}
}
}
// OFFSET: 0x0059A7C0
// FUNCTION: fn_02961
void CCashEmotionMgr::AddSearchResult(std::vector<std::pair<int, int>>& results, const std::pair<int, int>& entry) {
if (std::find(results.begin(), results.end(), entry) == results.end()) {
results.push_back(entry);
}
}
// OFFSET: 0x0059A820
// FUNCTION: fn_02962
std::vector<int> CCashEmotionMgr::SortPacks(const std::vector<int>& packs, const char* filter) {
if (!filter || std::strlen(filter) == 0) {
std::vector<int> result(packs);
std::sort(result.begin(), result.end(), CashEmotionPackOrder{this, true});
return result;
}
std::vector<int> matched;
matched.reserve(packs.size());
std::vector<int> others;
others.reserve(packs.size());
for (int packId : packs) {
const char* title = this->GetPackTitle(packId);
if (title && std::strstr(title, filter)) {
matched.push_back(packId);
} else {
others.push_back(packId);
}
}
std::sort(matched.begin(), matched.end(), CashEmotionPackOrder{this, true});
std::sort(others.begin(), others.end(), CashEmotionPackOrder{this, true});
for (int packId : others) {
matched.push_back(packId);
}
return matched;
}
// OFFSET: 0x0059AC40
// FUNCTION: fn_02963
const char* CCashEmotionMgr::GetSprFileName(int sprId) {
auto it = this->m_sprNames.find(sprId);
if (it == this->m_sprNames.end()) {
return nullptr;
}
return it->second.c_str();
}
// OFFSET: 0x0059ACE0
// FUNCTION: fn_02964
std::vector<int> CCashEmotionMgr::SortUnownedPacks(const char* filter) {
return this->SortPacks(this->m_unownedPacks, filter);
}
// OFFSET: 0x0059AD40
// FUNCTION: fn_02965
int CCashEmotionMgr::GetPackUnknown24(int packId) {
auto it = this->unknown_0010.find(packId);
if (it == this->unknown_0010.end()) {
return 0;
}
return it->second.unknown_0024;
}
// OFFSET: 0x0059B320
// FUNCTION: fn_02967
int CCashEmotionMgr::LookupSpecialEmotion(CashEmotionSpecial type) {
switch (type) {
case CashEmotionSpecial::ChatProhibit: {
auto it = this->m_emotionIds.find("ET_CHAT_PROHIBIT");
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
this->m_specials.emplace(type, emotionId);
return emotionId;
}
case CashEmotionSpecial::Yut: {
auto it = this->m_emotionIds.find("ET_YUT1");
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
this->m_specials.emplace(type, emotionId);
return emotionId;
}
case CashEmotionSpecial::Dice: {
auto it = this->m_emotionIds.find("ET_DICE1");
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
this->m_specials.emplace(type, emotionId);
return emotionId;
}
case CashEmotionSpecial::Sweat:
return this->LookupSpecialEmotion(type, "ET_SWEAT");
case CashEmotionSpecial::Chup:
return this->LookupSpecialEmotion(type, "ET_CHUP");
default:
return -1;
}
}
// OFFSET: 0x0059B660
// FUNCTION: fn_02968
int CCashEmotionMgr::LookupSpecialEmotion(CashEmotionSpecial type, const char* name) {
if (!name || std::strlen(name) == 0) {
return -1;
}
int emotionId;
{
std::string key(name);
auto it = this->m_emotionIds.find(key);
emotionId = it != this->m_emotionIds.end() ? it->second : -1;
}
this->m_specials.emplace(type, emotionId);
return emotionId;
}
// OFFSET: 0x0059B820
// FUNCTION: fn_02969
void CCashEmotionMgr::AddShortcut(const std::string& name, int packId, int emotionId) {
auto it = this->m_shortcuts.find(name);
if (it != this->m_shortcuts.end()) {
it->second->Add(packId, emotionId);
return;
}
CashEmotionCommand* shortcut = new (std::nothrow) CashEmotionCommand(name, packId, emotionId);
if (shortcut) {
this->m_shortcuts.try_emplace(name, shortcut);
}
}
// OFFSET: 0x0059C4F0
// FUNCTION: fn_02976
bool CCashEmotionMgr::PlaySearchedEmotion(const std::string& name) {
if (this->m_action) {
auto found = this->m_searchIndex.find(name);
const std::pair<int, int>* emotion = found == this->m_searchIndex.end() ? nullptr : &found->second;
if (emotion) {
return this->m_action->Execute(emotion->first, emotion->second);
}
}
return false;
}
// OFFSET: 0x0059C0A0
// FUNCTION: fn_02972
void CCashEmotionMgr::SetOwnedPack(int packId, unsigned int expiry) {
if (packId <= 0) {
return;
}
if (!this->IsOwnedPack(packId)) {
this->m_ownedPacks.push_back(packId);
auto it = std::find(this->m_unownedPacks.begin(), this->m_unownedPacks.end(), packId);
if (it != this->m_unownedPacks.end()) {
this->m_unownedPacks.erase(it);
}
}
for (auto it = this->m_expiry.begin(); it != this->m_expiry.end(); ++it) {
if (it->first == packId) {
if (expiry) {
it->second.Set(expiry);
} else {
this->m_expiry.erase(it);
}
return;
}
}
if (expiry > 0) {
this->m_expiry.emplace_back(packId, expiry);
}
}
// OFFSET: 0x0059C3A0
// FUNCTION: fn_02973
bool CCashEmotionMgr::IsChatProhibitEmotion(int emotionId) {
if (emotionId < 0) {
return false;
}
return this->GetSpecialEmotion(CashEmotionSpecial::ChatProhibit) == emotionId;
}
// OFFSET: 0x0059C410
// FUNCTION: fn_02974
bool CCashEmotionMgr::IsPackAvailable(unsigned int now, int packId) {
CashEmotionPack* pack = this->GetPack(packId);
if (!pack) {
return false;
}
return pack->IsAvailable(now);
}
// OFFSET: 0x0059C490
// FUNCTION: fn_02975
bool CCashEmotionMgr::IsOwnedPack(int packId) {
return std::find(this->m_ownedPacks.begin(), this->m_ownedPacks.end(), packId) != this->m_ownedPacks.end();
}
// OFFSET: 0x0059C5A0
// OFFSET: 0x0059C730
// OFFSET: 0x0059C860
// OFFSET: 0x0059CDE0
// FUNCTION: fn_02981
void CCashEmotionMgr::sub_59CDE0(int param) {
this->unknown_01D0 = _time32(nullptr) - param;
}
// OFFSET: 0x0059CE00
// FUNCTION: fn_02982
void CCashEmotionMgr::SetServerTimeZone(short serverBias) {
TIME_ZONE_INFORMATION info;
short localBias;
if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_INVALID) {
localBias = 0;
} else {
localBias = static_cast<short>(-info.Bias);
}
const int offset = (serverBias - localBias) * 60;
this->unknown_01D4 = offset;
for (auto& entry : this->unknown_0010) {
CashEmotionPack& pack = entry.second;
if (pack.originalStartTime) {
pack.startTime = pack.originalStartTime - offset;
}
if (pack.originalEndTime) {
pack.endTime = pack.originalEndTime - offset;
}
}
}
// OFFSET: 0x0059CEC0
// OFFSET: 0x0059D040
// FUNCTION: fn_02984
void CCashEmotionMgr::Unknown59D040(int, int) {
}
// OFFSET: 0x0059D2C0
// OFFSET: 0x0059FC50
// FUNCTION: fn_03031
int CCashEmotionMgr::sub_59FC50() {
return _time32(nullptr) - this->unknown_01D0 - this->unknown_01CC;
}
// OFFSET: 0x0059FDC0
// OFFSET: 0x005A0290
// OFFSET: 0x005A07F0
// OFFSET: 0x005A0CE0
// OFFSET: 0x007C3AD0
// FUNCTION: fn_09344
void UICashEmotionListChildWnd_Abstract::Slot35(int delta) {
if (this->wheelScroll == 1) {
if (delta < 0) {
this->SendMsg(this->scrollBar, 7, 15, 0, 0, 0);
return;
}
this->SendMsg(this->scrollBar, 7, -15, 0, 0, 0);
}
}
// OFFSET: 0x007C4100
// FUNCTION: fn_09351
const char* UICashEmotionListChildWnd_Basic::Filter() {
return nullptr;
}
// OFFSET: 0x007C4440
// FUNCTION: fn_09353
void UICashEmotionListChildWnd_Basic::Slot15(int, int) {
this->Refresh(nullptr);
}
// OFFSET: 0x007C4450
// FUNCTION: fn_09354
void UICashEmotionListChildWnd_Basic::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x007C4460
// FUNCTION: fn_09355
void UICashEmotionListChildWnd_Basic::Slot19() {
for (UIWindow* item : this->m_items) {
if (item->geometry.visible) {
item->Slot19();
}
}
}
// OFFSET: 0x007C4D10
// FUNCTION: fn_09366
const char* UICashEmotionListChildWnd_Purchase::Filter() {
return this->m_filter.c_str();
}
// OFFSET: 0x007C5290
// FUNCTION: fn_09368
void UICashEmotionListChildWnd_Purchase::Slot15(int, int) {
this->Refresh(nullptr);
}
// OFFSET: 0x007C52A0
// FUNCTION: fn_09369
void UICashEmotionListChildWnd_Purchase::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x007C52F0
// FUNCTION: fn_09371
void UICashEmotionListChildWnd_Purchase::UpdateExpiry(int packId, Timestamp* expiry) {
auto it = this->m_items.begin();
for (; it != this->m_items.end(); ++it) {
if (packId == (*it)->unknown_00A8) {
break;
}
}
if (it != this->m_items.end()) {
(*it)->UpdateExpiry(expiry);
}
}
// OFFSET: 0x007C5980
// FUNCTION: fn_09380
const char* UICashEmotionListChildWnd_Search::Filter() {
return this->m_filter.c_str();
}
// OFFSET: 0x007C5D80
// FUNCTION: fn_09383
void UICashEmotionListChildWnd_Search::Slot15(int, int) {
this->Refresh(nullptr);
}
// OFFSET: 0x007C5D90
// FUNCTION: fn_09384
void UICashEmotionListChildWnd_Search::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x007C6520
// FUNCTION: fn_09392
const char* UICashEmotionListChildWnd_UnPurchased::Filter() {
return this->m_filter.c_str();
}
// OFFSET: 0x007C6AA0
// FUNCTION: fn_09394
void UICashEmotionListChildWnd_UnPurchased::Slot15(int, int) {
this->Refresh(nullptr);
}
// OFFSET: 0x007C6AB0
// FUNCTION: fn_09395
void UICashEmotionListChildWnd_UnPurchased::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x007C6CB0
// FUNCTION: fn_09401
UICashEmotionListWnd::UICashEmotionListWnd(UIWindowContext& windows, UIFrameContext& frame, UIButtonContext& controls)
: UIFrameWnd(windows, frame, 0), m_placement(nullptr), m_basicList(nullptr), m_purchaseList(nullptr), m_searchList(nullptr), m_unpurchasedList(nullptr),
m_tab(0), unknown_00D4(nullptr), m_searchEdit(nullptr), unknown_00DC(nullptr), unknown_00E0(nullptr), unknown_00E4(nullptr), m_currentList(nullptr),
m_period(nullptr), m_controls(&controls) {
}
// OFFSET: 0x007C7240
// FUNCTION: fn_09405
UIBitmapButton* UICashEmotionListWnd::CreateButton(int x, int y, int width, int height, int id, const char* format, bool hasDisabled) {
UIBitmapButton* button = new (std::nothrow) UIBitmapButton(*this->m_context, *this->m_controls);
if (!button) {
return nullptr;
}
button->SetBitmap(FormatOwnedString(format, "normal").c_str(), 0, 0);
button->SetBitmap(FormatOwnedString(format, "over").c_str(), 1, 0);
button->SetBitmap(FormatOwnedString(format, "press").c_str(), 2, 0);
if (hasDisabled == true) {
std::string name = Resolve(FormatOwnedString(format, "disable").c_str());
if (ResourceMgr::Instance().Load(name)) {
button->SetBitmap(name.c_str(), 3, 0);
}
}
button->SetSize(width, height);
button->Move(x, y);
button->SetId(id);
this->AddChild(button);
return button;
}
// OFFSET: 0x007C7C20
// FUNCTION: fn_09407
void UICashEmotionListWnd::Paint() {
this->ClearSurface(0xFFFF00FF);
const int width = this->geometry.width - 30;
const int top = this->DrawTitleBarAt(this->m_controls->fonts, this->m_controls->locale, 29, width, false, LookupMessage(542));
this->DrawPanelBackgroundAt(29, top, width, nullptr);
DrawRectangleBorder(*this, 60, 22, 161, 18, 0xB5B5B5);
this->FillRegion(29, 46, width, 1, 0xCECECE);
this->DrawButtonBarAt(2, 29, width, 1);
}
// OFFSET: 0x007C7CC0
// FUNCTION: fn_09410
void UICashEmotionListWnd::Slot19() {
if (this->m_currentList) {
this->m_currentList->Slot19();
}
}
// OFFSET: 0x007C7CD0
// FUNCTION: fn_09411
void UICashEmotionListWnd::RefreshCurrentList() {
if (this->m_currentList) {
this->m_currentList->Refresh(this->m_searchEdit ? this->m_searchEdit->Text() : nullptr);
}
}
// OFFSET: 0x007C7D10
// FUNCTION: fn_09412
void UICashEmotionListWnd::ShowPack(int packId) {
const char* title = g_cashEmotionMgr->GetPackTitle(packId);
if (!title) {
return;
}
auto tab = this->m_tabs.find(3);
if (tab != this->m_tabs.end()) {
this->SendMsg(tab->second, 6, 215, 0, 0, 0);
}
if (this->m_searchEdit) {
this->m_searchEdit->SetText(title);
}
if (this->m_currentList) {
this->m_currentList->Refresh(this->m_searchEdit ? this->m_searchEdit->Text() : nullptr);
}
if (this->m_searchEdit) {
this->m_searchEdit->SetText("");
}
if (this->m_currentList) {
this->m_currentList->SendMsg(this, 171, packId, 0, 0, 0);
}
}
// OFFSET: 0x007C7E50
// OFFSET: 0x007C7F00
// OFFSET: 0x007C7F60
// OFFSET: 0x007C8800
// OFFSET: 0x007C8AF0
// FUNCTION: fn_09420
void UICashEmotionListWnd::Slot11() {
if (this->m_placement) {
this->m_placement->x = this->geometry.x;
this->m_placement->y = this->geometry.y;
this->m_placement->width = this->geometry.width;
this->m_placement->height = this->geometry.height;
}
}
// OFFSET: 0x007C8B30
// FUNCTION: fn_09421
void UICashEmotionListWnd::UpdateExpiry(int packId, Timestamp* expiry) {
if (this->m_purchaseList) {
this->m_purchaseList->UpdateExpiry(packId, expiry);
}
}
// OFFSET: 0x007C8B50
// OFFSET: 0x007C90B0
// FUNCTION: fn_09427
UICashEmotionMiniWnd::~UICashEmotionMiniWnd() {
delete this->m_action;
this->m_action = nullptr;
}
// OFFSET: 0x007C9200
// FUNCTION: fn_09428
void UICashEmotionMiniWnd::Select(CashEmotionCommand* command) {
this->m_selected = command;
this->m_page = 0;
this->m_selectedIndex = 0;
this->Refresh(0);
if (this->m_previous) {
this->m_previous->Enable(0);
}
if (this->m_selected && this->m_selected->Count() > 3) {
if (this->m_next) {
this->m_next->Enable(1);
}
} else if (this->m_next) {
this->m_next->Enable(0);
}
}
// OFFSET: 0x007C9290
// FUNCTION: fn_09429
void UICashEmotionMiniWnd::Previous() {
if (this->m_selectedIndex != 0) {
this->SetIndex(this->m_selectedIndex - 1);
}
}
// OFFSET: 0x007C92B0
// FUNCTION: fn_09430
void UICashEmotionMiniWnd::Refresh(int first) {
if (this->m_pieces[0]) {
if (this->m_selected) {
std::pair<int, int> entry = this->m_selected->Get(first);
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
this->m_pieces[0]->Set(entry.first, entry.second, false, false, !owned);
} else {
this->m_pieces[0]->Set(-1, -1, false, false, false);
}
}
if (this->m_pieces[1]) {
if (this->m_selected) {
std::pair<int, int> entry = this->m_selected->Get(first + 1);
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
this->m_pieces[1]->Set(entry.first, entry.second, false, false, !owned);
} else {
this->m_pieces[1]->Set(-1, -1, false, false, false);
}
}
if (this->m_pieces[2]) {
if (this->m_selected) {
std::pair<int, int> entry = this->m_selected->Get(first + 2);
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
this->m_pieces[2]->Set(entry.first, entry.second, false, false, !owned);
} else {
this->m_pieces[2]->Set(-1, -1, false, false, false);
}
}
this->Invalidate();
}
// OFFSET: 0x007C94A0
// FUNCTION: fn_09431
void UICashEmotionMiniWnd::Slot15(int width, int height) {
int x = 24;
for (UICashEmotionPiece*& piece : this->m_pieces) {
piece = new (std::nothrow) UICashEmotionPiece(*this->m_context, *this->m_controls);
if (piece) {
piece->SetSize(42, 42);
piece->Move(x, 1);
this->AddChild(piece);
x += 49;
}
}
this->m_previous = new (std::nothrow) UIBitmapButton(*this->m_context, this->m_controls->buttons);
if (this->m_previous) {
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_normal.bmp", 0, 0);
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_over.bmp", 1, 0);
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_press.bmp", 2, 0);
this->m_previous->SetSize(this->m_previous->BitmapWidth(), this->m_previous->BitmapHeight());
this->m_previous->Move(0, 0);
this->m_previous->SetId(1);
this->AddChild(this->m_previous);
}
this->m_next = new (std::nothrow) UIBitmapButton(*this->m_context, this->m_controls->buttons);
if (this->m_next) {
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_normal.bmp", 0, 0);
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_over.bmp", 1, 0);
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_press.bmp", 2, 0);
int buttonWidth = this->m_next->BitmapWidth();
this->m_next->SetSize(buttonWidth, this->m_next->BitmapHeight());
this->m_next->Move(this->geometry.width - buttonWidth, 0);
this->m_next->SetId(2);
this->AddChild(this->m_next);
}
}
// OFFSET: 0x007C96E0
// FUNCTION: fn_09432
void UICashEmotionMiniWnd::Paint() {
this->ClearSurface(0xFFFF00FF);
auto* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\bg_preview.bmp")));
if (background) {
this->DrawBitmap(0, 0, &background->image, false);
}
if (this->m_selectedIndex == -1) {
return;
}
int slot = this->m_selectedIndex - this->m_page;
if (slot <= -1) {
return;
}
UICashEmotionPiece* piece = this->m_pieces.at(slot);
if (!piece) {
return;
}
auto* highlight = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\bg_preview_select.bmp")));
if (highlight) {
this->DrawBitmap(piece->geometry.x - 3, 0, &highlight->image, false);
}
}
// OFFSET: 0x007C9790
// FUNCTION: fn_09433
void UICashEmotionMiniWnd::Next() {
if (this->m_selected && this->m_selected->Count() > this->m_selectedIndex + 1) {
this->SetIndex(this->m_selectedIndex + 1);
}
}
// OFFSET: 0x007C97C0
// FUNCTION: fn_09434
void UICashEmotionMiniWnd::SetIndex(int index) {
if (index == this->m_selectedIndex) {
return;
}
this->m_selectedIndex = index;
if (this->m_selected) {
bool enable = index > 0 && this->m_selected->Count() > 1;
if (this->m_previous) {
this->m_previous->Enable(enable);
}
enable = this->m_selectedIndex + 1 < this->m_selected->Count() && this->m_selected->Count() > 1;
if (this->m_next) {
this->m_next->Enable(enable);
}
}
if (this->m_selectedIndex >= this->m_page + 3) {
this->m_page = this->m_selectedIndex - 2;
this->Refresh(this->m_page);
} else if (this->m_selectedIndex < this->m_page) {
this->m_page = this->m_selectedIndex;
this->Refresh(this->m_page);
}
this->Invalidate();
}
// OFFSET: 0x007C98A0
// FUNCTION: fn_09435
int UICashEmotionMiniWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
std::pair<int, int> entry;
switch (message) {
case 6:
if (argument1 == 1) {
this->Previous();
} else if (argument1 == 2) {
this->Next();
}
return 0;
case 60:
this->Invalidate();
return 0;
case 174:
entry.first = static_cast<int>(argument1);
entry.second = static_cast<int>(argument2);
break;
case 176:
if (argument1 == 13) {
if (!this->m_selected) {
return 0;
}
entry = this->m_selected->Get(this->m_selectedIndex);
break;
}
if (argument1 == 37) {
this->Previous();
} else if (argument1 == 39) {
this->Next();
}
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
CashEmotionData* data = g_cashEmotionMgr->GetEmotionData(entry.first, entry.second);
if (!data) {
return 0;
}
int packId = data->id;
if (packId == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(packId)) {
if (g_chatSuggestions) {
if (g_chatSuggestions->input) {
g_chatSuggestions->input->SetText(data->name.c_str());
}
g_chatSuggestions->Show(0);
}
} else if (this->m_action) {
this->m_action->Execute(packId, 0);
}
return 0;
}
// OFFSET: 0x007C9D60
// FUNCTION: fn_09439
UICashEmotionPack::~UICashEmotionPack() {
this->m_pieces.clear();
}
// OFFSET: 0x007C9EB0
// OFFSET: 0x007C9FE0
// OFFSET: 0x007CA100
// OFFSET: 0x007CA690
// FUNCTION: fn_09446
void UICashEmotionPack::Paint() {
this->ClearSurface(0xFFFF00FF);
if (!this->m_background.empty()) {
auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_background.c_str()));
if (bitmap) {
this->DrawBitmapScaled(0, 0, this->geometry.width, this->geometry.height, &bitmap->image, 0);
}
}
if (!this->m_saleBadge.empty()) {
auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_saleBadge.c_str()));
if (bitmap) {
this->DrawBitmap(171, 12, &bitmap->image, true);
}
}
if (this->m_limited) {
auto* bitmap =
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\icon_limitemotion.bmp")));
if (bitmap) {
this->DrawBitmap(0, 0, &bitmap->image, true);
}
}
}
// OFFSET: 0x007CA760
// FUNCTION: fn_09447
void UICashEmotionPack::Slot26(int, int) {
}
// OFFSET: 0x007CA770
// FUNCTION: fn_09448
void UICashEmotionPack::Slot25(int, int) {
}
// OFFSET: 0x007CA780
// FUNCTION: fn_09449
void UICashEmotionPack::Slot27(int, int) {
}
// OFFSET: 0x007CA790
// FUNCTION: fn_09450
void UICashEmotionPack::Slot19() {
for (UICashEmotionPiece* piece : this->m_pieces) {
if (piece) {
piece->Slot19();
}
}
}
// OFFSET: 0x007CA7C0
// FUNCTION: fn_09451
void UICashEmotionPack::Slot35(int argument) {
if (this->parent) {
this->parent->Slot35(argument);
}
}
// OFFSET: 0x007CA7E0
// FUNCTION: fn_09452
int UICashEmotionPack::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 60:
this->Invalidate();
if (this->parent) {
this->parent->SendMsg(sender, 60, 0, 0, 0, 0);
}
return 0;
case 174:
if (this->parent) {
this->parent->SendMsg(sender, 174, argument1, argument2, argument3, argument4);
}
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x007CA870
// FUNCTION: fn_09453
void UICashEmotionPack::SetSaleBadge(char type) {
if (type == 1) {
this->m_saleBadge = Resolve("유저인터페이스\\cashemotion\\sale_account.bmp");
} else if (type == 2) {
this->m_saleBadge = Resolve("유저인터페이스\\cashemotion\\sale_char.bmp");
} else {
this->m_saleBadge = "";
}
}
// OFFSET: 0x007CA8F0
// FUNCTION: fn_09454
void UICashEmotionPack::SetTitle(const char* title) {
if (title) {
this->m_title = title;
} else {
this->m_title.clear();
}
if (this->m_titleText) {
this->m_titleText->Show(!this->m_title.empty());
}
}
// OFFSET: 0x007CAC40
// FUNCTION: fn_09458
UICashEmotionPack_Purchase::~UICashEmotionPack_Purchase() {
delete this->m_selectAction;
this->m_selectAction = nullptr;
delete this->m_purchaseAction;
this->m_purchaseAction = nullptr;
}
// OFFSET: 0x007CACE0
// OFFSET: 0x007CAE70
// FUNCTION: fn_09460
void UICashEmotionPack_Purchase::UpdateExpiry(Timestamp* expiry) {
if (expiry && this->m_titleText && !this->m_title.empty()) {
this->ShowExpiry(expiry->seconds);
}
}
// OFFSET: 0x007CAEB0
// FUNCTION: fn_09462
void UICashEmotionPack_Purchase::Paint() {
UICashEmotionPack::Paint();
}
// OFFSET: 0x007CAEC0
// FUNCTION: fn_09463
int UICashEmotionPack_Purchase::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 60:
this->Invalidate();
if (this->parent) {
this->parent->SendMsg(sender, 60, 0, 0, 0, 0);
}
return 0;
case 174:
this->m_purchaseAction->Execute(static_cast<int>(argument1), static_cast<int>(argument2));
return 0;
case 175:
this->m_selectAction->Execute(static_cast<int>(argument1), static_cast<int>(argument2));
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x007CB160
// FUNCTION: fn_09465
void UICashEmotionPack_Search::Paint() {
this->ClearSurface(0xFFFF00FF);
auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\bg_list_search.bmp")));
if (bitmap) {
this->DrawBitmap(0, 0, &bitmap->image, false);
}
}
// OFFSET: 0x007CB2C0
// FUNCTION: fn_09466
UICashEmotionPack_Search_Normal::~UICashEmotionPack_Search_Normal() {
delete this->m_action;
this->m_action = nullptr;
}
// OFFSET: 0x007CB360
// FUNCTION: fn_09467
int UICashEmotionPack_Search_Normal::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
if (message != 175) {
return UICashEmotionPack::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (this->m_action) {
this->m_action->Execute(static_cast<int>(argument1), static_cast<int>(argument2));
}
return 0;
}
// OFFSET: 0x007CB4C0
// FUNCTION: fn_09469
UICashEmotionPack_Search_UnPurchased::~UICashEmotionPack_Search_UnPurchased() {
delete this->m_action;
this->m_action = nullptr;
}
// OFFSET: 0x007CB560
// FUNCTION: fn_09470
int UICashEmotionPack_Search_UnPurchased::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 60:
this->Invalidate();
if (this->parent) {
this->parent->SendMsg(this, 60, 0, 0, 0, 0);
}
return 0;
case 174:
if (this->m_action) {
this->m_action->Execute(static_cast<int>(argument1), static_cast<int>(argument2));
return 0;
}
return 0;
default:
return UICashEmotionPack::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x007CB850
// FUNCTION: fn_09474
void UICashEmotionPack_Unpurchase::Paint() {
UICashEmotionPack::Paint();
if (!this->unknown_00E4.empty()) {
this->DrawRightAlignedText(233, 42, this->unknown_00E4.c_str(), 0, 0, 12, 0xE68C5A, 1);
}
}
// OFFSET: 0x007CB890
// FUNCTION: fn_09475
void UICashEmotionPack_Unpurchase::Slot26(int, int) {
if (!this->m_pressed && this->parent) {
this->parent->SendMsg(this, 171, this->unknown_00A8, 0, 0, 0);
}
}
// OFFSET: 0x007CB8C0
// FUNCTION: fn_09476
void UICashEmotionPack_Unpurchase::Slot25(int, int) {
if (!this->m_pressed && this->parent) {
this->parent->SendMsg(this, 171, this->unknown_00A8, 0, 0, 0);
}
}
// OFFSET: 0x007CB8F0
// FUNCTION: fn_09477
void UICashEmotionPack_Unpurchase::SetPressed(bool pressed, bool force) {
if (force || pressed != this->m_pressed) {
if (!pressed) {
this->m_background = Resolve("유저인터페이스\\cashemotion\\bg_list_normal.bmp");
} else {
this->m_background = Resolve("유저인터페이스\\cashemotion\\bg_list_press.bmp");
}
this->m_pressed = pressed;
this->Invalidate();
}
}
// OFFSET: 0x007CB970
// FUNCTION: fn_09478
int UICashEmotionPack_Unpurchase::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
if (message != 174) {
return UICashEmotionPack::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (!this->m_pressed && this->parent) {
this->parent->SendMsg(this, 171, this->unknown_00A8, 0, 0, 0);
}
return 0;
}
// OFFSET: 0x007CB9F0
// FUNCTION: fn_09479
UICashEmotionPiece::UICashEmotionPiece(UIWindowContext& windows, UICashEmotionPieceContext& controls)
: UIWindow(windows, 0), m_packId(0), m_emotionId(0), m_button(nullptr), m_hoverable(false), m_hovered(false), m_controls(&controls) {
}
// OFFSET: 0x007CBB30
// FUNCTION: fn_09481
void UICashEmotionPiece::Set(int packId, int emotionId, bool showTooltip, bool hoverable, bool locked) {
this->m_packId = packId;
this->m_emotionId = emotionId;
this->m_hoverable = hoverable;
CashEmotionData* data = g_cashEmotionMgr->GetEmotionData(packId, emotionId);
if (!data) {
if (this->m_button) {
this->m_button->Enable(0);
}
this->Invalidate();
return;
}
if (this->m_button) {
this->m_button->SetSprite(g_cashEmotionMgr->GetSprFileName(data->actId));
this->m_button->SetActName(g_cashEmotionMgr->GetPackName(data->sprId));
this->m_button->unknown_00C0 = std::max(data->unknown_0024, 0);
this->m_button->unknown_00BC = std::max(data->unknown_0020, 0);
if (showTooltip) {
this->m_button->SetTooltip(data->name.c_str());
} else {
this->m_button->m_tooltip.clear();
}
this->m_button->Enable(1);
this->m_button->SetSelected(locked);
this->m_button->Invalidate();
}
this->Invalidate();
}
// OFFSET: 0x007CBC70
// FUNCTION: fn_09482
void UICashEmotionPiece::Slot15(int width, int height) {
this->m_button = new (std::nothrow) UICashEmotionSprBtn(*this->m_context, this->m_controls->buttons, this);
if (this->m_button) {
this->m_button->SetSize(width, height);
this->m_button->Move(0, 0);
this->m_button->SetId(189);
this->AddChild(this->m_button);
}
}
// OFFSET: 0x007CBD30
// FUNCTION: fn_09483
void UICashEmotionPiece::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->m_hoverable && this->m_hovered) {
unsigned red;
unsigned green;
unsigned blue;
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, RGB(red, green, blue));
}
}
// OFFSET: 0x007CBDA0
// FUNCTION: fn_09484
void UICashEmotionPiece::Slot26(int, int) {
if (this->parent) {
this->parent->SendMsg(this, 175, this->m_packId, this->m_emotionId, 0, 0);
}
}
// OFFSET: 0x007CBDD0
// FUNCTION: fn_09485
void UICashEmotionPiece::Slot47() {
this->m_hovered = true;
if (this->m_hoverable) {
this->SendMsg(this, 60, 0, 0, 0, 0);
}
}
// OFFSET: 0x007CBE00
// FUNCTION: fn_09486
void UICashEmotionPiece::Slot48() {
this->m_hovered = false;
if (this->m_hoverable) {
this->SendMsg(this, 60, 0, 0, 0, 0);
}
}
// OFFSET: 0x007CBE30
// FUNCTION: fn_09487
void UICashEmotionPiece::Slot19() {
if (this->m_button && this->m_button->unknown_00C4 != 0) {
this->m_button->Invalidate();
}
}
// OFFSET: 0x007CBE50
// FUNCTION: fn_09488
void UICashEmotionPiece::Slot35(int argument) {
if (this->parent) {
this->parent->Slot35(argument);
}
}
// OFFSET: 0x007CBE70
// FUNCTION: fn_09489
int UICashEmotionPiece::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case 6:
if (argument1 == 189 && this->parent) {
this->parent->SendMsg(this, 174, this->m_packId, this->m_emotionId, 0, 0);
}
return 0;
case 60:
this->Invalidate();
if (this->parent) {
this->parent->SendMsg(this, 60, 0, 0, 0, 0);
}
return 0;
default:
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x007CC060
// FUNCTION: fn_09492
void UICashEmotionScrollBar::Paint() {
this->ClearSurface(0xFFFF00FF);
const int height = this->geometry.height;
DrawRectangleBorder(*this, 0, 0, this->geometry.width, height, 0xDECEBD);
bool disabled;
const char* name;
if (!this->m_disabled && this->maximum != 0) {
disabled = false;
if (this->state == 1) {
name = "유저인터페이스\\cashemotion\\scroll_btn_up_over.bmp";
} else {
name = this->state != 4 ? "유저인터페이스\\cashemotion\\scroll_btn_up_normal.bmp" : "유저인터페이스\\cashemotion\\scroll_btn_up_press.bmp";
}
} else {
disabled = true;
name = "유저인터페이스\\cashemotion\\scroll_btn_up_diasble.bmp";
}
auto* up = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (up) {
this->DrawBitmap(0, -1, &up->image, false);
}
if (disabled) {
name = "유저인터페이스\\cashemotion\\scroll_btn_down_disable.bmp";
} else if (this->state == 2) {
name = "유저인터페이스\\cashemotion\\scroll_btn_down_over.bmp";
} else {
name = this->state != 5 ? "유저인터페이스\\cashemotion\\scroll_btn_down_normal.bmp" : "유저인터페이스\\cashemotion\\scroll_btn_down_press.bmp";
}
auto* down = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (down) {
this->DrawBitmap(0, height - this->arrowLength + 1, &down->image, false);
}
if (disabled) {
return;
}
const int top = this->ThumbOffset() + this->arrowLength - 2;
const int length = this->ThumbLength();
int topHeight = 0;
auto* topBar = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\scrollbar_top.bmp")));
if (topBar) {
topHeight = topBar->image.height;
this->DrawBitmap(0, top, &topBar->image, true);
}
auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\scrollbar_mid.bmp")));
auto* bottom = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\scrollbar_bottom.bmp")));
const int bottomHeight = bottom ? bottom->image.height : 0;
int end = top + (length + 4);
if (middle) {
const int step = middle->image.height;
end = (length + 4) + (top - bottomHeight);
for (int y = top + topHeight; y < end; y += step) {
this->DrawBitmap(0, y, &middle->image, true);
}
}
if (bottom) {
this->DrawBitmap(0, end, &bottom->image, true);
}
}
// OFFSET: 0x007CC290
// FUNCTION: fn_09493
void UICashEmotionScrollBar::SetDisabled(bool disabled) {
if (disabled != this->m_disabled) {
this->m_disabled = disabled;
this->Invalidate();
}
}
// OFFSET: 0x007CC2B0
// OFFSET: 0x007CC440
// OFFSET: 0x007CC5D0
// FUNCTION: fn_09496
void UICashEmotionScrollWnd::Slot15(int, int) {
this->RemoveChild(this->horizontalBar, 1);
this->RemoveChild(this->scrollBar, 1);
this->horizontalBar = nullptr;
this->scrollBar = nullptr;
this->scrollBarWidth = 11;
}
// OFFSET: 0x007CC870
// FUNCTION: fn_09499
UICashEmotionSprBtn::UICashEmotionSprBtn(UIWindowContext& windowContext, UIButtonContext& buttonContext, UIWindow* target)
: UISpriteButton2(windowContext, buttonContext, target), m_selected(false) {
}
// OFFSET: 0x007CCE10
// FUNCTION: fn_09503
void UICashEmotionSprBtn::SetSelected(bool selected) {
if (selected != this->m_selected) {
this->m_selected = selected;
this->Invalidate();
}
}
// OFFSET: 0x007CCD90
// OFFSET: 0x008502C0
// FUNCTION: fn_10674
UISpriteButton2::UISpriteButton2(UIWindowContext& windowContext, UIButtonContext& buttonContext, UIWindow* target)
: UISpriteButton(windowContext, buttonContext), m_target(target) {
}
// OFFSET: 0x00850320
// FUNCTION: fn_10675
UISpriteButton::UISpriteButton(UIWindowContext& windowContext, UIButtonContext& buttonContext) : UIButton(windowContext, buttonContext) {
this->unknown_00BC = 0;
this->unknown_00C0 = 0;
this->unknown_00B4 = 0;
this->unknown_00B8 = 0;
this->unknown_00C4 = 0;
this->unknown_00C8 = 1;
}
// OFFSET: 0x00851C10
// FUNCTION: fn_10697
UISpriteButton2::~UISpriteButton2() {
this->m_target = nullptr;
}
// OFFSET: 0x00851C70
// FUNCTION: fn_10698
UISpriteButton::~UISpriteButton() = default;
// OFFSET: 0x0085CF90
// FUNCTION: fn_10810
void UIHeadsprButton::Paint() {
if (!this->geometry.surface) {
return;
}
CActRes* action = static_cast<CActRes*>(ResourceMgr::Instance().Load(this->actionName.c_str()));
if (!action) {
return;
}
CSprRes* sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load(this->spriteName.c_str()));
if (!sprite) {
return;
}
const std::uint32_t* palette;
if (this->unknown_00FC.size() != 0) {
palette = dynamic_cast<CPaletteRes*>(ResourceMgr::Instance().Load(this->unknown_00FC.c_str()))->palette;
} else {
palette = sprite->palette;
}
const SpriteFrameCell& cell = action->Frame(this->unknown_00BC, 0).Cell(1);
const SpriteRleImage* image = sprite->images[cell.imageType][cell.image];
if (!image) {
return;
}
SpriteAtlasRecord record{};
CTexture* texture;
if (cell.imageType == 0) {
texture = g_renderer->atlas.Find(image, palette, record);
if (!texture) {
texture = g_renderer->atlas.Insert(this->m_context->renderSystem, image, palette, record, g_serviceType, g_resourceReuseDelay);
}
} else {
texture = static_cast<CTexture*>(const_cast<void*>(image->unknown_0008));
}
if (!texture) {
return;
}
const int sourceY = static_cast<int>(record.v0 * 256.0f);
const int sourceX = static_cast<int>(record.u0 * 256.0f);
this->geometry.surface->DrawSurface(
0, 0, texture, sourceX < 0 ? 0 : sourceX, sourceY < 0 ? 0 : sourceY, image->width, image->height, cell.mirrored != 0, image->unknown_0004 + 1,
image->unknown_0006 + 1, 0, 0
);
}
// OFFSET: 0x0085D6C0
// FUNCTION: fn_10816
void UISpriteButton::Paint() {
CActRes* action = static_cast<CActRes*>(ResourceMgr::Instance().Load(this->actionName.c_str()));
CSprRes* sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load(this->spriteName.c_str()));
if (!action || !sprite) {
return;
}
CPaletteRes* paletteRes = nullptr;
if (this->unknown_00FC.size() != 0) {
paletteRes = dynamic_cast<CPaletteRes*>(ResourceMgr::Instance().Load(this->unknown_00FC.c_str()));
}
const ActionFrame& frame = action->Frame(this->unknown_00BC, this->unknown_00C0);
int halfWidth = 0;
int halfHeight = 0;
int baseX = 0;
int baseY = 0;
const std::uint32_t* palette = paletteRes ? paletteRes->palette : sprite->palette;
for (unsigned index = 0; index < frame.cells.size(); ++index) {
SpriteAtlasRecord record{};
const SpriteFrameCell& cell = frame.Cell(index);
if (cell.image == -1) {
continue;
}
const SpriteRleImage* image = sprite->images[cell.imageType][cell.image];
CTexture* texture;
if (cell.imageType == 0) {
texture = g_renderer->atlas.Find(image, palette, record);
if (!texture) {
texture = g_renderer->atlas.Insert(this->m_context->renderSystem, image, palette, record, g_serviceType, g_resourceReuseDelay);
}
} else {
texture = static_cast<CTexture*>(const_cast<void*>(image->unknown_0008));
}
const int width = this->geometry.width;
const int height = this->geometry.height;
int x;
int y;
if (index == 0) {
halfWidth = image->width / 2;
x = width / 2 - halfWidth;
halfHeight = image->height / 2;
y = height / 2 - halfHeight;
baseX = cell.x;
baseY = cell.y;
} else {
x = width / 2 - baseX - halfWidth + cell.x;
y = height / 2 - baseY - halfHeight + cell.y;
}
int drawWidth = image->width;
int drawHeight = image->height;
if (drawWidth + x > width) {
drawWidth = width - x;
}
const int clipX = x < 0 ? -x : 0;
const int left = x < 0 ? 0 : x;
if (drawHeight + y > height) {
drawHeight = height - y;
}
const int clipY = y < 0 ? -y : 0;
drawWidth -= clipX;
drawHeight -= clipY;
const int sourceX = static_cast<int>(record.u0 * 256.0f + clipX);
const float sourceY = record.v0 * 256.0f + clipY;
if (this->geometry.surface) {
const int top = static_cast<int>(sourceY);
this->geometry.surface->DrawSurface(
left, y < 0 ? 0 : y, texture, sourceX < 0 ? 0 : sourceX, top < 0 ? 0 : top, drawWidth < 0 ? 0 : drawWidth, drawHeight < 0 ? 0 : drawHeight,
cell.mirrored != 0, image->unknown_0004 + 1, image->unknown_0006 + 1, 0, 0
);
}
}
if (this->unknown_00C4) {
++this->unknown_00C0;
if (this->unknown_00BC >= static_cast<int>(action->animations.size())) {
this->unknown_00BC = 0;
this->unknown_00C0 = 0;
}
if (this->unknown_00C0 >= static_cast<int>(action->FrameCount(this->unknown_00BC))) {
this->unknown_00C0 = 0;
}
}
}
// OFFSET: 0x0085E9B0
// FUNCTION: fn_10834
void UISpriteButton2::Slot26(int x, int y) {
this->Slot25(x, y);
if (this->m_target) {
this->m_target->Slot26(this->geometry.x + x, this->geometry.y + y);
}
}
// OFFSET: 0x0085E9F0
// FUNCTION: fn_10835
void UISpriteButton::Slot26(int x, int y) {
this->Slot25(x, y);
this->Root()->Slot26(this->geometry.x + x, this->geometry.y + y);
}
// OFFSET: 0x0085ED70
// FUNCTION: fn_10847
void UISpriteButton2::Slot25(int x, int y) {
UIButton::Slot25(x, y);
if (this->m_target) {
this->m_target->Slot25(this->geometry.x + x, this->geometry.y + y);
}
}
// OFFSET: 0x0085EDC0
// FUNCTION: fn_10848
void UISpriteButton::Slot25(int x, int y) {
UIButton::Slot25(x, y);
this->Root()->Slot25(this->geometry.x + x, this->geometry.y + y);
}
// OFFSET: 0x0085F160
// FUNCTION: fn_10857
void UISpriteButton2::Slot47() {
if (this->m_target) {
this->m_target->Slot47();
}
}
// OFFSET: 0x0085F480
// FUNCTION: fn_10863
void UISpriteButton2::Slot28(int x, int y) {
UIButton::Slot28(x, y);
if (this->m_target) {
this->m_target->Slot28(this->geometry.x + x, this->geometry.y + y);
}
}
// OFFSET: 0x0085F4C0
// FUNCTION: fn_10864
void UISpriteButton::Slot28(int x, int y) {
UIButton::Slot28(x, y);
this->Root()->Slot28(this->geometry.x + x, this->geometry.y + y);
}
// OFFSET: 0x0085F5E0
// FUNCTION: fn_10867
void UISpriteButton2::Slot48() {
if (this->m_target) {
this->m_target->Slot48();
}
}
// OFFSET: 0x0085F7A0
// FUNCTION: fn_10870
void UISpriteButton2::Slot27(int x, int y) {
UIButton::Slot27(x, y);
if (this->m_target) {
this->m_target->Slot27(this->geometry.x + x, this->geometry.y + y);
}
}
// OFFSET: 0x0085F870
// FUNCTION: fn_10871
void UISpriteButton::Slot27(int x, int y) {
this->Root()->Slot27(this->geometry.x + x, this->geometry.y + y);
}
// OFFSET: 0x0085FFF0
// FUNCTION: fn_10895
void UISpriteButton2::Slot35(int argument) {
if (this->m_target) {
this->m_target->Slot35(argument);
}
}
// OFFSET: 0x00865380
// FUNCTION: fn_10924
void UISpriteButton::SetActName(const char* name) {
this->actionName = name;
}
// OFFSET: 0x00867AD0
// FUNCTION: fn_10946
void UISpriteButton::SetSprite(const char* name) {
char baseName[256];
std::size_t length = std::strlen(name);
std::strcpy(baseName, name);
baseName[length - 3] = '\0';
this->spriteName = baseName;
this->spriteName += "spr";
this->actionName = baseName;
this->actionName += "act";
}