Batch #5402 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_16896 UIViewCameraInfoWnd::Paint: logic confirmed by peer review Peer-reviewed-by: willerthal, tayoba Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
#include "UI/Window/UIViewCameraInfoWnd.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Camera/Camera.h"
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#include "Contents/World/World.h"
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#include "UI/Buttons/UIButton.h"
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#include "Utility/Text/FormatString.h"
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#include <string>
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// OFFSET: 0x00A78C20
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// FUNCTION: fn_16894
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bool UIViewCameraInfoWnd::Slot08() {
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return true;
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}
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// OFFSET: 0x00A78C30
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// FUNCTION: fn_16895
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void UIViewCameraInfoWnd::Slot15(int, int) {
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}
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// OFFSET: 0x00A78C40
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// FUNCTION: fn_16896
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void UIViewCameraInfoWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
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if (!mode || !mode->scene || !mode->scene->player) {
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return;
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}
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auto& controls = *this->m_controls;
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this->DrawTextAt(controls.fonts, controls.locale, 10, 10,
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FormatOwnedString("range : %4.3f", mode->camera->camera.distance).c_str(), 0, 0, 12, 0xFF, 1, 0);
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this->DrawTextAt(controls.fonts, controls.locale, 10, 25,
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FormatOwnedString("rotation : %4.3f", mode->camera->camera.yaw).c_str(), 0, 0, 12, 0xFF, 1, 0);
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this->DrawTextAt(controls.fonts, controls.locale, 10, 40,
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FormatOwnedString("latitude : %4.3f", mode->camera->camera.pitch).c_str(), 0, 0, 12, 0xFF, 1, 0);
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}
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// OFFSET: 0x00A78DE0
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// FUNCTION: fn_16897
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int UIViewCameraInfoWnd::SendMsg(
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UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
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) {
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return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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