rodecomp/Source/Network
ragnarok-clanker d6bc9836d7 Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por
Batch #10019 by ragnarok-clanker: forced by an admin (23 lower score(s), 187 changed function(s)); checked with 447 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Mode/ModeDragState.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Emblems/EmblemCache.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/Party/AgencyRequestContext.h, Source/Contents/Party/ChangePartyMasterAsyncWork.h, Source/Contents/Party/LoadMyPartyAsyncWork.h, Source/Contents/Party/LoadPartyInfoAsyncWork.h, Source/Contents/Party/LoadPartyListAsyncWork.h, Source/Contents/Party/PartyInvitation.h, Source/Contents/Party/RegisterPartyAsyncWork.h, Source/Contents/Party/StopRecruitingAsyncWork.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Chat/ChatSuggestions.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Lists/UIListBox.h, Source/UI/Party/UIRequestJoinPartyMgr.h, Source/UI/Shortcuts/NormalItemSlotLoad.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/UIBasicCtrl.h, Source/UI/UIStaticItem.h, Source/UI/Window/FrameFocus.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/WindowManagerWindows.h, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h.
2026-11-02 14:09:20 +00:00
..
Connection Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Http Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Network headers (ConnectionBuffer, CURLMgr, PacketLength 2026-10-27 13:41:30 +00:00
Packets Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
ActorNamePacket.cpp Decompile fn_21631 (CGameMode::ReceivePlayerNameUpdate) 2026-10-31 06:32:22 +00:00
ActorNamePacket.h Decompile fn_21631 (CGameMode::ReceivePlayerNameUpdate) 2026-10-31 06:32:22 +00:00
ClientKeepalive.cpp Decompile fn_22268 (SendClientKeepalive) 2026-10-28 19:10:27 +00:00
ClientKeepalive.h Decompile fn_22268 (SendClientKeepalive) 2026-10-28 19:10:27 +00:00
ClientOptionPacket.cpp Decompile 2 functions in Source/Client/Session.h, Source/Contents/Actors/GroundScope.cpp, ... 2026-10-30 07:07:04 +00:00
ClientOptionPacket.h Decompile fn_24219 (SendClientOption) 2026-10-28 19:10:30 +00:00
ExecutableDigestPacket.cpp Decompile fn_22267 (SendExecutableDigest) 2026-10-29 15:18:09 +00:00
ExecutableDigestPacket.h Decompile fn_22267 (SendExecutableDigest) 2026-10-29 15:18:09 +00:00
GameTickPacket.cpp Decompile fn_21367 (SendGameTick) 2026-10-29 15:16:59 +00:00
GameTickPacket.h Decompile fn_21367 (SendGameTick) 2026-10-29 15:16:59 +00:00
TextEncoding.cpp Decompile fn_02795 (FindSubstring) 2026-10-29 22:49:37 +00:00
TextEncoding.h Decompile 8 functions in Source/UI/Quest/UIRenewQuestUI.cpp, Source/UI/Quest/UIRenewQuestUI.h, ... 2026-10-30 01:33:15 +00:00