rodecomp/Source/UI/Shortcuts
ragnarok-clanker d6bc9836d7 Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por
Batch #10019 by ragnarok-clanker: forced by an admin (23 lower score(s), 187 changed function(s)); checked with 447 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Mode/ModeDragState.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Emblems/EmblemCache.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/Party/AgencyRequestContext.h, Source/Contents/Party/ChangePartyMasterAsyncWork.h, Source/Contents/Party/LoadMyPartyAsyncWork.h, Source/Contents/Party/LoadPartyInfoAsyncWork.h, Source/Contents/Party/LoadPartyListAsyncWork.h, Source/Contents/Party/PartyInvitation.h, Source/Contents/Party/RegisterPartyAsyncWork.h, Source/Contents/Party/StopRecruitingAsyncWork.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Chat/ChatSuggestions.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Lists/UIListBox.h, Source/UI/Party/UIRequestJoinPartyMgr.h, Source/UI/Shortcuts/NormalItemSlotLoad.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/UIBasicCtrl.h, Source/UI/UIStaticItem.h, Source/UI/Window/FrameFocus.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/WindowManagerWindows.h, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h.
2026-11-02 14:09:20 +00:00
..
NormalItemSlotLoad.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
NormalItemSlotLoad.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
ShortcutActivation.cpp Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ShortcutActivation.h Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ShortcutBindings.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ShortcutBindings.h Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ... 2026-10-29 00:11:41 +00:00
ShortcutControlEvents.h Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
ShortcutControls.cpp 🛠️ refactor(strings): wrote CP949 Korean literals as UTF-8 Hangul with /source-charset:utf-8 /execution-charset:.949 2026-10-27 09:42:20 +01:00
ShortcutControls.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ShortcutCooldowns.cpp Decompile 2 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ... 2026-11-01 07:03:23 +00:00
ShortcutCooldowns.h Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
ShortcutDetails.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutDetails.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
ShortcutDrop.cpp Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ... 2026-10-30 15:24:28 +00:00
ShortcutDrop.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutGrid.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ShortcutGrid.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to UI headers 2026-10-27 13:55:58 +00:00
ShortcutLayout.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ShortcutPainting.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutPainting.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutPress.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutPress.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
ShortcutTooltip.cpp Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutTooltip.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutUse.h Rename ItemInfo -> ITEM_INFO (DHXJ). Pure rename, codegen unchanged (1109/1109 functions identical with includers). 2026-10-29 12:30:02 +01:00
ShortcutVisibility.cpp Decompile fn_17269 (WindowVisibility::Show) 2026-10-29 08:57:29 +00:00
ShortcutVisibility.h Decompile fn_17269 (WindowVisibility::Show) 2026-10-29 08:57:29 +00:00
SkillDetailClose.h Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
UIQuickSlotWnd.cpp Decompile fn_12752 (UIQuickSlotWnd::SendMsg) 2026-10-31 22:13:18 +00:00
UIQuickSlotWnd.h Decompile fn_12752 (UIQuickSlotWnd::SendMsg) 2026-10-31 22:13:18 +00:00
UIShortCutWnd.cpp Decompile fn_12761 (UISubChatHisWnd::SendMsg) 2026-11-01 12:47:46 +00:00
UIShortCutWnd.h Decompile 6 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h, ... 2026-11-01 05:57:08 +00:00