rodecomp/Source/Contents/Effects/Primitives
ragnarok-clanker 40c40629a3 Decompile 3 functions in Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp
Batch #17219 by eAthena: 0 byte-identical, 3 confirmed by peer review.

- fn_19777 CEffectPrim::Prim3DCylinder: logic confirmed by peer review
- fn_19817 CEffectPrim::PrimKouenka: logic confirmed by peer review (already on main)
- fn_19834 CEffectPrim::PrimSakura: logic confirmed by peer review (already on main)

Peer-reviewed-by: Yommy, kyoshi, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 14:49:02 +00:00
..
EffectPrim.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrim.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveArcs.cpp Decompile fn_20000 (CEffectPrim::RenderSegmentSpriteGlow) 2026-11-11 13:17:46 +00:00
EffectPrimitiveColor.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveGlowSquares.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveMotion.cpp Decompile 3 functions in Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp 2026-11-11 14:49:02 +00:00
EffectPrimitiveMotion.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitivePanels.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveRecords.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveRendering.cpp Decompile fn_19917 (CEffectPrim::RenderFloorSquare) 2026-11-11 14:40:12 +00:00
EffectPrimitiveSprites.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
EffectPrimitiveState.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveState.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
EffectPrimitiveSweeps.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00