rodecomp/Source/Script
ragnarok-clanker b508007c21 Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ...
Batch #12837 by KWDev: 5 byte-identical, 0 confirmed by peer review.

- fn_21735 CGameMode::ReceiveUnknownD31A40: byte-identical
- fn_18354 TraceValue: byte-identical
- fn_12636 UIBattleMsgOptionWnd::Slot15: byte-identical
- fn_18357 AddCheckAttendanceBanner: byte-identical
- fn_22421 CGndRiser::SendMsg: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-06 01:29:04 +00:00
..
LuaFileOperations.cpp Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaFileOperations.h Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaInstance.cpp Decompile 4 functions in Source/Script/LuaInstance.cpp 2026-11-05 03:41:52 +00:00
LuaInstance.h Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
LuaScript.cpp Decompile 5 functions in Source/Client/Mode/GameModePackets.cpp, Source/Script/LuaScript.cpp, ... 2026-11-06 01:29:04 +00:00
LuaScript.h Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
MiniMapPosition.h Decompile fn_12596 (UIRoMapWnd::DrawSelectedMapPreview) 2026-10-31 11:44:55 +00:00
NLuaState.cpp Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
NLuaState.h