rodecomp/Source
ragnarok-clanker 31b9824759 Confirm 2 functions in Source/Utility/CRC32.cpp
Batch #11431 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_00149 CRC32::CalculateLowercase: logic confirmed by peer review (already on main)
- fn_00151 CRC32::CalculateFile: logic confirmed by peer review (already on main)

Peer-reviewed-by: KWDev, Tanke, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 00:42:55 +00:00
..
Archive Decompile 3 functions in Source/Archive/PakFile.cpp, Source/Archive/GPakUpdate.h 2026-11-05 00:13:31 +00:00
Client Decompile fn_22150 (CGameMode::ReceiveActorSkillAction) 2026-11-05 00:41:26 +00:00
Contents Decompile 4 functions in Source/Contents/Messenger/ClientMessenger.cpp 2026-11-05 00:38:32 +00:00
File Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp 2026-11-05 00:04:46 +00:00
Render Decompile fn_02372 (EnumerateDisplayModesDX9) 2026-11-05 00:35:30 +00:00
Resource Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-05 00:33:43 +00:00
Script Decompile fn_18333 (LuaScript::TableInteger) 2026-11-04 23:25:26 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile fn_17155 (UIWindowMgr::RestoreInput) 2026-11-05 00:42:29 +00:00
Utility Confirm 2 functions in Source/Utility/CRC32.cpp 2026-11-05 00:42:55 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00