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Archive
Decompile 3 functions in Source/Archive/PakFile.cpp, Source/Archive/GPakUpdate.h
2026-11-05 00:13:31 +00:00
Client
Decompile fn_22150 (CGameMode::ReceiveActorSkillAction)
2026-11-05 00:41:26 +00:00
Contents
Decompile 4 functions in Source/Contents/Messenger/ClientMessenger.cpp
2026-11-05 00:38:32 +00:00
File
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp
2026-11-05 00:04:46 +00:00
Render
Decompile fn_02372 (EnumerateDisplayModesDX9)
2026-11-05 00:35:30 +00:00
Resource
Decompile 4 functions in Source/Resource/ResourceMgr.cpp
2026-11-05 00:33:43 +00:00
Script
Decompile fn_18333 (LuaScript::TableInteger)
2026-11-04 23:25:26 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_17155 (UIWindowMgr::RestoreInput)
2026-11-05 00:42:29 +00:00
Utility
Confirm 2 functions in Source/Utility/CRC32.cpp
2026-11-05 00:42:55 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-31 14:31:13 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00