rodecomp/Source/UI/Items/UIGameItem.cpp
ragnarok-clanker 464066815a Decompile 6 functions in Source/UI/Items/UIGameItem.cpp, Source/UI/Items/UIGameItem.h
Batch #4267 by Yommy: 0 byte-identical, 6 confirmed by peer review.

- fn_14476 CUIGameItem::SetMode: logic confirmed by peer review
- fn_14477 CUIGameItemWithNum::SetMode: logic confirmed by peer review
- fn_14479 CUIGameItem::Paint: logic confirmed by peer review
- fn_14480 CUIGameItemWithNum::Paint: logic confirmed by peer review
- fn_14481 CUIGameItem::Slot25: logic confirmed by peer review
- fn_14485 CUIGameItem::SetScale: logic confirmed by peer review

Peer-reviewed-by: bigodeira, superintelligence, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 02:00:26 +00:00

85 lines
2.1 KiB
C++

#include "UI/Items/UIGameItem.h"
#include "UI/Text/ColoredText.h"
#include <string>
// OFFSET: 0x009E72A0
// FUNCTION: fn_14476
void CUIGameItem::SetMode(int mode) {
this->mode = mode;
this->SetSize(mode == 1 ? 75 : 24, mode == 1 ? 100 : 24);
}
// OFFSET: 0x009E72E0
// FUNCTION: fn_14477
void CUIGameItemWithNum::SetMode(int mode) {
this->mode = mode;
this->SetSize(mode == 1 ? 75 : 38, mode == 1 ? 100 : 25);
}
// OFFSET: 0x009E7320
// FUNCTION: fn_14478
ITEM_INFO* CUIGameItem::GetItemInfo() {
return &this->itemInfo;
}
// OFFSET: 0x009E7330
// FUNCTION: fn_14479
void CUIGameItem::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->image == nullptr) {
return;
}
if (this->scale != 100) {
if (this->transparent) {
this->DrawAuxiliaryScaled(1, 0, 0, this->geometry.width, this->geometry.height, &this->image->image, 1, false);
} else {
this->DrawBitmapScaled(0, 0, this->geometry.width, this->geometry.height, &this->image->image, 0);
}
} else if (this->transparent) {
this->DrawAuxiliary(1, 0, 0, &this->image->image, true, false);
} else {
this->DrawBitmap(0, 0, &this->image->image, false);
}
if (this->showOverlay && this->overlay) {
this->DrawBitmap(0, 12, &this->overlay->image, true);
}
}
// OFFSET: 0x009E73E0
// FUNCTION: fn_14480
void CUIGameItemWithNum::Paint() {
CUIGameItem::Paint();
if (this->itemInfo.quantity > 0 && this->mode == 0) {
std::string text = std::to_string(this->itemInfo.quantity);
DrawOutlinedText(*this, 14, 15, text.c_str(), 0, 0, 0xFFFFFF, 0, 11, 0, 0);
}
}
// OFFSET: 0x009E75E0
// FUNCTION: fn_14481
void CUIGameItem::Slot25(int x, int y) {
if (this->onClick) {
this->onClick(this);
return;
}
CUIControl::Slot25(x, y);
}
// OFFSET: 0x009E7CE0
// FUNCTION: fn_14485
void CUIGameItem::SetScale(short scale) {
if (scale == this->scale) {
return;
}
float ratio = static_cast<float>(scale) / 100.0f;
this->scale = scale;
if (this->mode == 1) {
this->Resize(static_cast<int>(ratio * 75.0f), static_cast<int>(ratio * 100.0f));
} else {
this->Resize(static_cast<int>(ratio * 24.0f), static_cast<int>(ratio * 24.0f));
}
}