rodecomp/Source/Script
ragnarok-clanker 41ddab419d Decompile 4 functions in Source/Script/LuaInstance.cpp
Batch #11582 by cremane: 2 byte-identical, 2 confirmed by peer review.

- fn_01123 CLuaInstance::CLuaInstance: byte-identical
- fn_01128 CLuaInstance::Execute: byte-identical
- fn_01131 CLuaInstance::LoadFile: logic confirmed by peer review
- fn_23942 CLuaInstance::ReadStrings: logic confirmed by peer review

Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 03:41:52 +00:00
..
LuaFileOperations.cpp Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaFileOperations.h Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaInstance.cpp Decompile 4 functions in Source/Script/LuaInstance.cpp 2026-11-05 03:41:52 +00:00
LuaInstance.h Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
LuaScript.cpp Decompile fn_18333 (LuaScript::TableInteger) 2026-11-04 23:25:26 +00:00
LuaScript.h Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
MiniMapPosition.h Decompile fn_12596 (UIRoMapWnd::DrawSelectedMapPreview) 2026-10-31 11:44:55 +00:00
NLuaState.cpp Decompile fn_20939 (TreeSubMap::Clear) 2026-10-29 22:50:07 +00:00
NLuaState.h Decompile 2 functions in Source/Script/NLuaState.cpp, Source/Script/NLuaState.h 2026-10-29 21:50:08 +00:00