Batch #5327 by Bruwuno: 0 byte-identical, 1 confirmed by peer review. - fn_13806 UINewSkillListWnd::SkillAt: logic confirmed by peer review Peer-reviewed-by: eAthena, zindokar Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
192 lines
4.3 KiB
C++
192 lines
4.3 KiB
C++
#include "UI/Window/UINewSkillListWnd.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Client/Session.h"
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#include "Contents/Jobs/JobNames.h"
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#include "Contents/MessageTable.h"
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#include "Contents/Skills/AutomaticSkills.h"
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#include "Contents/UserData/CharacterConfigSave.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "Render/Renderer.h"
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#include "Resource/ResourceMgr.h"
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#include "Script/LuaScript.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UICheckBox.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/Lists/UITabControl.h"
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#include "UI/Shortcuts/ShortcutVisibility.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowBorder.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Cipher/XorBytes.h"
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#include <cstdio>
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#include <cstdlib>
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#include <string>
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namespace {
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template <std::size_t Length, std::uint64_t Key>
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class EncryptedName {
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public:
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explicit EncryptedName(const std::uint8_t (&source)[Length]) : m_encrypted(true) {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = source[index];
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}
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}
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~EncryptedName() {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = 0;
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}
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}
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const char* Text() {
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if (this->m_encrypted) {
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utility::XorBytes(this->m_text, Length, Key);
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this->m_encrypted = false;
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}
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return reinterpret_cast<const char*>(this->m_text);
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}
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private:
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std::uint8_t m_text[Length];
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bool m_encrypted;
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};
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}
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// OFFSET: 0x009B3E70
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// FUNCTION: fn_13826
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void UINewSkillListWnd::Slot11() {
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if (this->m_saved) {
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this->m_saved->x = this->geometry.x;
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this->m_saved->y = this->geometry.y;
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this->m_saved->width = this->geometry.width;
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this->m_saved->height = this->geometry.height;
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}
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}
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// OFFSET: 0x009B2C60
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// FUNCTION: fn_13821
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void UINewSkillListWnd::Slot35(int delta) {
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UIWindow* window = g_windowMgr.LookupWindow(46);
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if (window && window->geometry.visible) {
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static_cast<UINewSkillListWnd*>(window)->m_scrollBar->Slot35(delta);
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return;
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}
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if (this->m_scrollable) {
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int step = this->m_visibleRows - 1;
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if (step > 3) {
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step = 3;
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}
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if (delta >= 0) {
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step = -step;
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}
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this->SendMsg(this->m_scrollBar, 7, step, 0, 0, 0);
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}
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}
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// OFFSET: 0x009B0370
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// FUNCTION: fn_13805
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std::string UINewSkillListWnd::ValueText(int id) {
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for (const NewSkillListValue& entry : this->m_values) {
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if (entry.id == id) {
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if (entry.value > 0) {
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char text[12];
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_itoa(entry.value, text, 10);
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return text;
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}
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break;
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}
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}
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return std::string();
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}
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// OFFSET: 0x009B0460
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// FUNCTION: fn_13806
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CSkillInfo UINewSkillListWnd::SkillAt(int index, bool live) {
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CSkillInfo result(0);
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int sequentialIndex = 0;
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const int gate = *reinterpret_cast<const int*>(reinterpret_cast<const char*>(&g_session) + 0xB4);
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for (const CSkillInfo& skill : this->SkillList(this->m_tab, live)) {
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int key = skill.unknown_0024;
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if (gate != 0) {
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key = sequentialIndex;
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}
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if (key == index) {
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return skill;
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}
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if (gate != 0) {
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++sequentialIndex;
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}
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}
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return result;
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}
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// OFFSET: 0x009B0680
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// FUNCTION: fn_13807
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CSkillInfo UINewSkillListWnd::VisibleSkill(int row) {
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int index = 0;
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for (const CSkillInfo& skill : this->SkillList(this->m_tab, false)) {
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if (row + this->m_firstRow == index) {
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return skill;
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}
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++index;
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}
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return CSkillInfo(0);
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}
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// OFFSET: 0x009B0750
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// OFFSET: 0x009B07C0
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// FUNCTION: fn_13809
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std::list<CSkillInfo>& UINewSkillListWnd::SkillList(int tab, bool live) {
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if (tab >= 0 && static_cast<int>(this->m_tabs->labels.size()) - 1 == tab) {
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return g_session.m_skillBundle.extra;
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}
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if (live) {
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return g_session.m_skillBundle.Group(tab);
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}
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return this->m_lists[tab];
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}
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// OFFSET: 0x009B0820
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// OFFSET: 0x009B0E40
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// OFFSET: 0x009B0EE0
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// FUNCTION: fn_13812
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bool UINewSkillListWnd::IsExtraTab(int tab) {
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return tab >= 0 && static_cast<int>(this->m_tabs->labels.size()) - 1 == tab;
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}
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// OFFSET: 0x009B0FA0
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// OFFSET: 0x009B1050
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// OFFSET: 0x009B2160
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// OFFSET: 0x009B2590
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// OFFSET: 0x009B26D0
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// OFFSET: 0x009B2810
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// OFFSET: 0x009B28F0
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// OFFSET: 0x009B29E0
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// OFFSET: 0x009B2CD0
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// OFFSET: 0x009B3040
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// OFFSET: 0x009B31C0
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// OFFSET: 0x009B3580
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