30 lines
885 B
C++
30 lines
885 B
C++
#include "Contents/SpriteDrawingPolicy.h"
|
|
#include "Script/LuaScript.h"
|
|
|
|
// OFFSET: 0x0080E3A0
|
|
// FUNCTION: fn_10106
|
|
bool SpriteDrawingPolicy::DrawOnTop() const {
|
|
bool drawOnTop = true;
|
|
|
|
if (this->newDrawOnTop == 1) {
|
|
int unusedPriority = 1;
|
|
this->script.Call(
|
|
"_New_DrawOnTop", "ddddd>bd", this->argument00BC, this->argument0018, this->argument0010,
|
|
this->argument0040, this->argument0044, &drawOnTop, &unusedPriority
|
|
);
|
|
} else {
|
|
this->script.Call(
|
|
"DrawOnTop", "ddddd>b", this->argument00BC, this->argument0018, this->argument0010,
|
|
this->argument0040, this->argument0044, &drawOnTop
|
|
);
|
|
}
|
|
|
|
return drawOnTop;
|
|
}
|
|
|
|
// OFFSET: 0x008124B0
|
|
// FUNCTION: fn_10111
|
|
bool SpriteDrawingPolicy::SetRobe(int robe) {
|
|
this->argument00BC = robe;
|
|
return this->script.CallTable("TB_Layer_Priority", "IsHelmRobe", "d>b", robe, &this->helmRobe);
|
|
}
|