117 lines
3.4 KiB
C++
117 lines
3.4 KiB
C++
#include "Network/SkillUpdatePacket.h"
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#include "UI/WindowOrdering.h"
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#include <cstring>
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namespace {
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template <class T> T Read(const unsigned char* bytes) {
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T value;
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std::memcpy(&value, bytes, sizeof(value));
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return value;
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}
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}
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// OFFSET: 0x00D42AA0
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// FUNCTION: fn_21829
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void SkillUpdatePacket::Apply(const void* packet) {
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this->pending = 0;
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const auto* bytes = static_cast<const unsigned char*>(packet);
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const auto opcode = Read<std::uint16_t>(bytes);
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const auto id = Read<std::uint16_t>(bytes + 2);
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CSkillInfo value;
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switch (opcode) {
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case 270:
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value = this->client.bundle.Lookup(
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id, this->client.classMode, this->client.HasEffect(1717), this->client.HasEffect(1716)
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);
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break;
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case 569:
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value = this->client.LookupFirst(id);
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break;
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case 670:
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value = this->client.LookupOther(id);
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break;
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}
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value.id = id;
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value.level = Read<std::int16_t>(bytes + 4);
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value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 6));
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value.unknown_0018 = bytes[10];
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value.unknown_001C = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 8));
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value.unknown_0034 = value.UseApAmount(this->script, value.level);
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this->client.bundle.ApplyLevelChange(value);
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switch (opcode) {
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case 270:
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this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
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break;
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case 569:
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this->first.Update(value, 1);
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break;
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case 670:
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this->other.Update(value, 1);
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break;
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}
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}
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// OFFSET: 0x00D06AF0
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// FUNCTION: fn_21577
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void LearnedSkillReceiver::Apply(
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std::uint16_t id,
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std::int16_t level,
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int unknown000C,
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std::uint8_t unknown0018,
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std::int16_t unknown0014,
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std::int16_t unknown001C,
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std::int16_t unknown0030
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) {
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CSkillInfo value;
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value.unknown_000C = unknown000C;
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value.id = id;
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value.level = level;
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value.unknown_0018 = unknown0018;
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value.name = value.IdName(this->script);
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value.unknown_0014 = unknown0014;
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value.unknown_001C = unknown001C;
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value.unknown_0030 = static_cast<std::uint16_t>(unknown0030);
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value.unknown_0034 = value.UseApAmount(this->script, level);
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this->client.bundle.RecordLevelChange(value);
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if (value.id == 336) {
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this->skill336 = 1;
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}
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this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
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}
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// OFFSET: 0x00D2B5C0
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// FUNCTION: fn_45442
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void AdditionalSkillPacket::Apply(const void* packet) {
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this->pending = 0;
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this->client.additional.clear();
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const auto* bytes = static_cast<const unsigned char*>(packet);
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// Original divides a zero-extended (signed length - 6) by 37.
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const auto length = static_cast<std::uint32_t>(static_cast<int>(Read<std::int16_t>(bytes + 2)) - 6);
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const std::uint32_t count = length / 37;
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const unsigned char* record = bytes + 6;
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for (std::uint32_t index = 0; index < count; ++index, record += 37) {
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CSkillInfo value;
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value.level = Read<std::int16_t>(record + 6);
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value.id = Read<std::uint16_t>(record);
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value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(record + 8));
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value.unknown_000C = Read<std::uint32_t>(record + 2);
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value.unknown_0018 = record[36];
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value.name = value.IdName(this->script);
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value.unknown_0034 = value.UseApAmount(this->script, value.level);
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if (value.id - 10000u <= 19u) {
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this->client.UpdateAdditional(value, 1);
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}
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}
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this->capacity = Read<std::int16_t>(bytes + 4);
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this->ordering.InvalidateFrames(this->frameLatch);
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this->windows.Notify();
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}
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