rodecomp/Source/Network/SkillUpdatePacket.cpp
2026-10-24 00:35:19 +00:00

117 lines
3.4 KiB
C++

#include "Network/SkillUpdatePacket.h"
#include "UI/WindowOrdering.h"
#include <cstring>
namespace {
template <class T> T Read(const unsigned char* bytes) {
T value;
std::memcpy(&value, bytes, sizeof(value));
return value;
}
}
// OFFSET: 0x00D42AA0
// FUNCTION: fn_21829
void SkillUpdatePacket::Apply(const void* packet) {
this->pending = 0;
const auto* bytes = static_cast<const unsigned char*>(packet);
const auto opcode = Read<std::uint16_t>(bytes);
const auto id = Read<std::uint16_t>(bytes + 2);
CSkillInfo value;
switch (opcode) {
case 270:
value = this->client.bundle.Lookup(
id, this->client.classMode, this->client.HasEffect(1717), this->client.HasEffect(1716)
);
break;
case 569:
value = this->client.LookupFirst(id);
break;
case 670:
value = this->client.LookupOther(id);
break;
}
value.id = id;
value.level = Read<std::int16_t>(bytes + 4);
value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 6));
value.unknown_0018 = bytes[10];
value.unknown_001C = static_cast<std::int32_t>(Read<std::int16_t>(bytes + 8));
value.unknown_0034 = value.UseApAmount(this->script, value.level);
this->client.bundle.ApplyLevelChange(value);
switch (opcode) {
case 270:
this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
break;
case 569:
this->first.Update(value, 1);
break;
case 670:
this->other.Update(value, 1);
break;
}
}
// OFFSET: 0x00D06AF0
// FUNCTION: fn_21577
void LearnedSkillReceiver::Apply(
std::uint16_t id,
std::int16_t level,
int unknown000C,
std::uint8_t unknown0018,
std::int16_t unknown0014,
std::int16_t unknown001C,
std::int16_t unknown0030
) {
CSkillInfo value;
value.unknown_000C = unknown000C;
value.id = id;
value.level = level;
value.unknown_0018 = unknown0018;
value.name = value.IdName(this->script);
value.unknown_0014 = unknown0014;
value.unknown_001C = unknown001C;
value.unknown_0030 = static_cast<std::uint16_t>(unknown0030);
value.unknown_0034 = value.UseApAmount(this->script, level);
this->client.bundle.RecordLevelChange(value);
if (value.id == 336) {
this->skill336 = 1;
}
this->client.Update(value, 1, 0, this->script, this->levels, this->windows);
}
// OFFSET: 0x00D2B5C0
// FUNCTION: fn_45442
void AdditionalSkillPacket::Apply(const void* packet) {
this->pending = 0;
this->client.additional.clear();
const auto* bytes = static_cast<const unsigned char*>(packet);
// Original divides a zero-extended (signed length - 6) by 37.
const auto length = static_cast<std::uint32_t>(static_cast<int>(Read<std::int16_t>(bytes + 2)) - 6);
const std::uint32_t count = length / 37;
const unsigned char* record = bytes + 6;
for (std::uint32_t index = 0; index < count; ++index, record += 37) {
CSkillInfo value;
value.level = Read<std::int16_t>(record + 6);
value.id = Read<std::uint16_t>(record);
value.unknown_0014 = static_cast<std::int32_t>(Read<std::int16_t>(record + 8));
value.unknown_000C = Read<std::uint32_t>(record + 2);
value.unknown_0018 = record[36];
value.name = value.IdName(this->script);
value.unknown_0034 = value.UseApAmount(this->script, value.level);
if (value.id - 10000u <= 19u) {
this->client.UpdateAdditional(value, 1);
}
}
this->capacity = Read<std::int16_t>(bytes + 4);
this->ordering.InvalidateFrames(this->frameLatch);
this->windows.Notify();
}