rodecomp/Source/UI/UIPartyInfoWnd.cpp
2026-10-24 00:35:19 +00:00

138 lines
4.3 KiB
C++

#include "Render/DeviceContext.h"
#include "Resource/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "UI/TextFitting.h"
#include "UI/UIPartyInfoWnd.h"
#include <cstdio>
// OFFSET: 0x007BAE20
UIPartyInfoWnd::UIPartyInfoWnd(UIWindowContext& windows, UIButtonContext& buttons, PartyRowContext& row)
: UIBitmapButton(windows, buttons), tanker(0), dealer(0), healer(0), assist(0), m_row(&row) {
this->m_drawLabel = 0;
}
// OFFSET: 0x007BB740
// FUNCTION: fn_09285
UIPartyInfoWnd::~UIPartyInfoWnd() = default;
// OFFSET: 0x007BBF00
// FUNCTION: fn_09294
const char* UIPartyInfoWnd::TypeName(int value, ButtonServices& services) {
if (value == 0) {
return services.MessageText(3377);
}
return value >= 1 && value <= 6 ? services.MessageText(3359 + value) : "";
}
// OFFSET: 0x007C1E20
// FUNCTION: fn_09320
void UIPartyInfoWnd::SetInfo(const CAdvenPartyInfo& value) {
this->m_disabled = 0;
this->m_drawLabel = 1;
this->memo = value.memo;
char text[10] = {};
_snprintf_s(text, sizeof(text), _TRUNCATE, "%d~%d", value.minimumLevel, value.maximumLevel);
this->levels = text;
this->tanker = value.tanker;
this->healer = value.healer;
this->dealer = value.dealer;
this->assist = value.assist;
this->type = value.type;
this->name = value.characterName;
this->info = value;
}
// OFFSET: 0x007C0420
// FUNCTION: fn_09312
void UIPartyInfoWnd::Reset() {
this->m_drawLabel = 0;
this->memo.clear();
this->levels.clear();
this->tanker = 1;
this->dealer = 1;
this->assist = 1;
this->type = 0;
this->name.clear();
this->m_disabled = 1;
this->Invalidate();
}
// OFFSET: 0x007BF8C0
// FUNCTION: fn_09304
void UIPartyInfoWnd::Paint() {
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
if (this->m_drawLabel == 0) {
return;
}
auto& controls = *this->m_buttonContext;
CBitmapRes* background = nullptr;
if (this->geometry.unknown_0030 <= 2) {
background = static_cast<CBitmapRes*>(controls.resources.Load(this->m_names[this->geometry.unknown_0030].c_str()));
}
if (this->m_disabled != 0 && !this->m_names[3].empty()) {
background = static_cast<CBitmapRes*>(controls.resources.Load(this->m_names[3].c_str()));
}
if (background) {
this->DrawBitmap(0, 0, &background->image, false);
}
const auto text = [&](int x, const char* value, int bytes = 0) {
this->DrawTextAt(controls.fonts, controls.locale, x, 5, value, bytes, 0, 12, 0, 0, 0);
};
text(11, this->levels.c_str());
text(64, TypeName(this->type, controls.services));
constexpr char prefix[] = "\xC0\xAF\xC0\xFA\xC0\xCE\xC5\xCD\xC6\xE4\xC0\xCC\xBD\xBA\\UIadventurerAgency\\";
const char* jobs[] = {"def", "heal", "atk", "buf"};
const bool flags[] = {this->info.tanker, this->info.healer, this->info.dealer, this->info.assist};
for (int index = 0; index < 4; ++index) {
const std::string path = std::string(prefix) + "btn_job_" + jobs[index] + (flags[index] ? "_on.bmp" : "_off.bmp");
auto* resource = static_cast<CBitmapRes*>(controls.resources.Load(path.c_str()));
this->DrawBitmap(109 + index * 18, 3, resource ? &resource->image : nullptr, false);
}
const std::string fitted = FitText(*this->geometry.surface, controls.fonts, controls.locale, this->name, 119);
text(192, fitted.c_str(), static_cast<int>(fitted.size()));
text(315, this->memo.c_str(), static_cast<int>(this->memo.size()));
if (this->m_invalidateParent != 0 && this->parent) {
static_cast<UIWindow*>(this->parent)->Invalidate();
}
}
// OFFSET: 0x007BFCA0
// FUNCTION: fn_09308
void UIPartyInfoWnd::Slot31(int x, int y) {
if (this->m_disabled == 0) {
this->UIButton::Slot31(x, y);
}
}
// OFFSET: 0x007BFE90
// FUNCTION: fn_09310
void UIPartyInfoWnd::Slot33(int, int) {
if (
this->m_disabled != 0 || this->info.accountId == this->m_row->accountId ||
this->info.characterId == this->m_row->characterId
) {
return;
}
const std::string name = this->info.characterName;
const char* relationship =
this->m_row->services.IsFriend(name) ? this->m_buttonContext->services.MessageText(102) : nullptr;
if (this->m_row->services.IsGuildMember(this->info.accountId)) {
relationship = "GuildMember";
}
const std::string code = this->m_row->services.CharacterCode(this->info.characterId);
this->m_row->services.ShowCharacter(name.c_str(), relationship, code.c_str());
}