rodecomp/Source/Contents/Jobs
ragnarok-clanker 837d50f1d8 Decompile fn_23580 (CSession::HasJobShieldSprite)
Batch #17752 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_23580 CSession::HasJobShieldSprite: logic confirmed by peer review

Peer-reviewed-by: Yommy, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 04:51:27 +00:00
..
JobId.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
JobInheritance.cpp Decompile fn_23580 (CSession::HasJobShieldSprite) 2026-11-12 04:51:27 +00:00
JobInheritance.h Decompile fn_23461 (CSession::GetRealWeaponId) 2026-11-11 21:59:40 +00:00
JobNameInitialization.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
JobNames.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
JobNames.h Maintenance: [forced, user-approved] Family G25: remove JobNameInitialization (inventory row 72). CSession::InitJobNameTable 0xDE67E0 2026-11-03 12:15:09 +00:00