Batch #18059 by eAthena: 6 byte-identical, 0 confirmed by peer review. - fn_02088 CRendererDX7::DrawDepthSortedQueue: byte-identical (already on main) - fn_02089 CRendererDX7::DrawAlphaQueues: byte-identical (already on main) - fn_02091 CRendererDX7::DrawOpaqueQueues: byte-identical (already on main) - fn_02092 CRendererDX7::DrawGroundBaseQueue: byte-identical (already on main) - fn_02093 CRendererDX7::DrawAuxiliaryQueue: byte-identical (already on main) - fn_45497 CRendererDX7::DrawBlendedQueue: byte-identical (already on main) Merged automatically: every function is byte-identical to the original. |
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| .. | ||
| Device | ||
| DeviceContext | ||
| Drawing | ||
| DX7 | ||
| DX9 | ||
| Primitives | ||
| Projection | ||
| Text | ||
| Textures | ||
| Renderer.cpp | ||
| Renderer.h | ||
| RendererBackBuffer.h | ||
| RenderSystemBase.h | ||