rodecomp/Source/UI/WindowLowerBorder.cpp
ragnarok-clanker 07472c7abc Decompile 2 functions in Source/UI/WindowLowerBorder.cpp, Source/UI/Window/UIWindow.h
Batch #1443 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_12089 UIWindow::DrawButtonBarAt: logic confirmed by peer review
- fn_12120 UIWindow::LoadStyledBitmap: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker
Reviewed-by: ragnarok-clanker
Adds to the build: Source/UI/WindowLowerBorder.cpp
2026-10-28 13:18:03 +00:00

77 lines
2.5 KiB
C++

#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Window/UIWindow.h"
#include "Utility/Text/FormatString.h"
#include <cstring>
#include <string>
// OFFSET: 0x008D0BE0
// FUNCTION: fn_12089
int UIWindow::DrawButtonBarAt(TextureNames& names, int style, int x, int width, int rows) {
if (width == 0) {
width = this->geometry.width - x;
}
const int height = this->geometry.height;
int leftWidth = 0;
int rightWidth = 0;
int barHeight = 0;
CBitmapRes* left =
this->LoadStyledBitmap(names, style, "유저인터페이스\\basic_interface\\btnbar_left%d.bmp", "유저인터페이스\\basic_interface\\btnbar_left.bmp");
if (left) {
leftWidth = left->image.width;
barHeight = left->image.height;
for (int row = 1; row <= rows; ++row) {
this->DrawBitmap(x, height - row * barHeight, &left->image, false);
}
}
CBitmapRes* right =
this->LoadStyledBitmap(names, style, "유저인터페이스\\basic_interface\\btnbar_right%d.bmp", "유저인터페이스\\basic_interface\\btnbar_right.bmp");
if (right) {
rightWidth = right->image.width;
for (int row = 1; row <= rows; ++row) {
this->DrawBitmap(x - rightWidth + width, height - row * barHeight, &right->image, false);
}
}
CBitmapRes* middle =
this->LoadStyledBitmap(names, style, "유저인터페이스\\basic_interface\\btnbar_mid%d.bmp", "유저인터페이스\\basic_interface\\btnbar_mid.bmp");
if (!middle) {
return 0;
}
const int middleWidth = middle->image.width;
const int extent = width - rightWidth - leftWidth;
const int count = extent / middleWidth + (extent % middleWidth != 0);
const int startX = leftWidth + x;
for (int row = 1; row <= rows; ++row) {
int columnX = startX;
for (int column = 0; column < count; ++column) {
this->DrawBitmap(columnX, height - row * barHeight, &middle->image, false);
columnX += middleWidth;
}
}
return middle->image.height;
}
// OFFSET: 0x008D7570
// FUNCTION: fn_12120
CBitmapRes* UIWindow::LoadStyledBitmap(TextureNames& names, int style, const char* format, const char* name) {
if (style > 0) {
if (format && std::strlen(format) != 0) {
std::string filename = FormatOwnedString(format, style);
return static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(filename.c_str())));
}
} else if (name && std::strlen(name) != 0) {
return static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(name)));
}
return nullptr;
}