rodecomp/Source
ragnarok-clanker 3950b1196e Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth)
Batch #1871 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_10103 SpriteDrawingPolicy::OffsetLayerDepth: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/SpriteLayerDepth.cpp
2026-10-28 23:09:15 +00:00
..
Archive Decompile fn_24306 (myGPack::CGPakUpdate::CGPakUpdate) 2026-10-28 19:48:08 +00:00
Client Decompile 3 functions in Source/Contents/EquipmentResources.cpp, Source/Contents/EquipmentResourceMgr.h, ... 2026-10-28 23:00:12 +00:00
Contents Decompile fn_10103 (SpriteDrawingPolicy::OffsetLayerDepth) 2026-10-28 23:09:15 +00:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ... 2026-10-28 20:01:00 +00:00
Render Decompile fn_02121 (DrawBackBufferText) 2026-10-28 22:50:09 +00:00
Resource Decompile 5 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h, ... 2026-10-28 22:53:13 +00:00
Script Decompile fn_18339 (LuaChangeDirectoryOfDatas) 2026-10-28 19:45:29 +00:00
UI Decompile fn_11212 (UITextViewer::AddUrlLinks) 2026-10-28 23:08:43 +00:00
Utility Decompile fn_20416 (MD5State::Init) 2026-10-28 23:05:27 +00:00