rodecomp/Source/UI/Chat/ChatSuggestions.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

211 lines
6.7 KiB
C++

#include "UI/Window/WindowId.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Chat/UINewChatWnd.h"
#include "UI/Chat/UISubChatHisWnd.h"
#include "UI/Window/InputFocus.h"
#include "UI/Edit/UIItemTagCtrl.h"
#include "UI/Edit/UIEditCtrl.h"
#include "Client/Session.h"
#include "UI/Lists/UIChatHisBox.h"
#include "UI/Lists/UITabControl.h"
// OFFSET: 0x0091E7E0
// FUNCTION: fn_12628
bool UINewChatWnd::SuggestionsVisible() const {
return (this->m_suggestions ? this->m_suggestions->geometry.visible : 0) != 0;
}
// OFFSET: 0x0093D270
// FUNCTION: fn_12767
void UINewChatWnd::ShowSuggestions(std::uint8_t visible) {
UIWindow* child = this->m_suggestions;
if (!child) {
return;
}
child->Show(visible);
if (visible != 0) {
this->RemoveChild(child, 0);
if (!this->FindUid(child->Uid())) {
this->AddChild(child);
}
}
}
// OFFSET: 0x00933980
// FUNCTION: fn_12732
void UINewChatWnd::ApplyInputLayout() {
if (g_windowMgr.inputSuggestionsEnabled) {
this->m_whisperEdit->Move(6, this->geometry.height - this->m_inputAreaHeight + 4);
this->m_chatEdit->Move(110, this->geometry.height - this->m_inputAreaHeight + 4);
UIWindow* child = this->m_inputResizer;
child->Move(3, this->geometry.height - child->geometry.height);
this->m_inputButtons[0]->Move(97, this->geometry.height - this->m_inputAreaHeight + 3);
this->m_inputButtons[1]->Move(586, this->geometry.height - this->m_inputAreaHeight + 7);
this->m_inputButtons[2]->Move(572, this->geometry.height - this->m_inputAreaHeight + 7);
} else {
this->m_whisperEdit->Move(-100, -100);
this->m_chatEdit->Move(-100, -100);
this->m_inputResizer->Move(-100, -100);
for (int index = 0; index < 3; ++index) {
this->m_inputButtons[index]->Move(-100, -100);
}
}
this->Invalidate();
}
// OFFSET: 0x009337F0
// FUNCTION: fn_12730
void UINewChatWnd::ApplyHeaderLayout() {
if (!g_session.m_canDragWnd && this->geometry.state != 0) {
this->m_headerButtons[1]->Move(-100, -100);
this->m_headerButtons[0]->Move(-100, -100);
this->m_headerButton->Move(-100, -100);
this->m_chatModeButton->Move(this->m_lockButtonX - this->m_chatModeButton->geometry.width - 2, 4);
return;
}
if (this->geometry.state == 0) {
this->m_headerButtons[1]->Move(-100, -100);
this->m_headerButtons[0]->Move(-100, -100);
this->m_headerButton->Move(-100, -100);
this->m_chatModeButton->Move(-100, -100);
return;
}
UIWindow* button = this->m_headerButtons[1];
int x = this->m_lockButtonX - button->geometry.width - 2;
button->Move(x, 4);
button = this->m_headerButtons[0];
x -= (button->geometry.width + 2);
button->Move(x, 4);
button = this->m_headerButton;
x -= (button->geometry.width + 2);
button->Move(x, 4);
button = this->m_chatModeButton;
x -= (button->geometry.width + 2);
button->Move(x, 4);
}
// OFFSET: 0x009338F0
// FUNCTION: fn_12731
void UISubChatHisWnd::ApplyButtonLayout() {
if (!g_session.m_canDragWnd) {
this->m_miniButton->Move(-100, -100);
this->m_stickButton->Move(-100, -100);
UIWindow* button = this->m_optionButton;
button->Move(this->geometry.width - button->geometry.width - 2, 4);
return;
}
UIWindow* button = this->m_miniButton;
int x = this->geometry.width - button->geometry.width - 2;
button->Move(x, 4);
button = this->m_stickButton;
x -= (button->geometry.width + 2);
button->Move(x, 4);
button = this->m_optionButton;
x -= (button->geometry.width + 2);
button->Move(x, 4);
}
// OFFSET: 0x0093D2C0
// FUNCTION: fn_12768
void UINewChatWnd::ResizeRows(int count) {
if (g_windowMgr.comboBoxWnd) {
g_windowMgr.CloseWindow(WID_COMBOBOXWND);
}
UIWindow& chat = *this;
if (g_windowMgr.Capture() == &chat) {
return;
}
const int rowCount = count > 15 ? 0 : count < 0 ? 15 : count;
chat.geometry.state = static_cast<unsigned>(rowCount);
chat.Invalidate();
const int previousHeight = chat.geometry.height;
const int height = rowCount == 0 ? this->m_inputAreaHeight : this->m_inputAreaHeight + (rowCount + 3) * 14 + this->m_inputOffsetY;
chat.Resize(chat.geometry.width, height);
chat.Move(chat.geometry.x, chat.geometry.y - height + previousHeight);
if (rowCount != 0) {
int index = 0;
for (std::vector<UIChatHisBox*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it, ++index) {
(*it)->Resize(chat.geometry.width - 8, height - this->m_inputOffsetY - this->m_inputAreaHeight - 4);
(*it)->Invalidate();
if (index == this->m_currentTab) {
(*it)->Move(5, this->m_inputOffsetY + 2);
} else {
(*it)->Move(-100 - chat.geometry.width, -100);
}
}
chat.Invalidate();
} else {
for (std::vector<UIChatHisBox*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
(*it)->Move(-100 - chat.geometry.width, -100);
}
}
this->m_whisperEdit->Move(6, chat.geometry.height - this->m_inputAreaHeight + 4);
this->m_chatEdit->Move(110, chat.geometry.height - this->m_inputAreaHeight + 4);
UIWindow* child = this->m_inputResizer;
child->Move(3, chat.geometry.height - child->geometry.height);
if (rowCount != 0) {
this->m_headerButton->Move(this->m_tabWidth * 2 + 4, 4);
this->m_chatModeButton->Move(this->m_tabWidth * 2 + 19, 4);
this->m_tabControl->Move(3, 0);
} else {
this->m_headerButton->Move(-100, -100);
this->m_chatModeButton->Move(-100, -100);
this->m_tabControl->Move(-100, -100);
}
const int base = chat.geometry.height - this->m_inputAreaHeight;
const POINT positions[] = {{97, base + 3}, {586, base + 7}, {572, base + 7}};
for (int index = 0; index < 3; ++index) {
this->m_inputButtons[index]->Move(positions[index].x, positions[index].y);
}
if (this->m_suggestions) {
UIWindow* edit = this->m_chatEdit;
this->m_suggestions->Move(edit->geometry.x, edit->geometry.y - this->m_suggestions->geometry.height);
}
this->ApplyHeaderLayout();
this->ApplyInputLayout();
}
// OFFSET: 0x00916170
// FUNCTION: fn_12582
void UINewChatWnd::ToggleInput() {
if (g_windowMgr.inputSuggestionsEnabled && g_windowMgr.chatModeChanged) {
if (strlen(this->m_chatEdit->Text()) == 0) {
g_windowMgr.inputSuggestionsEnabled = false;
this->ApplyInputLayout();
g_windowMgr.SetPressedWindowRoot(nullptr);
}
} else {
g_windowMgr.inputSuggestionsEnabled = true;
this->ApplyInputLayout();
g_windowMgr.SetFocus(this->m_inputEdit);
this->m_inputEdit->SetText("");
if (!g_windowMgr.chatModeChanged) {
this->ResizeRows(static_cast<int>(this->geometry.state));
}
g_windowMgr.SetPressedWindowRoot(this->m_inputEdit);
}
if (UIItemTagOnChat* tags = static_cast<UIChatEditCtrl*>(this->m_chatEdit)->itemTags) {
tags->ClearTags();
}
}