rodecomp/Source/UI/Window/UIHomunInfoWnd.h
ragnarok-clanker dde9e6d72c Decompile 6 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Session.cpp, ...
Batch #5691 by Yommy: 0 byte-identical, 6 confirmed by peer review.

- fn_21710 CGameMode::ReceiveItem1738EquipList: logic confirmed by peer review
- fn_21711 CGameMode::ReceiveItem1738EquipListOptions: logic confirmed by peer review
- fn_21712 CGameMode::ReceiveItem1738NormalList: logic confirmed by peer review
- fn_21713 CGameMode::ReceiveHomunculusProperty64: logic confirmed by peer review
- fn_21714 CGameMode::ReceiveHomunculusProperty: logic confirmed by peer review
- fn_23515 CSession::RefreshHomunculusInfo: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, willerthal, Millenium, SapitoSucio, Lumen, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 16:22:37 +00:00

19 lines
468 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIHOMUNINFOWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIHOMUNINFOWND_H
#include "UI/Window/UIFrameWnd.h"
#include "Contents/UserData/NormalItemSlots.h"
class UIINT64BarGraph;
class UIHomunInfoWnd : public UIFrameWnd {
public:
void Slot11() override;
/* 00B4 */ unsigned char unknown_00B4[0x10];
/* 00C4 */ UIINT64BarGraph* expBar;
/* 00C8 */ unsigned char unknown_00C8[0x04];
/* 00CC */ HomunInfoWndInfo* saved;
};
#endif