rodecomp/Source/Contents/Effects/EffectLists.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

131 lines
2.9 KiB
C++

#include "Contents/Effects/EffectLists.h"
#include "Contents/Effects/EffectTypes.h"
// OFFSET: 0x00B25750
// FUNCTION: fn_18783
CEffect* EffectLists::Find(int actor, int id) const {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
if (effect->id == id) {
return effect;
}
}
}
return nullptr;
}
// OFFSET: 0x00B257C0
// FUNCTION: fn_18784
CEffect* EffectLists::Find(int actor, int instance, int id) const {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
if (effect->id == id && effect->unknown_00C4 == instance) {
return effect;
}
}
}
return nullptr;
}
// INLINED
void EffectLists::RemoveActive(CEffect* effect) {
const auto found = this->active.find(static_cast<int>(effect->actor));
if (found != this->active.end()) {
found->second.remove(effect);
}
}
// OFFSET: 0x00B253A0
// FUNCTION: fn_18779
void EffectLists::Retire(CEffect* effect, unsigned char removeActive) {
if (effect) {
this->retirement.effects.push_back(effect);
if (removeActive == 1) {
this->RemoveActive(effect);
}
}
}
// OFFSET: 0x00B25120
// FUNCTION: fn_18777
void EffectLists::Retire(int actor, int id) {
if (CEffect* effect = this->Find(actor, id)) {
this->retirement.effects.push_back(effect);
this->RemoveActive(effect);
}
}
// OFFSET: 0x00B25240
// FUNCTION: fn_18778
void EffectLists::Retire(int actor, int instance, int id) {
if (actor > 0 && instance > 0) {
if (CEffect* effect = this->Find(actor, instance, id)) {
this->retirement.effects.push_back(effect);
this->RemoveActive(effect);
}
}
}
// OFFSET: 0x00B24320
// FUNCTION: fn_18772
void EffectLists::RetireActor(int actor) {
const auto found = this->active.find(actor);
if (found != this->active.end()) {
for (CEffect* effect : found->second) {
this->retirement.effects.push_back(effect);
}
found->second.clear();
}
}
// OFFSET: 0x00B25830
// FUNCTION: fn_18785
CEffect* EffectLists::At(int id, unsigned index) const {
const auto found = this->indexed.find(id);
if (found == this->indexed.end() || index >= found->second.size()) {
return nullptr;
}
return found->second[index];
}
// OFFSET: 0x00B24190
// FUNCTION: fn_18771
void EffectLists::Add(int actor, CEffect* effect) {
this->active[actor].push_back(effect);
switch (effect->id) {
case EF_EMITTER:
case EF_MAGIC_FLOOR:
case EF_EVILS_PAW:
case EF_ANIMATED_EMITTER:
case EF_NEW_RANGEDATTACK:
case 2343:
this->indexed[effect->id].push_back(effect);
break;
}
}
// OFFSET: 0x00B254C0
// FUNCTION: fn_18780
void EffectLists::Clear() {
for (auto& [actor, effects] : this->active) {
this->RetireActor(actor);
}
this->active.clear();
this->RetireActor(0);
this->indexed.clear();
this->retirement.Clear();
}