rodecomp/Source/Network/Connection/ConnectionRuntime.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C

#ifndef RAGNAROK_SOURCE_NETWORK_CONNECTION_CONNECTIONRUNTIME_H
#define RAGNAROK_SOURCE_NETWORK_CONNECTION_CONNECTIONRUNTIME_H
#include <winsock2.h>
extern int(WSAAPI* g_connectionSend)(SOCKET socket, const char* data, int bytes, int flags);
extern int(WSAAPI* g_connectionReceive)(SOCKET socket, char* data, int bytes, int flags);
bool InitializeConnections();
void ShutdownConnections();
bool CheckConnectionRuntime();
#endif